Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Opt-in Adventurers Parties 1.0.3 The Great Battle for Old Forest 1.0.4 Yeek Opening Area Allies 1.0.4 Infinite500: Revised high level play for ToME v1.10c 1.0.4 Infinite Farportal 1.0.4 Brawling Adventurer 1.0.4 Monk 0.9.42 Trolls 1.0.4 Arcanum Class Pack 1.0.4 Draconians 1.0.4 Bunnymorph race 1.0.4 Misc objects Addon 1.0.4 Turtle race 1.0.4 |
| Campaign | --- |
| Mode | --- --- |
| Sex | Female |
| Race | Thought-form |
| Class | Thought-form |
| Level / Exp | 10 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 24 (base 12) |
| Dexterity | 20 (base 10) |
| Constitution | 30 (base 10) |
| Magic | 12 (base 12) |
| Willpower | 40 (base 40) |
| Cunning | 22 (base 22) |
Resources
| Life | 284/284 |
| Psi_feedback | 0/100 |
| Stamina | 97/97 |
| Psi | 80/80 |
| Healing Factor | 1 |
| Regeneration | 1 |
Speed
| Mental | +12.165244048343% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 20 |
| Accuracy | 22 |
| Crit Chance | 12% |
| APR | 2 |
| Speed | 0.89 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 12 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Mind
| Mindpower | 28.65 |
| Crit Chance | 5% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | -4% |
| All | +12% |
Defense: Base
| Armour (hardiness) | 39.63 (60%) |
| Defense | 16.2 |
| Ranged Defense | 21.1 |
| Fatigue | 28 |
| Physical Save | 23.100661024371 |
| Spell Save | 22.656790317089 |
| Mental Save | 24.634107811838 |
Defense: Resistances
| Temporal | + 3%(100%) |
| Acid | + 22%(100%) |
Defense: Immunities
| Knockback Resistance | 17% |
| Stun Resistance | 17% |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
| talent | Lucid Dreamer |
| talent | Shield Wall |
Quests
Equipment
| On feet | pair of iron boots pair of iron bootsRequires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 |
| Main armor | iron plate armour iron plate armourRequires: - Strength 22 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 1 |
| On hands | rough leather gloves rough leather glovesInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 |
| In main hand | iron longsword iron longswordRequires: - Strength 11 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 |
| In off hand | iron shield iron shieldRequires: - Strength 11 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 |
Inventory
Achievements
Log
Talent Mind Sear is ready to use.
Haruhi's mind suffers 3 psi damage from the attack.
Elven mage hits Haruhi for 9 physical damage.
Haruhi's mind suffers 3 psi damage from the attack.
Elven mage hits Haruhi for 9 physical damage.
You pickup 0.70 gold pieces.
Haruhi's mind suffers 3 psi damage from the attack.
Elven mage hits Haruhi for 9 physical damage.
Haruhi stops bleeding.
Hotkey page 1 is now displayed.
Haruhi uses Infusion: Regeneration.
Haruhi starts regenerating health quickly.
Resting starts...
Talent Over Mind is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).
Haruhi stops regenerating health quickly.
Talent Infusion: Regeneration is ready to use.
Ran for 10 turns (stop reason: interesting terrain).
Haruhi activates Over Mind.
Character control switched to thought-forged defender.
Personal New Achievement: Look at me, I'm playing a roguelike!!
