Rain the level 2 Dwarf Summoner by rukzachini

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassSummoner
Level / Exp2 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity9 (base 11)
Constitution13 (base 10)
Magic8 (base 10)
Willpower21 (base 18)
Cunning16 (base 16)

Resources

Life116/116
Equilibrium0
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth18.815289237657
See Invisible18.815289237657

Offense: Mainhand

Damage5
Accuracy15
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy15
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue6
Physical Save9
Spell Save10
Mental Save12

Defense: Resistances

Fire+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Orc archer hits War hound for 14 physical damage.

You collect a new ingredient:
orc heart (1).
War hound hits Orc archer for 22 physical damage.
War hound killed Orc archer!

War hound hits Something for 25 physical damage.

Your summoned war hound disappears.

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Talent War Hound is ready to use.
Rain picks up (a.):
thought-forged iron greatmaul (19-28.5 power, 1 apr).
Rain picks up (f.):
agate.
There is a next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 18.5 block).
You gain 0.91 gold from the transmogrification of
iron plate armour of clarity (3 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 2.37 gold from the transmogrification of
thought-forged iron greatmaul (19-28.5 power, 1 apr).
There is a previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: hostile spotted to the southeast (orc warrior)).