





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 32 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 41 (base 41) |
| Dexterity | 12 (base 12) |
| Constitution | 41 (base 41) |
| Magic | 40 (base 18) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 841/841 |
| Mana | 194/194 |
| Stamina | 193/193 |
| Healing Factor | 1.4127781968007 |
| Regeneration | 0.35319454920017 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 51 |
| Accuracy | 13 |
| Crit Chance | 8% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 30 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Temporal | +9% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 40.26934837382 (94.530927835052%) |
| Defense | 22 |
| Ranged Defense | 27 |
| Fatigue | 54 |
| Physical Save | 30 |
| Spell Save | 22 |
| Mental Save | 12 |
Defense: Resistances
| Acid | + 17%(100%) |
| Temporal | + 9%(100%) |
| Cold | + 16%(100%) |
| Fire | + 38%(100%) |
| Mind | + 19%(100%) |
| All | + 4%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Golem / Arcane | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
| detrimental effect | Zone-wide effect: +20 magic, +2 mana regen, -20 accuracy, -20 stealth power. Sorcerous Aura |
Quests
Equipment
| In off hand | Titanic (20 def, 18 armour, 320 block)Requires: - Strength 37 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+10 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +30% Talent granted: +4 Block This shield made of the darkest stralite is huge, heavy and very solid. |
| Main armor | Xunne the dwarven-steel plate armour (5 def, 13 armour)Requires: - Strength 35 - Talent Heavy Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +13 Defense: +5 (+3 eff.) Fatigue: +24% Damage when hit (Melee): 4 blight Changes resistances: +14% acid / +16% fire / +6% temporal / +13% cold Changes damage: +9% temporal Allows you to breathe in: water A suit of armour made of metal plates. |
| In main hand | plaguebringer's stralite mace of evisceration (35.5-49.7 power, 5 apr)Requires: - Strength 35 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 35.5 - 49.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +5 Crit. chance: +2.5% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 4). On weapon hit: * 9% chance to disease On weapon crit: * wounds the target for 7 turns: 13 bleeding, 51% reduced healing Damage (Melee): +13 blight When wielded/worn: Physical crit. chance: +6.0% Physical power: +6 (+2 eff.) Disease immunity: +20% Blunt and deadly. |
Inventory
healing infusion (heal 23)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 23 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
flaming dwarven-steel greatsword (37.5-60 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 37.5 - 60.0 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Burst (radius 1) on hit: +10 fire Massive two-handed swords. |
glacial stralite greatsword of daylight (51-81.6 power, 3 apr)Requires: - Strength 35 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 51.0 - 81.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +9 light Burst (radius 2) on crit: +19 ice Damage against: +30% Undead When wielded/worn: Armour: +16 Changes resistances penetration: +12% cold Massive two-handed swords. |
Viperpierce (30.5-42.7 power, 5 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 30.5 - 42.7 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * Slows global speed by 40% * 13% chance to disease Damage (Melee): +12 blight Burst (radius 2) on crit: +8 nature When wielded/worn: Changes damage: +21% nature / +30% temporal Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% One-handed war axes. |
enlightening steel plate armour of clarity (4 def, 9 armour)Requires: - Strength 28 - Talent Heavy Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+2 eff.) Fatigue: +22% Changes stats: +5 Cun / +4 Wil Changes resistances: +6% mind Mental save: +23 (+15 eff.) A suit of armour made of metal plates. |
reinforced stralite shield of lightning resistance (+15%) (10 def, 7 armour, 165.5 block)Requires: - Strength 35 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 When wielded/worn: Armour: +7 Defense: +10 (+5 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +14% Changes resistances: +15% lightning Talent granted: +4 Block Handheld deflection devices. |
Achievements
Log
Golem (servant of Pastetes) deactivates Reflective Skin.
Golem (servant of Pastetes) activates Reflective Skin.
Character control switched to golem (servant of Pastetes).
Golem (servant of Pastetes) switches his weapons to: flaming dwarven-steel greatsword.
Talent Rune: Shielding is ready to use.
New shimmer option unlocked: Unstoppable Mauler
Golem (servant of Pastetes) wears (replacing flaming dwarven-steel greatsword (37.5-60 power, 2 apr)): Unstoppable Mauler (48-72 power, 15 apr).
Golem (servant of Pastetes) switches his weapons to: Viperpierce
reinforced stralite shield of lightning resistance (+15%).
Talent Pound is ready to use.
Golem (servant of Pastetes) wears (replacing enlightening steel plate armour of clarity (4 def, 9 armour)): Xunne the dwarven-steel plate armour (5 def, 13 armour).
New shimmer option unlocked: Titanic
Golem (servant of Pastetes) wears (replacing reinforced stralite shield of lightning resistance (+15%) (10 def, 7 armour, 165.5 block)): Titanic (20 def, 18 armour, 320 block).
Talent Block is ready to use.
Golem (servant of Pastetes) wears (replacing Viperpierce (30.5-42.7 power, 5 apr)): plaguebringer's stralite mace of evisceration (35.5-49.7 power, 5 apr).
You are unable to use this kind of inscription.
You are unable to use this kind of inscription.
Golem (servant of Pastetes) switches his weapons to: Unstoppable Mauler.
Golem (servant of Pastetes) switches his weapons to: plaguebringer's stralite mace of evisceration
Titanic.
Golem (servant of Pastetes) deactivates Reflective Skin.
Pastetes deactivates Flame Infusion.
Pastetes deactivates Secrets of the Eternals.

















