RUN AWAY the level 3 Drem Skirmisher by dread1996

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassSkirmisher
Level / Exp3 / 17%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity21 (base 20)
Constitution11 (base 10)
Magic12 (base 10)
Willpower10 (base 11)
Cunning17 (base 17)

Resources

Life132/132
Stamina106/106
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy15
Crit Chance6%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)5 (38.536585365854%)
Defense25
Ranged Defense28
Fatigue6.669446550417
Physical Save8
Spell Save12
Mental Save9

Defense: Resistances

Temporal+ 5%( 70%)
Lightning+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Quiver
On feet
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

RUN AWAY starts to bleed.
RUN AWAY's whispers fade.

Bleeding from The Spinal Cord hits
RUN AWAY for 2 physical damage.
The Spinal Cord hits RUN AWAY for 16 physical damage.

You are unable to move!

You are unable to move!

You are unable to move!

You are unable to move!

The Spinal Cord casts Dark Whispers.

RUN AWAY is haunted by the void!

Talent Kneecapper is ready to use.
Dark Whispers from The Spinal Cord hits
RUN AWAY for 4 darkness damage.
Bleeding from The Spinal Cord hits
RUN AWAY for 2 physical damage.

The Spinal Cord casts Bone Spear.

The Spinal Cord hits RUN AWAY for 32 physical damage.
RUN AWAY the level 3 drem skirmisher was hacked apart to death by The Spinal Cord on level 1 of The Maggot.
You have 1 life(s) left.
RUN AWAY's whispers fade.

RUN AWAY is no longer pinned.

RUN AWAY stops bleeding.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

The Spinal Cord killed RUN AWAY!
Saving done.

Ran for 2 turns (stop reason: interesting character).


Saving game...