Ambarhel the level 2 Shalore Arcane Blade by willk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassArcane Blade
Level / Exp2 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic15 (base 13)
Willpower13 (base 10)
Cunning14 (base 13)

Resources

Life112/112
Mana121/121
Stamina90/90
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy16
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save15
Spell Save9
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
2/5
0/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Tool
On feet
Main armor
Light source
In main hand

Inventory

Achievements

Log

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Ambarhel wears:
iron pickaxe of endurance (dig speed 37 turns).

Ambarhel wears:
traveler's pair of rough leather boots (0 def, 1 armour).

You gain 1.62 gold from the transmogrification of
iron waraxe of dampening (11.5-16.1 power, 2 apr).
You gain 4.01 gold from the transmogrification of
balanced iron waraxe of persecution (12-16.8 power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 3).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 4; dispels darkness).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 4; dispels darkness).
You gain 1.37 gold from the transmogrification of
regeneration infusion of the wizard (heal 176 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)

Talent Dig is ready to use.

Ambarhel deactivates Arcane Combat.