Night the level 8 Cornac Adventurer by fuyret

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp8 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity15 (base 12)
Constitution15 (base 12)
Magic34 (base 32)
Willpower18 (base 16)
Cunning12 (base 12)

Resources

Life-135/289
Mana160/217
Insanity21/100
Vim113/128
Healing Factor1.1460311219418
Regeneration1.4325389024272

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage12
Accuracy21
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance7%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+21%

Defense: Base

Armour (hardiness)6 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save20
Spell Save19
Mental Save26

Defense: Resistances

Darkness+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Demented / Entropy1.00
1/5
0/5
0/5
0/5
Demented / Nether1.00
2/5
1/5
1/5
0/5
Demented / Madness1.00
1/5
1/5
0/5
0/5
Spell / Nightfall1.00
5/5
1/5
1/5
0/5

Generic Talents

Spell / Spectre1.00
3/5
0/5
0/5
0/5
Spell / Necrosis1.00
1/5
1/5
0/5
0/5
Corruption / Black-magic1.00
2/5
2/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

That was close (Madness (Roguelike) difficulty) Killed your target while having only 1 life left.
By Night the Cornac Adventurer level 7
79th Pyre 122nd year of Ascendancy at 06:23
see stats

Log

Night casts Dark Whispers.
Night loses 1 health to the entropy.

Night loses 1 health to the entropy.
Talent Dark Whispers is ready to use.

Night loses 1 health to the entropy.
Talent Night Sphere is ready to use.
Talent Ghost Walk is ready to use.

Night loses 1 health to the entropy.

Night loses 1 health to the entropy.

Night loses 1 health to the entropy.

Night loses 1 health to the entropy.

Night's is no longer wasting away.


Talent Infusion: Healing is ready to use.

Night uses
Infusion: Healing.
Night receives 57 healing from Infusion: Healing.

Night casts
Dark Whispers.
You can only gain insanity in combat!

Something hits
Night for 226 arcane damage.
Night the level 8 cornac adventurer was imploded to death by a skeleton magus on level 1 of Ruins of Kor'Pul.