Deill the level 1 Cornac Archmage by Quarlon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp1 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life-3/90
Mana95/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.50
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Rested for 1 turns (stop reason: taken damage).
Deill slows down.


Red jelly's Slime Spit hits
Deill for 48 fire damage.
Talent Manathrust is ready to use.
Deill stops regenerating health quickly.


Resting starts...

Deill speeds up.

Talent Infusion: Regeneration is ready to use.
Rested for 13 turns (stop reason: hostile spotted to the east (Red jelly's Slime Spit)).


You pickup 0.55 gold pieces.

You pickup 0.70 gold pieces.


Deill casts
Manathrust.
Deill's Manathrust hits Red jelly for
68 arcane damage.
Deill's Manathrust killed Red jelly!

Resting starts...

Talent Manathrust is ready to use.
Something performs a melee critical strike against Deill!
Rested for 4 turns (stop reason: taken damage).

Something performs a melee critical strike against Deill!
Something hits
Deill for 47 physical, 6 blight, 3 mind, 20 physical, 6 nature (81 total damage).

Deill uses
Infusion: Regeneration.
Deill starts regenerating health quickly.

Thief hits Deill for 25 physical, 6 blight (31 total damage).
Deill the level 1 cornac archmage was fouled to death by a thief on level 1 of The Maze.