









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Archmage |
| Level / Exp | 44 / 54% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 16 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 54 (base 50) |
| Magic | 66 (base 60) |
| Willpower | 66 (base 60) |
| Cunning | 11 (base 11) |
Resources
| Life | 754/754 |
| Mana | 198/311 |
| Healing Factor | 1.5146428571429 |
| Regeneration | 9.0121250000003 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Invisible | 12 |
Offense: Mainhand
| Damage | 35 |
| Accuracy | 4 |
| Crit Chance | 5% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 60 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +9% |
| Cold | +20% |
| Darkness | +30% |
| Blight | +11% |
| Physical | +8% |
| Fire | +30% |
| Mind | +13% |
Offense: Damage Penetration
| Fire | +60% |
Defense: Base
| Armour (hardiness) | 10 (30%) |
| Defense | 14 |
| Ranged Defense | 14 |
| Fatigue | 0 |
| Physical Save | 25 |
| Spell Save | 36 |
| Mental Save | 26 |
Defense: Resistances
| Acid | + 31%( 70%) |
| Physical | + 31%( 70%) |
| Fire | + 31%( 70%) |
| Cold | + 31%( 70%) |
| Arcane | + 47%( 80%) |
| Mind | + 31%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 295 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 430 damage for 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 9 for 9 turns. While Heroism is active, you will only die when reaching -503 life. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. |
Class Talents
| Spell / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
| Spell / Phantasm | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Wildfire | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Air | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Divination | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Burning Wake |
| talent | Arcane Shield |
| talent | Arcane Power |
| talent | Disruption Shield |
| talent | Wildfire |
| talent | Shielding |
| talent | Probability Travel |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | aegis cashmere wizard hat of the mind (+13%) (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes resistances: +13% mind Changes damage: +13% mind Life regen: +2.00 Damage Shield Power: +7% A pointy cloth hat, very wizardly... |
| On fingers | gladiator's gold ring of frost (+24%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Physical power: +7 (+4 eff.) Changes stats: +6 Str / +4 Con Changes resistances: +24% cold Changes damage: +12% cold Rings can have magical properties. |
| On fingers | gold ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Life regen: +1.30 Maximum life: +56.00 Healing mod.: +22% Rings can have magical properties. |
| Around waist | noble's hardened leather belt of mageryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Wil / +4 Mag Reduced damage from: +25% Summoned Spell crit. chance: +4% A belt that goes around your waist. |
| In main hand | infernal dragonbone vilestaff of greater warding (136% power, 6 apr, darkness element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Power: 137% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Armour: +9 Defense: +9 (+7 eff.) Damage (Melee): 20 fire Maximum wards: +3 darkness Changes damage: +30% darkness Talents granted: +2 Ward +1 Command Staff Critical mult.: +21.00% Spellpower: +20 (+5 eff.) Spell crit. chance: +5% See invisible: +12 Staves designed for wielders of magic, by the greats of the art. |
| On hands | rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | cashmere robe of alchemy (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+2 eff.) Changes resistances: +14% acid / +16% physical / +12% cold / +12% fire Changes damage: +9% acid / +8% physical / +8% cold / +8% fire Talent cooldown: Refit Golem (-3 turns) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | spellcowled linen cloak of implacability (1 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +2 Mag / +2 Wil Physical save: +7 (+4 eff.) Spell save: +7 (+4 eff.) Mental save: +6 (+3 eff.) Only die when reaching: -50.00 life Maximum mana: +45.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | restful voratun amulet of soulsearingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -6% Changes damage: +11% blight / +9% fire Critical mult.: +16.00% Life regen: +2.40 Spellpower: +10 (+2 eff.) Amulets can have magical properties. |
Inventory
Tulusta (124% power, 4 apr, fire element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Power: 124% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Accuracy: +6 (+6 eff.) Armour: +4 Armour Hardiness: +3% Changes stats: +2 Dex Changes resistances penetration: +11% fire Changes damage: +22% fire Talent granted: +1 Command Staff Physical save: +4 (+2 eff.) Only die when reaching: -40.00 life Maximum life: +30.00 Spellpower: +12 (+3 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
cruel elven-wood starstaff of might (129% power, 5 apr, temporal element)Requires: - Magic 35 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Power: 129% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +10.0% Changes damage: +25% temporal Talent granted: +1 Command Staff Critical mult.: +10.00% Spellpower: +12 (+3 eff.) Spell crit. chance: +13% Staves designed for wielders of magic, by the greats of the art. |
linen cloak of Iron Throne (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Str / +1 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
207 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
arcane elven-wood wand of clairvoyance [power 12] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 It can be used to reveal the area around you, dispelling darkness (radius 12, power 73 based on Magic), and detect the presence of nearby creatures for 3 turns, putting all charms on cooldown for 6 turns. When used: 100% chance to regenerate 10 mana. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20 (Roguelike)
Got to wave 20 in the arena.By Wildfire the Cornac Archmage level 21
76th Pyre 122nd year of Ascendancy at 03:56 see stats
Arena Battler 50 (Roguelike)
Got to wave 50 in the arena.By Wildfire the Cornac Archmage level 39
79th Pyre 122nd year of Ascendancy at 07:28 see stats
Level 10 (Roguelike)
Got a character to level 10.By Wildfire the Cornac Archmage level 10
75th Pyre 122nd year of Ascendancy at 00:00 see stats
Level 20 (Roguelike)
Got a character to level 20.By Wildfire the Cornac Archmage level 20
75th Pyre 122nd year of Ascendancy at 23:18 see stats
Level 30 (Roguelike)
Got a character to level 30.By Wildfire the Cornac Archmage level 30
77th Pyre 122nd year of Ascendancy at 12:15 see stats
Level 40 (Roguelike)
Got a character to level 40.By Wildfire the Cornac Archmage level 40
79th Pyre 122nd year of Ascendancy at 10:16 see stats
Master of Arena (Roguelike)
Became the new master of the arena in 60-wave mode.By Wildfire the Cornac Archmage level 43
1st Mirth 122nd year of Ascendancy at 10:06 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Wildfire the Cornac Archmage level 27
77th Pyre 122nd year of Ascendancy at 04:35 see stats
XXX the Destroyer (Roguelike)
Earned the rank of Destroyer in the arena.By Wildfire the Cornac Archmage level 31
77th Pyre 122nd year of Ascendancy at 17:20 see stats
Log
Wildfire's cleansing fire area effect hits Wildfire for 0 fire damage.
Wildfire's cleansing fire area effect hits Wildfire for 0 fire damage.
Wildfire's cleansing fire area effect hits Wildfire for 0 fire damage.
Wildfire casts Fireflash.
Wildfire's Fireflash hits Wildfire for 0 fire damage.
Wildfire's cleansing fire area effect hits Wildfire for 0 fire damage.
Talent Fireflash is ready to use.
Talent Flameshock is ready to use.
Wildfire casts Inferno.
Wildfire casts Rune: Manasurge.
Wildfire starts to surge mana.
Wildfire stops surging mana.
Wildfire deactivates Disruption Shield.
Wildfire deactivates Arcane Shield.
Wildfire deactivates Wildfire.
Wildfire deactivates Shielding.
Wildfire deactivates Arcane Power.
Wildfire deactivates Burning Wake.
Wildfire deactivates Probability Travel.
























































