Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 |
| Campaign | Arena |
| Mode | Insane Adventure |
| Sex | Male |
| Race | Yeek |
| Class | Solipsist |
| Level / Exp | 47 / 55% |
| Size | small |
| Lifes / Deaths | no deaths recorded 7 / 0 |
Primary Stats
| Strength | 15 (base 10) |
| Dexterity | 30 (base 23) |
| Constitution | 25 (base 24) |
| Magic | 17 (base 10) |
| Willpower | 79 (base 60) |
| Cunning | 64 (base 60) |
Resources
| Life | 277/277 |
| Mana | 747/747 |
| Psi | 428/428 |
| Psi_feedback | 0/150 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +164.89193925234% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 5 |
Offense: Mainhand
| Damage | 31 |
| Accuracy | 44 |
| Crit Chance | 21% |
| APR | 40 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 26 |
| Accuracy | 44 |
| Crit Chance | 21% |
| APR | 32 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 17 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 60.1 |
| Crit Chance | 31% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +11% |
| Acid | +10% |
| Arcane | +5% |
| Mind | +10% |
| Nature | +10% |
Defense: Base
| Armour (hardiness) | 25.83041498434 (70%) |
| Defense | 26.91520749217 |
| Ranged Defense | 26.91520749217 |
| Fatigue | 0 |
| Physical Save | 44.280833333333 |
| Spell Save | 45.900833333333 |
| Mental Save | 47.683333333333 |
Defense: Resistances
| Lightning | + 26%( 70%) |
| Nature | + 30%( 70%) |
| Acid | + 7%( 70%) |
| Fire | + 16%( 70%) |
| Physical | + 5%( 70%) |
| Cold | + 16%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Silence Resistance | 60% |
| Pinning Resistance | 100% |
| Confusion Resistance | 95% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 25% for 7 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 403 life over 5 turns. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 625 damage for 7 turns. Its effects scale with your Willpower stat. |
Class Talents
| Psionic / Psychic Assault | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Solipsism | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Discharge | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Psionic / Dream Smith | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Distortion | 1.30 |
| 5/5 |
| 5/5 |
| 4/5 |
| 5/5 |
| Psionic / Slumber | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Thought-Forms | 1.30 |
| 5/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Mentalism | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.30 |
| 3/5 |
| 4/5 |
| 5/5 |
| 4/5 |
| Psionic / Dream Forge | 1.30 |
| 2/5 |
| 1/5 |
| 3/5 |
| 3/5 |
| Race / Yeek | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Psionic / Dreaming | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Dreamforge |
| talent | Thought-Form: Defender |
| talent | Forge Shield |
| beneficial effect | The creature has found a state of clarity and sees the world for what it is (+50% global speed). Clarity |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour) Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Pinning immunity: +100% Movement speed: +25% It can be used to activate talent Telekinetic Leap (costing 15 power out of 18/18) : Effective talent level: 4.0 Power cost: 15 out of 18/18. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
| Light source | scorching alchemist's lamp scorching alchemist's lampPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Damage when the wearer is hit: 12 fire Light radius: +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | elven-silk wizard hat of decomposition (3 def, 0 armour) elven-silk wizard hat of decomposition (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes resistances: +7% fire / +7% cold / +4% lightning / +7% acid A pointy cloth hat, very wizardly... |
| On hands | hardened leather gloves of magic (+4) (0 def, 2 armour) hardened leather gloves of magic (+4) (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +4 Mag Changes damage: +5% arcane Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | striking dragonbone wand of firewall [power 325] (6 cooldown) striking dragonbone wand of firewall [power 325] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 When wielded/worn: Talent granted: +4 Strike It can be used to creates a wall of flames lasting for 4 turns (dam 325 overall), placing all other charms into a 6 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | psionicist's copper ring psionicist's copper ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Wil Mental save: +6 Rings can have magical properties. |
| On fingers | savior's gold ring of lightning (+22%) savior's gold ring of lightning (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes resistances: +22% lightning Changes damage: +11% lightning Physical save: +6 Spell save: +8 Mental save: +7 Rings can have magical properties. |
| Around neck | warmaker's steel amulet of manastreaming warmaker's steel amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +7 Str / +6 Dex / +3 Mag / +6 Wil Mana each turn: +0.28 Maximum mana: +26.00 Amulets can have magical properties. |
| In main hand | living mindstar (16-17.6 power, 40 apr, nature damage) living mindstar (16-17.6 power, 40 apr, nature damage)Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 16.0 - 17.6 Uses stats: 50% Wil, 30% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Mindpower: +5 Mental crit. chance: +5% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | insulating drakeskin leather belt of the mind insulating drakeskin leather belt of the mindCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes resistances: +9% fire / +9% cold Mindpower: +9 A belt that goes around your waist. |
| In off hand | pulsing mindstar (13-14.3 power, 32 apr, nature damage) pulsing mindstar (13-14.3 power, 32 apr, nature damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.0 - 14.3 Uses stats: 45% Wil, 25% Cun Damage type: Nature Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Mindpower: +4 Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | lightening linen cloak of Iron Throne (1 def, 0 armour) lightening linen cloak of Iron Throne (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Fatigue: -3% Changes stats: +1 Str / +1 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Spider-Silk Robe of Spydrë (10 def, 15 armour) Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +40% Defense: +10 Changes stats: +5 Con / +4 Wil Damage when the wearer is hit: 20 poison / 20 slime Changes resistances: +30% nature Changes damage: +10% nature / +10% mind / +10% acid Physical save: +10 Spell save: +10 Mindpower: +10 Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Inventory
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20
Got to wave 20 in the arena.By Oriaka the Yeek Solipsist level 23
76th Pyre 122nd year of Ascendancy at 01:43 see stats
Arena Battler 50
Got to wave 50 in the arena.By Oriaka the Yeek Solipsist level 41
79th Pyre 122nd year of Ascendancy at 03:51 see stats
Level 10
Got a character to level 10.By Oriaka the Yeek Solipsist level 10
74th Pyre 122nd year of Ascendancy at 23:33 see stats
Level 20
Got a character to level 20.By Oriaka the Yeek Solipsist level 20
75th Pyre 122nd year of Ascendancy at 20:33 see stats
Level 30
Got a character to level 30.By Oriaka the Yeek Solipsist level 30
77th Pyre 122nd year of Ascendancy at 02:08 see stats
Level 40
Got a character to level 40.By Oriaka the Yeek Solipsist level 40
79th Pyre 122nd year of Ascendancy at 01:05 see stats
Master of Arena
Became the new master of the arena in 60-wave mode.By Oriaka the Yeek Solipsist level 46
1st Mirth 122nd year of Ascendancy at 09:44 see stats
XXX the Destroyer
Earned the rank of Destroyer in the arena.By Oriaka the Yeek Solipsist level 41
79th Pyre 122nd year of Ascendancy at 04:08 see stats
Log
Talent Ravage is ready to use.
Talent Rune: Shielding is ready to use.
Rej Arkatis hits thought-forged defender for 6 nature damage.
Talent Feedback Loop is ready to use.
Thought-forged defender is no longer poisoned.
The psychic field around Oriaka crumbles.
Talent Resonance Field is ready to use.
Talent Mind Storm is ready to use.
Talent Maelstrom is ready to use.
Talent Conversion is ready to use.
Talent Wayist is ready to use.
Rested for 89 turns (stop reason: all resources and life at maximum).
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Dreamforge
- Thought-Form: Defender
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.
Oriaka deactivates Forge Shield.
Oriaka activates Forge Shield.
Oriaka strikes the dreamforge!
Oriaka strikes the dreamforge!
Oriaka strikes the dreamforge!
Oriaka uses Distortion Bolt.
Talent Distortion Bolt is ready to use.
Resting starts...
Rested for 5 turns (stop reason: all resources and life at maximum).
