










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | Player AI 1.5.10Adds a keybind to activate the new player AI. Set to Alt+F1 by default. This description seems to vanish when I put too much text in it, so view the feature list and changelog on the steam version here: http://steamcommunity.com/sharedfiles/filedetails/?id=523638132. Note for Developers: This addon superwrites Player:act(), so if your addon also touches Player:act() change the load order so that the Player AI addon loads last. Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.6.6Donators/Buyers bonus! Showing Items Tier in Inventory 1.6.0This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Madness Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Arcane Blade |
| Level / Exp | 10 / 55% |
| Size | medium |
| Lifes / Deaths | Killed by elemental crystal at level 6 on the 1st Mirth 122nd year of Ascendancy at 12:02 / 36Killed by arcane crystal at level 6 on the 1st Mirth 122nd year of Ascendancy at 22:37 Killed by arcane crystal at level 6 on the 1st Mirth 122nd year of Ascendancy at 23:24 Killed by skeleton magus at level 6 on the 2nd Mirth 122nd year of Ascendancy at 03:29 Killed by skeleton magus at level 6 on the 2nd Mirth 122nd year of Ascendancy at 04:30 Killed by skeleton magus at level 6 on the 2nd Mirth 122nd year of Ascendancy at 05:17 Killed by Glorerin the giant green ant at level 6 on the 2nd Mirth 122nd year of Ascendancy at 09:26 Killed by Bill the Stone Troll at level 6 on the 2nd Mirth 122nd year of Ascendancy at 12:28 Killed by Bill the Stone Troll at level 6 on the 2nd Mirth 122nd year of Ascendancy at 13:55 Killed by Ivatira the skeleton archer at level 7 on the 3rd Mirth 122nd year of Ascendancy at 16:06 Killed by Ivatira the skeleton archer at level 7 on the 3rd Mirth 122nd year of Ascendancy at 17:05 Killed by Emelilenn the skeleton archer at level 8 on the 6th Mirth 122nd year of Ascendancy at 00:55 Killed by Emelilenn the skeleton archer at level 8 on the 6th Mirth 122nd year of Ascendancy at 01:55 Killed by Emelilenn the skeleton archer at level 8 on the 6th Mirth 122nd year of Ascendancy at 03:48 Killed by Lisyrevea the grey mold at level 8 on the 6th Mirth 122nd year of Ascendancy at 10:08 Killed by Isythra the wolf at level 8 on the 6th Mirth 122nd year of Ascendancy at 17:49 Killed by Cyrynor the degenerated skeleton warrior at level 8 on the 8th Mirth 122nd year of Ascendancy at 01:45 Killed by Cyrynor the degenerated skeleton warrior at level 8 on the 8th Mirth 122nd year of Ascendancy at 03:33 Killed by Aerunor the green worm mass at level 8 on the 8th Mirth 122nd year of Ascendancy at 05:43 Killed by venom drake hatchling at level 9 on the 8th Mirth 122nd year of Ascendancy at 12:02 Killed by venom drake hatchling at level 9 on the 8th Mirth 122nd year of Ascendancy at 13:57 Killed by Betisena the skeleton archer at level 9 on the 8th Mirth 122nd year of Ascendancy at 17:17 Killed by Emiwe the degenerated skeleton archer at level 9 on the 8th Mirth 122nd year of Ascendancy at 19:56 Killed by Glilerin the large brown snake at level 9 on the 9th Mirth 122nd year of Ascendancy at 05:26 Killed by Glilerin the large brown snake at level 9 on the 9th Mirth 122nd year of Ascendancy at 06:12 Killed by cave bear at level 9 on the 9th Mirth 122nd year of Ascendancy at 09:17 Killed by Xythra the large brown snake at level 9 on the 9th Mirth 122nd year of Ascendancy at 10:07 Killed by Xythra the large brown snake at level 9 on the 9th Mirth 122nd year of Ascendancy at 12:03 Killed by The Shade at level 9 on the 9th Mirth 122nd year of Ascendancy at 13:50 Killed by Elema the rattlesnake at level 9 on the 9th Mirth 122nd year of Ascendancy at 15:04 Killed by Vorytha the degenerated skeleton warrior at level 10 on the 10th Mirth 122nd year of Ascendancy at 23:02 Killed by Silubeth the black bear at level 10 on the 3rd Flare 122nd year of Ascendancy at 14:54 Killed by Silubeth the black bear at level 10 on the 3rd Flare 122nd year of Ascendancy at 15:47 Killed by Xanor the large brown snake at level 10 on the 4th Flare 122nd year of Ascendancy at 11:09 Killed by ritch flamespitter at level 10 on the 4th Flare 122nd year of Ascendancy at 12:52 Killed by Arcana at level 10 on the 4th Flare 122nd year of Ascendancy at 12:57 |
Primary Stats
| Strength | 24 (base 22) |
| Dexterity | 10 (base 10) |
| Constitution | 20 (base 12) |
| Magic | 23 (base 23) |
| Willpower | 23 (base 19) |
| Cunning | 13 (base 13) |
Resources
| Life | 375/375 |
| Mana | 239/239 |
| Stamina | 190/190 |
| Healing Factor | 1.1989473684211 |
| Regeneration | 2.6976315789474 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 19 |
| Accuracy | 24 |
| Crit Chance | 1% |
| APR | 7 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 22 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 20 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | +3% |
| Lightning | +10% |
| Light | +10% |
| Cold | +35% |
Defense: Base
| Armour (hardiness) | 11 (30%) |
| Defense | 12 |
| Ranged Defense | 12 |
| Fatigue | 13 |
| Physical Save | 21 |
| Spell Save | 21 |
| Mental Save | 23 |
Defense: Resistances
| Nature | + 10%( 70%) |
| Lightning | + 13%( 70%) |
| Light | + 33%( 70%) |
| Cold | + 70%( 70%) |
| Blight | + 6%( 70%) |
| Arcane | + 5%( 70%) |
| Fire | + 10%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Pinning Resistance | 25% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (0 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Technique / Magical combat | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.00 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You successfully escorted the lost tinker to the recall portal on level 3 of Trollmire. Escort: lost tinker (level 3 of Trollmire)As a reward you improved talent Endless Endurance (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
Equipment
| On feet | pair of rough leather boots 'Anoduneg' (0 def, 1 armour)2.0 T1 feet armor [Rare] Master While equipped: dps ---------- Dmg.mod +3% blight On Hit (Melee): * 10% chance to reduce armor by 23% ----- def ----- Armour +1 Resists +6% blight ---------- misc Stam/turn +0.40 Max.stam +10.00 A pair of boots made of leather. |
| Light source | Summertide Phial1.0 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(74 power, based on Willpower). Uses 10 power out of 13/15 A small crystal phial that captured Sunlight during the Summertide. |
| On head | Cloud Caller (0 def, 0 armour)2.0 T1 head armor [Unique] Nature While equipped: dps ---------- Dmg.mod +10% lightning +10% cold ----- def ----- Resists +10% lightning +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. Call Lightning: Level 1.0 Pwr.cost 15 out of 18/30. Range 10 Travel.spd instantaneous Is a nature gift Description: Calls forth a powerful beam of lightning doing 25.31 to 75.94 lightning damage (50.63 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms. |
| On fingers | Vargh Redemption0.1 T2 ring jewelry [Unique] Nature While equipped: Stats +4 Wil +6 Con dps ---------- Dmg.mod +15% cold ----- def ----- Resists +10% nature +25% cold ---------- misc Max.mana +20.00 Max.stam +20.00 Max.psi +20.00 Max.Air +50.00 Summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 14.16 cold and 10.49 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance. Uses 60 power out of 60/60 This azure ring seems to be always moist to the touch. |
| On fingers | savior's steel ring of frost (+20%)0.1 T2 ring jewelry [Ego] Nature/Master While equipped: dps ---------- Dmg.mod +10% cold ----- def ----- Resists +20% cold Phys.save +7 (+3 eff.) Spell.save +7 (+4 eff.) Mind.save +6 (+3 eff.) Rings can have magical properties. |
| Around neck | Cyraldatta0.1 T1 amulet jewelry [Rare] Master While equipped: dps ---------- Acc +10 (+5 eff.) ----- def ----- Fatigue -5% Resists +3% lightning +5% arcane +3% light Mind.save +6 (+3 eff.) HP.reg +1.00 Amulets can have magical properties. |
| In main hand | flaming iron mace of phasing (12.5-17.5 power, 7 apr)3.0 T1 mace 1H weapon [Ego] Arcane Power 12.5 - 17.5 Physical Uses 100% Str Acc+ +0.2% base dam (max 20%) Apr +7 Crit +0.5% Atk.spd 100% Phasing +11% On Hit.r1 +5 fire Blunt and deadly. |
| In off hand | Coral Spray (8 def, 8 armour, 48 block)7.0 T1 shield armor [Unique] Nature Learn shield attack talent or enable 'Always show shield combat' to see combat stats. While equipped: dps ---------- On shield block: * 30% chance to spray freezing water (radius 4 cone) at the target. ----- def ----- Armour +8 Defense +8 (+8 eff.) Fatigue +12% Resists +15% cold +10% fire ---------- misc Max.Air +20.00 Talents +1 Block On block: 30% chance to spray freezing water (radius 4 cone) at the target. A chunk of jagged coral, dredged from the ocean. |
| Cloak | Zadas the linen cloak (1 def, 0 armour)2.0 T1 cloak armor [Rare] Master While equipped: Stats +2 Str +2 Con dps ---------- Phys.pwr +15 (+8 eff.) ----- def ----- Defense +1 (+1 eff.) Mind.save +3 (+2 eff.) Die.at -60.00 life Pinning- +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | rough leather armour (3 def, 2 armour)9.0 T1 light armor [Normal] While equipped: ----- def ----- Armour +2 Defense +3 (+3 eff.) Fatigue +6% A suit of armour made of leather. |
Inventory
Xerumiba the copper amulet0.1 T1 amulet jewelry [Rare] Master While equipped: Stats +2 Con dps ---------- Phys.crit +1.0% Phys.pwr +5 (+3 eff.) ----- def ----- Armour +4 Die.at -20.00 life ---------- misc Masteries +0.10 Cunning/Survival Amulets can have magical properties. |
rogue's copper ring of power0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: Stats +3 Cun dps ---------- Phys.pwr +6 (+3 eff.) Spell.pwr +6 (+3 eff.) Mind.pwr +6 (+3 eff.) ----- def ----- Defense +6 (+6 eff.) Rings can have magical properties. |
iron greatsword (17-27.2 power, 1 apr)3.0 T1 greatsword 2H weapon [Normal] Power 17.0 - 27.2 Physical Uses 120% Str Acc+ +0.4% crit mult (max 40%) Apr +1 Crit +2.5% Atk.spd 100% Massive two-handed swords. |
cleansing rough leather belt of life1.0 T1 belt armor [Ego] Nature/Disrupt While equipped: ----- def ----- Resists +5% acid +6% blight HP.reg +0.60 Heal.mod +11% A belt that goes around your waist. |
enveloping linen cloak (6 def, 0 armour)2.0 T1 cloak armor [Ego] Master While equipped: ----- def ----- Defense +6 (+6 eff.) Phys.save +5 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
clarifying linen wizard hat of corrosion (+15%) (1 def, 0 armour)2.0 T1 head armor [Ego] Nature/Psionic While equipped: Stats +4 Cun dps ---------- Dmg.mod +10% acid ----- def ----- Defense +1 (+1 eff.) Resists +15% acid Mind.save +5 (+3 eff.) A pointy cloth hat, very wizardly... |
iron helm 'Smoldervein' (0 def, 3 armour)3.0 T1 head armor [Rare] Master While equipped: dps ---------- Res.pen +20% fire Melee Ret 2 lightning ----- def ----- Armour +3 Fatigue +5% Resists +6% nature +3% temporal Phys.save +11 (+5 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
3 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
76 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+2 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Arcana the Cornac Arcane Blade level 10
9th Mirth 122nd year of Ascendancy at 19:04 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Arcana the Cornac Arcane Blade level 10
4th Flare 122nd year of Ascendancy at 12:36 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Arcana the Cornac Arcane Blade level 10
4th Flare 122nd year of Ascendancy at 12:57 see stats
Log
PAI_STATE_FIGHT
PAI_STATE_REST
Resting starts...
Rested for 1 turns (stop reason: taken damage).
AI cancelled for low health
Deadly Poison from Isuta the brown bear hits Arcana for 25 nature damage.
Arcana hits Ritch flamespitter for 8 lightning damage.
Ritch flamespitter spits flames!
Ritch flamespitter hits Arcana for 58 fire damage.
Arcana is not stunned anymore.
Talent Lightning is ready to use.
Deadly Poison from Isuta the brown bear hits Arcana for 25 nature damage.
Arcana hits Ritch flamespitter for 16 lightning damage.
Ritch flamespitter spits flames!
Ritch flamespitter hits Arcana for 58 fire damage.
Arcana the level 10 cornac arcane blade was roasted to death by a ritch flamespitter on level 1 of Norgos Lair.
Arcana deactivates Arcane Combat.
Arcana deactivates Fiery Hands.
Arcana is no longer poisoned.
Arcana deactivates Shielding.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Ritch flamespitter killed Arcana!
Saving game...
Talent Infusion: Regeneration is ready to use.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!











































































