Tes the level 9 Halfling Archer by lamentconfig

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceHalfling
ClassArcher
Level / Exp9 / 45%
Sizesmall
Lifes / Deaths

Primary Stats

Strength24 (base 17)
Dexterity37 (base 23)
Constitution17 (base 15)
Magic11 (base 11)
Willpower17 (base 15)
Cunning19 (base 15)

Resources

Life288/288
Stamina162/162
Healing Factor1.162941519274
Regeneration4.7099131530597

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth29.641450861482
See Invisible29.641450861482

Offense: Mainhand

Damage46
Accuracy47
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower5.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+6%

Offense: Damage Penetration

Darkness+20%

Defense: Base

Armour (hardiness)13 (30%)
Defense27
Ranged Defense27
Fatigue2
Physical Save20
Spell Save21
Mental Save13

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 11%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance21%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
1/5
0/5
Technique / Combat veteran1.00
2/5
1/5
1/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
2/5
0/5
1/5
Technique / Mobility1.00
2/5
4/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

The Arena (Exploration mode) Unlocked Arena mode.
By Tes the Halfling Archer level 7
77th Pyre 122nd year of Ascendancy at 15:20
see stats

Log

Rested for 1 turns (stop reason: taken damage).
Sick great wolf's creeping dark hits
Tes for 5 darkness damage.
Talent Pin Down is ready to use.
Talent Volley is ready to use.

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Sick great wolf's creeping dark hits
Tes for 5 darkness damage.
The dark tendrils dissipate.

Tes is no longer pinned.


Talent Fragmentation Shot is ready to use.

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).