Arceion the level 3 Cornac Sun Paladin by GrimSentinel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSun Paladin
Level / Exp3 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity10 (base 10)
Constitution14 (base 14)
Magic18 (base 18)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life0/154
Positive25/26
Stamina99/106
Healing Factor1.0326086956522
Regeneration12.649456521739

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage12
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)16.596689338462 (74.10447761194%)
Defense7
Ranged Defense11
Fatigue20
Physical Save18
Spell Save9
Mental Save18

Defense: Resistances

Physical+ 17%( 70%)
Lightning+ 19%( 70%)
Temporal+ 18%( 70%)
All+ 14%( 70%)

Defense: Immunities

Confusion Resistance20%
Instadeath Resistance100%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Radiance1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
3/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

failed
active

Equipment

Tool
On fingers
On feet
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Arceion the Cornac Sun Paladin level 3
76th Pyre 122nd year of Ascendancy at 19:45
see stats

Log

Arceion hits Lady Zoisla the Tidebringer for 10 physical damage.
Arceion hits Gloomy wolf for 10 physical damage.
Gloomy wolf hits Arceion for 2 physical damage.
Lady Zoisla the Tidebringer hits Arceion for 21 physical damage.
Gloomy wolf's creeping dark hits
Arceion for 5 darkness damage.
Talent Sun Ray is ready to use.

Arceion hits Lady Zoisla the Tidebringer for 8 physical, 8 lightning, 10 light (25 total damage).
Gloomy wolf strikes Arceion in the darkness (+5% damage).
Arceion hits Gloomy wolf for 10 physical damage.
Gloomy wolf hits Arceion for 2 physical damage.
Lady Zoisla the Tidebringer uses Mind Sear.

Lady Zoisla the Tidebringer hits Arceion for 49 mind damage.
Gloomy wolf's creeping dark hits
Arceion for 5 darkness damage.
The dark tendrils dissipate.

Arceion is no longer pinned.

Gloomy wolf strikes Arceion in the darkness (+5% damage).
Arceion hits Gloomy wolf for 10 physical damage.
Gloomy wolf hits Arceion for 2 physical damage.

Arceion uses Infusion: Wild.

Arceion lessens the pain.

Arceion uses Infusion: Regeneration.

Arceion starts regenerating health quickly.

Sick poison ivy uses Dark Tendrils.

Arceion hits Lady Zoisla the Tidebringer for 10 physical damage.
Lady Zoisla the Tidebringer hits Arceion for 15 physical damage.
Saving done.

Saving done.

Saving game...