Kar the level 12 Higher Anorithil by diablet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAnorithil
Level / Exp12 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution26 (base 23)
Magic50 (base 36)
Willpower11 (base 10)
Cunning13 (base 13)

Resources

Life390/390
Positive83/83
Negative83/83
Healing Factor1.1224489795918
Regeneration2.5255102040816

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell-3.3306690738755E-14%
Global+100%

Vision

Sight11
Lite6
Infravision2
See Invisible2

Offense: Mainhand

Damage24
Accuracy7
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower40
Crit Chance27%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Offense: Damage Bonus

Mind+10%
Acid+10%
Darkness+10%
Cold+3%
Blight+10%
Arcane+10%
Fire+10%
All0%

Defense: Base

Armour (hardiness)14 (60%)
Defense14
Ranged Defense14
Fatigue0
Physical Save23
Spell Save27
Mental Save16

Defense: Resistances

Fire+ 13%( 70%)
Mind+ 16%( 70%)
Arcane+ 16%( 70%)
Cold+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Knockback Resistance40%
Stun Resistance22%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Celestial / Eclipse1.30
4/5
1/5
3/5
0/5
Celestial / Glyphs1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
3/5
2/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
2/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Kar the Higher Anorithil level 10
3rd Summertide 122nd year of Ascendancy at 16:14
see stats
Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Kar the Higher Anorithil level 3
76th Pyre 122nd year of Ascendancy at 17:53
see stats

Log

Melee retaliation hits Bill the Stone Troll for 9 darkness, 4 darkness (13 total damage).
Bill the Stone Troll hits Kar for 63 physical, 66 physical (129 total damage).
Kar the level 12 higher anorithil was torn limb from limb to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.
You have 2 life(s) left.
Kar seems more focused.

Kar deactivates
Glyphs.
Kar deactivates
Hymn of Shadows.
Kar deactivates
Corona.
Kar is not stunned anymore.

Kar deactivates
Chant of Fortress.
Kar's armour is more intact.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Bill the Stone Troll killed Kar!
Saving game...

Talent Moonlight Ray is ready to use.
Talent Shadow Blast is ready to use.
Talent Searing Light is ready to use.
Talent Bathe in Light is ready to use.
Talent Totality is ready to use.
Talent Command Staff is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Twilight is ready to use.

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...

Saving done.