Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Items Vault 1.4.8Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Roguelike |
| Sex | Female |
| Race | Thalore |
| Class | Oozemancer |
| Level / Exp | 50 / 1017% |
| Size | medium |
| Lifes / Deaths | Killed by overpowered greater multi-hued wyrm at level 34 on the 30th Dusk 123rd year of Ascendancy at 17:32 / 1 |
| Antimagic | Follower |
Primary Stats
| Strength | 44 (base 13) |
| Dexterity | 85 (base 60) |
| Constitution | 94 (base 30) |
| Magic | 22 (base 8) |
| Willpower | 92 (base 64) |
| Cunning | 85 (base 60) |
Resources
| Life | 1154/1154 |
| Stamina | 452/452 |
| Equilibrium | 76 |
| Healing Factor | 1.7073357650726 |
| Regeneration | 12.378184296776 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +120% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 2 |
Offense: Barehand
| Damage | 59 |
| Accuracy | 59 |
| Crit Chance | 30% |
| APR | 40 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 5.25 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Mind
| Mindpower | 55 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Damage Bonus
| All | +7% |
Offense: Damage Penetration
| All | +13% |
Defense: Base
| Armour (hardiness) | 32 (30%) |
| Defense | 46 |
| Ranged Defense | 46 |
| Fatigue | 8 |
| Physical Save | 56 |
| Spell Save | 46 |
| Mental Save | 68 |
Defense: Resistances
| All | + 15%( 70%) |
Defense: Immunities
| Disarm Resistance | 92% |
| Bleed Resistance | 76% |
| Confusion Resistance | 10% |
| Instadeath Resistance | 100% |
| Stun Resistance | 100% |
| Poison Resistance | 76% |
| Blind Resistance | 76% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 18% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 726 life over 5 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 280 and cleanse 1 wound and poison effect. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 8 turns. While Heroism is active, you will only die when reaching -728 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 21% for 7 turns. Also removes cross-tier effects of the affected types for free. |
Class Talents
| Wild-gift / Oozing blades | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Corrosive blades | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Wild-gift / Moss | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Slime | 1.30 |
| 4/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Mucus | 1.30 |
| 5/5 |
| 4/5 |
| 3/5 |
| 5/5 |
| Wild-gift / Ooze | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.30 |
| 2/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 5/5 |
| 3/5 |
| 2/5 |
| 1/5 |
| Wild-gift / Call of the wild | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 4/5 |
| Wild-gift / Antimagic | 1.40 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 5/5 |
| 3/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Meditation |
| talent | Psiblades |
| talent | Wild Growth |
| talent | Acidic Skin |
| talent | Mitosis |
| talent | Antimagic Shield |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved talent Earth's Eyes (+1 level(s)). | done |
You failed to protect the injured seer from death by rogue. Escort: injured seer (level 5 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Thorn Grab (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved talent Thorn Grab (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Dreadfell. Escort: lost sun paladin (level 1 of Dreadfell)As a reward you improved talent Hack'n'Back (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Heart of the Gloom. Escort: lost sun paladin (level 1 of Heart of the Gloom)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Heart of the Gloom. Escort: temporal explorer (level 2 of Heart of the Gloom)As a reward you improved Cunning by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1152. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Stire of Derth is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Stire of Derth in creating an elixir of avoidance. Stire of Derth has completed an elixir of precision without your aid. Marus of Elvala has completed an elixir of the savior without your aid. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of CreationSlasul told you his side of the story. Now you must decide: which of them is corrupt? * You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| Tool | warded dragonbone totem of healing [power 245] (20 cooldown) warded dragonbone totem of healing [power 245] (20 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Maximum wards: +4 acid / +4 nature / +4 light Talent granted: +1 Ward It can be used to heal a target within range 9 (based on Willpower) for 245, putting all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Pusjam PusjamInfused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +12 (+4 eff.) Effects on melee hit: * 30% chance to corrode armour Damage when hit (Melee): 4 nature / 12 acid Changes stats: +9 Str / +8 Con Changes resistances: +36% acid / +5% arcane Changes damage: +18% acid Stun/Freeze immunity: +35% Life regen: +3.60 Rings can have magical properties. |
| On fingers | solipsist's stralite ring of life solipsist's stralite ring of lifeInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +7 Cun / +6 Wil Life regen: +1.40 Maximum life: +42.00 Mindpower: +9 (+3 eff.) Healing mod.: +18% Rings can have magical properties. |
| Around neck | Limmir's Amulet of the Moon Limmir's Amulet of the Moon0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +45 Con Changes resistances: +10% blight / +10% cold / +25% nature / +10% darkness Damage affinity(heal): +15% nature Reduces incoming crit damage: 23.00% Stun/Freeze immunity: +30% Life regen: +2.00 Healing mod.: +30% Amulets can have magical properties. |
| Main armor | multi-hued drakeskin leather armour of the deep (5 def, 10 armour) multi-hued drakeskin leather armour of the deep (5 def, 10 armour)Requires: - Strength 20 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+2 eff.) Fatigue: +8% Damage when hit (Melee): 10 acid / 9 fire / 9 cold / 8 lightning Changes resistances: +19% acid / +10% fire / +9% lightning / +21% cold Allows you to breathe in: water A suit of armour made of leather. |
| Light source | piercing dwarven lantern of the zealot piercing dwarven lantern of the zealotInfused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +6 Changes resistances: +3% all Changes resistances penetration: +13% all Spell save: +8 (+2 eff.) Light radius: +6 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On hands | Glerin the Morbustooth (0 def, 3 armour) Glerin the Morbustooth (0 def, 3 armour)Infused by nature Infused by arcane disrupting forces Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +24 (+6 eff.) Armour penetration: +14 Physical power: +14 (+5 eff.) Armour: +3 Damage (Melee): 15 nature Changes stats: +4 Str / +6 Dex / +5 Wil / +5 Con Changes resistances: +13% blight / +10% nature / +3% lightning Changes resistances penetration: +5% nature / +10% mind Changes damage: +11% nature Talent mastery: +0.20 Technique / Grappling Physical save: +10 (+4 eff.) Spell save: +23 (+7 eff.) Mental save: +20 (+5 eff.) Disarm immunity: +92% Psi when hit: +0.04 Maximum hate: +2.00 Infravision radius: +2 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Around waist | Dimradiance DimradianceInfused by nature Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Armour: +15 Defense: +38 (+13 eff.) Effects on melee hit: * 10 arcane resource burn * 15% chance to inflict damage reduction Changes resistances: +25% acid / +10% cold / +15% blight / +16% fire / +6% nature / +10% lightning Changes damage: +9% light / +18% mind Stealth bonus: +13 Physical save: +25 (+7 eff.) Spell save: +6 (+2 eff.) A belt that goes around your waist. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
voratun amulet voratun amuletRequires: - Level 35 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. This item has been sent to the Item's Vault. |
voratun amulet voratun amuletRequires: - Level 35 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. This item has been sent to the Item's Vault. |
voratun amulet voratun amuletRequires: - Level 35 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. This item has been sent to the Item's Vault. |
voratun amulet voratun amuletRequires: - Level 35 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. This item has been sent to the Item's Vault. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
voratun ring voratun ringRequires: - Level 35 0.10 Encumbrance. Type: jewelry / ring ; tier 5 Rings can have magical properties. This item has been sent to the Item's Vault. |
voratun ring voratun ringRequires: - Level 35 0.10 Encumbrance. Type: jewelry / ring ; tier 5 Rings can have magical properties. This item has been sent to the Item's Vault. |
Awakened Staff of Absorption (60-72 power, 60 apr, fire element) Awakened Staff of Absorption (60-72 power, 60 apr, fire element)Requires: - Magic 40 Powered by unknown forces 7.00 Encumbrance. [Godslayer] Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% lightning / +30% fire / +30% arcane / +30% cold Changes damage: +60% lightning / +60% fire / +60% arcane / +60% cold Talent granted: +1 Command Staff Maximum mana: +100.00 Maximum pos.energy: +50.00 Maximum neg.energy: +50.00 Spellpower: +48 (+6 eff.) Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb the essence (ignoring resistance and bypassing most defenses) of a target in range 8, draining 30% of its life and increasing your own damage by 30% for 7 turns, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago, yet it bears no signs of tarnish. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times the size of a normal pearl, that glitters in infinite colours, with slight patterns ever shifting away. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
A dangerous secret (Roguelike)
Found the mysterious staff and told Last Hope about it.By Eniieras the Thalore Oozemancer level 30
59th Pyre 123rd year of Ascendancy at 06:18 see stats
A different point of view (Roguelike)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Eniieras the Thalore Oozemancer level 40
10th Allure 124th year of Ascendancy at 11:35 see stats
Against all odds (Roguelike)
Killed Ukruk in the ambush.By Eniieras the Thalore Oozemancer level 29
39th Pyre 123rd year of Ascendancy at 05:44 see stats
Antimagic! (Roguelike)
Completed antimagic training in the Ziguranth camp.By Eniieras the Thalore Oozemancer level 14
78th Haze 122nd year of Ascendancy at 02:47 see stats
Arachnophobia (Roguelike)
Destroyed the spydric menace.By Eniieras the Thalore Oozemancer level 33
25th Dusk 123rd year of Ascendancy at 14:16 see stats
Are you out of your mind?! (Roguelike)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Eniieras the Thalore Oozemancer level 33
30th Dusk 123rd year of Ascendancy at 15:58 see stats
Atamathoned! (Roguelike)
Killed the giant golem Atamathon after foolishly reactivating it.By Eniieras the Thalore Oozemancer level 50
41st Regrowth 125th year of Ascendancy at 01:24 see stats
Back and there again (Roguelike)
Opened a portal to the Far East from Maj'Eyal.By Eniieras the Thalore Oozemancer level 37
66th Haze 123rd year of Ascendancy at 19:40 see stats
Brave new world (Roguelike)
Went to the Far East and took part in the war.By Eniieras the Thalore Oozemancer level 32
20th Dusk 123rd year of Ascendancy at 11:38 see stats
Bringer of Doom (Roguelike)
Killed a Bringer of Doom.By Eniieras the Thalore Oozemancer level 23
51st Regrowth 123rd year of Ascendancy at 07:59 see stats
Can you bear it? So much bearness! (Roguelike)
Killed Borius in the Bearscape.By Eniieras the Thalore Oozemancer level 45
27th Dusk 124th year of Ascendancy at 00:01 see stats
Catch that Plumpkin! (Roguelike)
Finish the Plumpkin event.By Eniieras the Thalore Oozemancer level 50
26th Regrowth 125th year of Ascendancy at 16:30 see stats
Clone War (Roguelike)
Destroyed your own Shade.By Eniieras the Thalore Oozemancer level 46
6th Haze 124th year of Ascendancy at 15:28 see stats
Curse Lifter (Roguelike)
Killed Ben Cruthdar the Cursed.By Eniieras the Thalore Oozemancer level 10
34th Dusk 122nd year of Ascendancy at 01:48 see stats
Demonic Invasion (Roguelike)
Stopped a demonic invasion by closing their portal.By Eniieras the Thalore Oozemancer level 37
1st Decay 123rd year of Ascendancy at 00:19 see stats
Destroyer of the creation (Roguelike)
Killed Slasul.By Eniieras the Thalore Oozemancer level 47
41st Haze 124th year of Ascendancy at 23:57 see stats
Destroyer's bane (Roguelike)
Killed Golbug the Destroyer.By Eniieras the Thalore Oozemancer level 31
6th Dusk 123rd year of Ascendancy at 09:58 see stats
Don't Poosh it! (Roguelike)
Killed Kelad in the lost land of Poosh.By Eniieras the Thalore Oozemancer level 24
72nd Regrowth 123rd year of Ascendancy at 12:56 see stats
Dragon's Greed (Roguelike)
Amassed 8000 gold pieces.By Eniieras the Thalore Oozemancer level 41
13rd Regrowth 124th year of Ascendancy at 17:57 see stats
Evil denied (Roguelike)
Won ToME by preventing the Void portal from opening.By Eniieras the Thalore Oozemancer level 50
12nd Regrowth 125th year of Ascendancy at 19:12 see stats
Explorer (Roguelike)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.By Eniieras the Thalore Oozemancer level 50
56th Regrowth 125th year of Ascendancy at 00:53 see stats
Exterminator (Roguelike)
Killed 1000 creatures.By Eniieras the Thalore Oozemancer level 15
5th Allure 123rd year of Ascendancy at 22:42 see stats
Eye of the storm (Roguelike)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Eniieras the Thalore Oozemancer level 22
49th Regrowth 123rd year of Ascendancy at 13:09 see stats
Fear me not! (Roguelike)
Survived the Fearscape!By Eniieras the Thalore Oozemancer level 32
24th Dusk 123rd year of Ascendancy at 09:25 see stats
Fear of Fours (Roguelike)
Killed all four bosses of the Slime Tunnels.By Eniieras the Thalore Oozemancer level 47
67th Haze 124th year of Ascendancy at 14:49 see stats
Flooder (Roguelike)
Defeated Ukllmswwik while doing his own quest.By Eniieras the Thalore Oozemancer level 47
41st Haze 124th year of Ascendancy at 16:56 see stats
Gem of the Moon (Roguelike)
Completed the Master Jeweler quest with Limmir.By Eniieras the Thalore Oozemancer level 46
17th Haze 124th year of Ascendancy at 11:08 see stats
Home sweet home (Roguelike)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Eniieras the Thalore Oozemancer level 17
9th Allure 123rd year of Ascendancy at 08:13 see stats
I cleared the room of death and all I got was this lousy achievement! (Roguelike)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Eniieras the Thalore Oozemancer level 35
30th Dusk 123rd year of Ascendancy at 20:47 see stats
Level 10 (Roguelike)
Got a character to level 10.By Eniieras the Thalore Oozemancer level 10
10th Mirth 122nd year of Ascendancy at 13:15 see stats
Level 20 (Roguelike)
Got a character to level 20.By Eniieras the Thalore Oozemancer level 20
18th Regrowth 123rd year of Ascendancy at 05:35 see stats
Level 30 (Roguelike)
Got a character to level 30.By Eniieras the Thalore Oozemancer level 30
59th Pyre 123rd year of Ascendancy at 01:18 see stats
Level 40 (Roguelike)
Got a character to level 40.By Eniieras the Thalore Oozemancer level 40
10th Allure 124th year of Ascendancy at 05:28 see stats
Level 50 (Roguelike)
Got a character to level 50.By Eniieras the Thalore Oozemancer level 50
3rd Decay 124th year of Ascendancy at 13:05 see stats
Lucky Girl (Roguelike)
Saved Melinda again and invited her to the Fortress to cure her.By Eniieras the Thalore Oozemancer level 31
13rd Dusk 123rd year of Ascendancy at 23:25 see stats
Oozemancer (Roguelike)
Destroyed the corrupted oozemancer.By Eniieras the Thalore Oozemancer level 45
68th Dusk 124th year of Ascendancy at 00:45 see stats
Orcrist (Roguelike)
Killed the leaders of the Orc Pride.By Eniieras the Thalore Oozemancer level 43
25th Regrowth 124th year of Ascendancy at 16:49 see stats
Pest Control (Roguelike)
Killed 1000 reproducing vermin.By Eniieras the Thalore Oozemancer level 45
67th Dusk 124th year of Ascendancy at 12:10 see stats
Portal master (Roguelike)
Fought the two Sorcerers and closed four invocation portals.By Eniieras the Thalore Oozemancer level 50
12nd Regrowth 125th year of Ascendancy at 19:10 see stats
Race through fire (Roguelike)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Eniieras the Thalore Oozemancer level 39
9th Decay 123rd year of Ascendancy at 11:17 see stats
Rescuer of the lost (Roguelike)
Rescued the merchant from the assassin lord.By Eniieras the Thalore Oozemancer level 12
56th Haze 122nd year of Ascendancy at 12:14 see stats
Savior of the damsels in distress (Roguelike)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Eniieras the Thalore Oozemancer level 25
4th Pyre 123rd year of Ascendancy at 22:25 see stats
Shasshhiy'Kaish (Roguelike)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Eniieras the Thalore Oozemancer level 30
3rd Dusk 123rd year of Ascendancy at 12:50 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Eniieras the Thalore Oozemancer level 33
30th Dusk 123rd year of Ascendancy at 00:15 see stats
Sliders (Roguelike)
Activated a portal using the Orb of Many Ways.By Eniieras the Thalore Oozemancer level 31
16th Dusk 123rd year of Ascendancy at 13:04 see stats
Slimefest (Roguelike)
Have 100 walls on the sludgenest turn into hostile creatures.By Eniieras the Thalore Oozemancer level 45
66th Dusk 124th year of Ascendancy at 21:56 see stats
Tales of the Spellblaze (Roguelike)
Learned the eight chapters of the Spellblaze Chronicles.By Eniieras the Thalore Oozemancer level 50
64th Regrowth 125th year of Ascendancy at 04:33 see stats
The Arena (Roguelike)
Unlocked Arena mode.By Eniieras the Thalore Oozemancer level 7
4th Mirth 122nd year of Ascendancy at 16:38 see stats
The Legend of Garkul (Roguelike)
Learned the five chapters of the Legend of Garkul.By Eniieras the Thalore Oozemancer level 41
12nd Regrowth 124th year of Ascendancy at 02:29 see stats
The Right thing to do (Roguelike)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Eniieras the Thalore Oozemancer level 24
80th Regrowth 123rd year of Ascendancy at 22:59 see stats
The Sun Still Shines (Roguelike)
Aeryn survived the last battle.By Eniieras the Thalore Oozemancer level 50
12nd Regrowth 125th year of Ascendancy at 19:12 see stats
The sky is falling! (Roguelike)
Saw a huge meteor falling from the sky.By Eniieras the Thalore Oozemancer level 21
35th Regrowth 123rd year of Ascendancy at 22:20 see stats
There and back again (Roguelike)
Opened a portal to Maj'Eyal from the Far East.By Eniieras the Thalore Oozemancer level 36
51st Haze 123rd year of Ascendancy at 02:40 see stats
Thralless (Roguelike)
Freed at least 30 enthralled slaves in the slavers' compound.By Eniieras the Thalore Oozemancer level 24
80th Regrowth 123rd year of Ascendancy at 08:50 see stats
Treasure Hoarder (Roguelike)
Amassed 3000 gold pieces.By Eniieras the Thalore Oozemancer level 27
29th Pyre 123rd year of Ascendancy at 18:58 see stats
Treasure Hunter (Roguelike)
Amassed 1000 gold pieces.By Eniieras the Thalore Oozemancer level 16
7th Allure 123rd year of Ascendancy at 11:07 see stats
Unstoppable (Roguelike)
Returned from the dead.By Eniieras the Thalore Oozemancer level 34
30th Dusk 123rd year of Ascendancy at 17:32 see stats
Vampire crusher (Roguelike)
Destroyed the Master in its lair of the Dreadfell.By Eniieras the Thalore Oozemancer level 29
35th Pyre 123rd year of Ascendancy at 09:37 see stats
Log
There is an item here: Shard of Insanity
There is an item here: Mirror Shards
There is an item here: Daneth's Neckguard
Ran for 2 turns (stop reason: object seen).
There is an item here: Unstoppable Mauler (48-72 power, 15 apr)
There is an item here: Bill's Tree Trunk (30-51 power, 7 apr)
There is an item here: Voratun Hammer of the Deep Bellow (82-123 power, 7 apr)
There is an item here: Dream Malleus (56-84 power, 5 apr)
There is an item here: Tirakai's Maul (32-41.6 power, 6 apr)
There is an item here: Obliterator (48-72 power, 10 apr)
There is an item here: Astelrid's Clubstaff (45-67.5 power, 4 apr)
There is an item here: Blighted Maul (96-144 power, 22 apr)
There is an item here: Spellcrusher (32-48 power, 4 apr)
Ran for 2 turns (stop reason: object seen).
There is an item here: Stormfront (20-30 power, 2 apr)
There is an item here: Khulmanar's Wrath (70-105 power, 8 apr)
There is an item here: Eksatin's Ultimatum (63-94.5 power, 25 apr)
There is an item here: Drake's Bane (52-78 power, 21 apr)
There is an item here: The Gaping Maw (72-108 power, 4 apr)
There is an item here: Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)
Ran for 2 turns (stop reason: object seen).
Eniieras meditates on nature.
Eniieras deactivates Wild Growth.
Eniieras deactivates Antimagic Shield.
Eniieras deactivates Mitosis.
Eniieras deactivates Psiblades.
The skin of Eniieras starts dripping acid.
