Baann the level 21 Halfling Archmage by Feldaemon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHalfling
ClassArchmage
Level / Exp21 / 59%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 10)
Constitution11 (base 10)
Magic60 (base 50)
Willpower40 (base 37)
Cunning23 (base 15)

Resources

Life316/316
Mana400/400
Positive110/110
Healing Factor1.0097162075846
Regeneration4.2912938822345

Speed

Mental0%
Attack0%
Movement-58.333333333334%
Spell0%
Global+100%

Vision

Sight10
Lite7
See Stealth10

Offense: Mainhand

Damage23
Accuracy12
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower45
Crit Chance9%
Speed1

Offense: Mind

Mindpower32
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+8%
Blight+15%
Arcane+46%
Mind+8%
All+5%
Light+14%
Temporal+17%
Cold+17%
Fire+8%
Nature+8%

Offense: Damage Penetration

Light+25%
Arcane+35%
Fire+20%
Nature+5%

Defense: Base

Armour (hardiness)19 (30%)
Defense21
Ranged Defense21
Fatigue0
Physical Save8
Spell Save27
Mental Save21

Defense: Resistances

Acid+ 11%( 70%)
Blight+ 23%( 70%)
Arcane+ 20%( 70%)
Cold+ 31%( 70%)
All+ 11%( 70%)
Lightning+ 21%( 70%)
Temporal+ 32%( 70%)
Darkness+ 21%( 70%)
Fire+ 28%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Teleport Resistance10%
Stun Resistance30%
Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
1/5
1/5
5/5
0/5
Spell / Arcane1.30
1/5
1/5
1/5
1/5
Spell / Phantasm1.30
3/5
1/5
0/5
0/5
Spell / Aether1.41
1/5
2/5
1/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
1/5

Generic Talents

Race / Halfling1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5
Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5
Spell / Divination1.30
5/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
failed
done
done
done
done
done
done
done
done
active
done
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Baann the Halfling Archmage level 20
7th Haze 122nd year of Ascendancy at 08:44
see stats
Eye of the storm (Nightmare (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Baann the Halfling Archmage level 19
5th Haze 122nd year of Ascendancy at 15:20
see stats
Fool of a Took! (Nightmare (Adventure) difficulty) Killed oneself as a halfling.
By Baann the Halfling Archmage level 21
11st Haze 122nd year of Ascendancy at 15:33
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Baann the Halfling Archmage level 10
4th Mirth 122nd year of Ascendancy at 02:41
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Baann the Halfling Archmage level 20
7th Haze 122nd year of Ascendancy at 02:25
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Baann the Halfling Archmage level 3
74th Pyre 122nd year of Ascendancy at 20:48
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Baann the Halfling Archmage level 6
76th Pyre 122nd year of Ascendancy at 23:19
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Baann the Halfling Archmage level 18
68th Dusk 122nd year of Ascendancy at 23:21
see stats

Log

Assassin Lord performs a melee critical strike against Baann!
Baann is recovering from the damage!

Baann tries to evade attacks.

Assassin Lord's spell attains critical power!
Baann evades Assassin Lord.
Baann is not dazed!

Assassin Lord hits Baann for 217 darkness, (18 ignored), 0 darkness, 60 cold (277 total damage).
Melee retaliation hits Assassin Lord for
14 light, 12 fire (26 total damage).
Baann the level 21 halfling archmage was cooled to death by Assassin Lord on level 2 of Unknown tunnels.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Assassin Lord killed Baann!
Saving game...

Saving done.

Resting starts...

Talent Lightning is ready to use.
Talent Aether Breach is ready to use.
Talent Arcane Vortex is ready to use.
Talent Feather Wind is ready to use.
Talent Phantasmal Shield is ready to use.
Talent Aether Beam is ready to use.
Talent Chant of Resistance is ready to use.
Talent Track is ready to use.
Talent Shielding is ready to use.
Talent Vitality is ready to use.
Talent Rune: Acid Wave is ready to use.
Talent Disruption Shield is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).