Bleak the level 5 Yeek Marauder by a_d_v

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassMarauder
Level / Exp5 / 14%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity25 (base 27)
Constitution9 (base 12)
Magic10 (base 10)
Willpower16 (base 10)
Cunning15 (base 11)

Resources

Life-1/129
Stamina127/127
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy26
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage10
Accuracy26
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)6 (37.8%)
Defense16.836
Ranged Defense16.836
Fatigue11
Physical Save7
Spell Save9.1
Mental Save10.85

Defense: Resistances

Blight+ 5%( 70%)
All 0%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Technique / Dual weapons1.20
1/5
2/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
2/5

Effects

Quests

active

Equipment

Tool
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northwest (giant red ant)).


Bleak hits giant red ant for 19 physical, 11 physical damage (total 29.56).
Giant red ant hits Bleak for 9 fire damage.

Bleak hits giant red ant for 19 physical, 12 physical damage (total 30.67).
Bleak killed giant red ant!
Ritch flamespitter uses Flamespit.

Ritch flamespitter hits Bleak for 18 fire damage.

Resting starts...

Rested for 2 turns (stop reason: hostile spotted to the north (Salymima the chitinous ritch)).


Bleak uses Dominant Will.

Salymima the chitinous ritch resists the mental assault!


Salymima the chitinous ritch hits Bleak for 66 darkness damage.

Saving done.

Saving done.

Saving game...