George the level 10 Yeek Summoner by Gernamorus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp10 / 37%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity9 (base 11)
Constitution16 (base 20)
Magic10 (base 10)
Willpower29 (base 20)
Cunning28 (base 22)

Resources

Life-24/193
Equilibrium26
Healing Factor1.0483870967742
Regeneration12.842741935484

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth25.549391208114
See Invisible25.549391208114

Offense: Mainhand

Damage8
Accuracy21
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy21
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower30
Crit Chance8%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense8
Ranged Defense11
Fatigue0
Physical Save27
Spell Save13
Mental Save19

Defense: Resistances

Lightning+ 7%( 70%)
Temporal+ 6%( 70%)
Physical+ 6%( 70%)
Cold+ 5%( 70%)
Fire+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (advanced)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
3/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
4/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Yeek1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect
detrimental effect

Quests

done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By George the Yeek Summoner level 10
9th Mirth 122nd year of Ascendancy at 05:28
see stats

Log

Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits Armoured skeleton warrior for 81 fire damage.
Skeleton magus casts Flame.


George uses Nature's Touch.

Ritch flamespitter spits flames!

Ritch flamespitter hits Armoured skeleton warrior for 54 fire damage.
George receives 214 healing.
Talent War Hound is ready to use.
George is on fire!

Skeleton magus's Flame hits
George for 47 fire damage.
Armoured skeleton warrior uses Shield Pummel.


Armoured skeleton warrior hits Ritch flamespitter for 46 physical, 58 physical (104 total damage).
Armoured skeleton warrior killed Ritch flamespitter!
George summons a War Hound!

Burning from Skeleton magus hits
George for 16 fire damage.
War hound hits Skeleton magus for 75 physical damage.
Skeleton magus casts Manathrust.


Skeleton magus hits George for 88 arcane damage.
Talent Minotaur is ready to use.
Burning from Skeleton magus hits
George for 16 fire damage.
War hound hits Skeleton magus for 81 physical damage.
Skeleton magus casts Flame.


George uses Infusion: Regeneration.

George starts regenerating health quickly.

Burning from Skeleton magus hits
George for 16 fire damage.
Saving game...