Ardath the level 2 Cornac Writhing One by jmessi1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassWrithing One
Level / Exp2 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 17)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic15 (base 15)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life137/137
Insanity86/100
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy18
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)5.5 (43.579428603723%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Horrific body1.30
2/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Disfigured face1.50
2/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Ardath misses Honey tree.
Ardath hits Honey tree for 16 physical damage.
Ardath feels pain again.


Ardath hits Honey tree for 35 physical, 34 darkness (68 total damage).
Ardath stops regenerating health quickly.


Ardath performs a melee critical strike against Honey tree!
Ardath hits Honey tree for 17 physical, 21 darkness (38 total damage).

You collect a new ingredient:
honey tree root (1).
Ardath hits Honey tree for 27 physical damage.
Ardath killed Honey tree!
Talent Infusion: Healing is ready to use.
Talent Shed Skin is ready to use.

Talent Infusion: Wild is ready to use.

Ardath picks up (a.):
starlit steel amulet of cunning (+2).

The shield around Ardath crumbles.

Talent Infusion: Regeneration is ready to use.

You don't see how to get there...


To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

The fires have died out. Now only ashes remains.
The Fearscape is now positioned in high orbit over Eyal.
Prepare for the wrath of Urh'Rok !

Ashes of Urh'Rok, the first expansion for Tales of Maj'Eyal, offers new classes, lore, zones, ...
If you ever wondered why demons are attacking Eyal, where they come from or what their plans are, wait no more!
If you want to bring fiery doom to your foes, wait no more!
If you want to discover 2 new classes, a new race, 20 new artifacts, more than 10 thousands words of lore, new systems and tons of talents, wait no more!

For a brief moment you can smell pumpkins and then it vanishes.. strange..
Ardath deactivates
Chaos Orbs.
Ardath activates
Chaos Orbs.