Jackrmic the level 15 Dwarf Wyrmic by sd9

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp15 / 98%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 27)
Dexterity10 (base 10)
Constitution36 (base 26)
Magic8 (base 10)
Willpower43 (base 31)
Cunning18 (base 10)

Resources

Life-30/505
Stamina139/224
Equilibrium101
Healing Factor1.4694106017051
Regeneration55.440862002333

Speed

Mental+2.9072344087915%
Attack+2.9072344087915%
Movement+109.81103257717%
Spell0%
Global+86.95652173913%

Vision

Sight10
Lite5

Offense: Mainhand

Damage43
Accuracy14
Crit Chance4%
APR7
Speed0.97

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower39
Crit Chance3%
Speed0.97174897930652

Offense: Damage Bonus

Lightning+6%
Darkness+3%
Physical+6%
Nature+22%

Offense: Damage Penetration

Nature+25%
Lightning+10%

Defense: Base

Armour (hardiness)39.838601530846 (74.117647058824%)
Defense18
Ranged Defense23
Fatigue23
Physical Save30
Spell Save30
Mental Save37

Defense: Resistances

Acid+ 12%( 70%)
Arcane+ 9%( 70%)
Cold+ 22%( 70%)
All+ 4%( 70%)
Darkness+ 16%( 70%)
Temporal+ 7%( 70%)
Lightning+ 8%( 70%)
Physical+ 6%( 70%)
Fire+ 20%( 70%)
Nature+ 33%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance45%
Poison Resistance20%
Blind Resistance5%
Silence Resistance20%
Pinning Resistance20%
Disarm Resistance25%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
1/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.10
5/5
2/5
1/5
1/5
Technique / Combat training1.00
1/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect
detrimental effect

Quests

done
done
failed
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Jackrmic the Dwarf Wyrmic level 10
1st Profit 122nd year of Ascendancy at 18:05
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Jackrmic the Dwarf Wyrmic level 14
1st Wealth 122nd year of Ascendancy at 12:45
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Jackrmic the Dwarf Wyrmic level 5
20th Voratun 122nd year of Ascendancy at 01:09
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Jackrmic the Dwarf Wyrmic level 7
31st Voratun 122nd year of Ascendancy at 11:09
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Jackrmic the Dwarf Wyrmic level 11
10th Profit 122nd year of Ascendancy at 17:04
see stats

Log

Horned Horror hits Jackrmic for 46 lightning damage.

You are unable to move!

Strangle Hold from Horned Horror hits
Jackrmic for 11 nature damage.
Grappled from Horned Horror hits
Jackrmic for 7 physical damage.

Jackrmic meditates on nature.

Jackrmic misses Horned Horror.
Jackrmic is not stunned anymore.

Talent Stunning Blow is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Dig is ready to use.
Strangle Hold from Horned Horror hits
Jackrmic for 11 nature damage.
Grappled from Horned Horror hits
Jackrmic for 7 physical damage.
Horned Horror throws two quick punches.

Horned Horror casts Nova.

Horned Horror misses Jackrmic.
Jackrmic hits Horned Horror for (8 resist armour), 0 cold, (7 resist armour), 0 nature, (6 resist armour), 0 physical (0 total damage).
Horned Horror hits Jackrmic for 45 physical, 20 lightning, 36 lightning (101 total damage).
Jackrmic shrugs off the effect 'Dazed'!
Horned Horror speeds up.

Jackrmic uses Infusion: Regeneration.

Jackrmic starts regenerating health quickly.

Talent Ice Claw is ready to use.
Strangle Hold from Horned Horror hits
Jackrmic for 11 nature damage.
Grappled from Horned Horror hits
Jackrmic for 7 physical damage.

Jackrmic is moving at extreme speed!

Horned Horror lashes out with a spinning backhand.

Saving game...