Punchy Boy the level 21 Drem Brawler by dread1996

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassBrawler
Level / Exp21 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 15)
Dexterity55 (base 50)
Constitution33 (base 10)
Magic15 (base 10)
Willpower9 (base 10)
Cunning51 (base 40)

Resources

Life690/690
Stamina158/158
Healing Factor1.2699507389163
Regeneration2.73039408867

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10
See Invisible10
ESP Range10
ESP Kindsdragon

Offense: Barehand

Damage80
Accuracy47
Crit Chance32%
APR3
Speed0.80

Offense: Spell

Spellpower15
Crit Chance22%
Speed1

Offense: Mind

Mindpower25
Crit Chance20%
Speed1

Offense: Damage Bonus

Physical+4%
Fire+6%
Mind+3%
Arcane+6%
Cold+15%
All0%

Offense: Damage Penetration

Darkness+10%
Fire+10%
Mind+20%

Defense: Base

Armour (hardiness)28 (30%)
Defense34
Ranged Defense34
Fatigue20
Physical Save24
Spell Save9
Mental Save32

Defense: Resistances

Darkness+ 16%( 70%)
Nature+ 16%( 70%)
Lightning+ 21%( 70%)
Cold+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance26%
Confusion Resistance20%
Pinning Resistance23%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
1/5
2/5
4/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
1/5
1/5
Cunning / Tactical1.30
1/5
1/5
1/5
0/5
Technique / Unarmed discipline1.30
5/5
1/5
1/5
0/5
Technique / Grappling1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
5/5
5/5
1/5
5/5
Race / Drem1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
1/5
0/5
0/5
0/5
Technique / Mobility1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.10
2/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
done
done
done
done
active
active
active
done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Punchy Boy the Drem Brawler level 9
15th Profit 122nd year of Ascendancy at 13:09
see stats
Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun and unlocked Stone magic.
By Punchy Boy the Drem Brawler level 19
28th Loss 122nd year of Ascendancy at 16:12
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Punchy Boy the Drem Brawler level 18
15th Loss 122nd year of Ascendancy at 23:35
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Punchy Boy the Drem Brawler level 10
22nd Profit 122nd year of Ascendancy at 23:42
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Punchy Boy the Drem Brawler level 20
30th Loss 122nd year of Ascendancy at 04:14
see stats
Poisonous (Nightmare (Adventure) difficulty) Sided with the assassin lord.
By Punchy Boy the Drem Brawler level 14
27th Dearth 122nd year of Ascendancy at 14:19
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Punchy Boy the Drem Brawler level 8
3rd Acquisition 122nd year of Ascendancy at 12:59
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Punchy Boy the Drem Brawler level 17
9th Loss 122nd year of Ascendancy at 05:54
see stats

Log

Talent Double Strike is ready to use.
Slaver misses Punchy Boy.

Punchy Boy throws two quick punches.

Punchy Boy performs a melee critical strike against Slaver!
Punchy Boy performs a melee critical strike against Slaver!
Punchy Boy hits Slaver for 148 physical, 4 arcane, 7 physical, 5 mind (165 total damage).
Punchy Boy killed Slaver!

Punchy Boy picks up (z.):
opal.

Resting starts...

Talent Double Strike is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


Punchy Boy picks up (K.):
ametrine.
There is a next level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Punchy Boy deactivates Striking Stance.