Doomguy the level 14 Cornac Sawbutcher by R4ampage

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
Zephyr 1.5.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSawbutcher
Level / Exp14 / 63%
Sizebig
Lifes / Deaths

Primary Stats

Strength47 (base 32)
Dexterity23 (base 10)
Constitution33 (base 20)
Magic16 (base 10)
Willpower23 (base 10)
Cunning40 (base 29)

Resources

Life455/455
Steam118/118
Healing Factor1.1939507389163
Regeneration1.7312285714286

Speed

Mental+10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth5
See Invisible5
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage49
Accuracy36
Crit Chance17%
APR18
Speed0.91

Offense: Offhand

Damage24
Accuracy36
Crit Chance17%
APR18
Speed0.91

Offense: Spell

Spellpower5.3333333333333
Crit Chance12%
Speed1

Offense: Mind

Mindpower27
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+17%
Light+12%
Physical+12%
Fire+8%
All0%

Offense: Damage Penetration

Physical+7%

Defense: Base

Armour (hardiness)40.317011280365 (73.452380952381%)
Defense26
Ranged Defense26
Fatigue16
Physical Save24
Spell Save14
Mental Save27

Defense: Resistances

Acid+ 22%( 70%)
Blight+ 6%( 70%)
Physical+ 1%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)
Darkness+ 13%( 70%)
Light+ 35%( 70%)
Fire+ 10%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance18%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
2/5
2/5
1/5
0/5
Steamtech / Sawmaiming1.50
3/5
3/5
3/5
0/5
Steamtech / Butchery1.30
5/5
0/5
0/5
0/5
Steamtech / Automated butchery1.30
2/5
1/5
0/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
1/5
1/5
3/5
Steamtech / Blacksmith1.20
5/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

active
active
done
done
done
done
done
active
done
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Doomguy the Cornac Sawbutcher level 10
5th Mirth 122nd year of Ascendancy at 11:08
see stats
The Arena Unlocked Arena mode.
By Doomguy the Cornac Sawbutcher level 9
1st Mirth 122nd year of Ascendancy at 16:28
see stats

Log

You collect a new ingredient: stack of herbs (sessali) (1).
You gain 1.34 gold from the melting of
horrifying vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel dagger of massacre (19.5-25.35 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel waraxe of massacre (19.5-27.3 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.46 gold from the melting of
steel waraxe of erosion (11-15.4 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.43 gold from the melting of
balanced steel waraxe of persecution (13.5-18.9 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.00 gold from the melting of
acidic steel waraxe (11-15.4 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel longsword (12.5-17.5 power, 3 apr).
You gain 2.63 gold from the melting of
surging ash magestaff (15-18 power, 3 apr, lightning element).
You gain 8.00 gold from the melting of
blighted ash starstaff of invocation (15-18 power, 3 apr, darkness element).
You gain 0.50 gold from the melting of
ash magestaff (15-18 power, 3 apr, arcane element).
You gain 0.50 gold from the melting of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 0.25 gold from the melting of
gold amulet.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Magnetic Shell.
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 2.02 gold from the melting of
movement infusion of the psychic (speed 492%; cd 9).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 1.52 gold from the melting of
movement infusion (speed 451%; cd 9).
You gain 3.57 gold from the melting of
medical injector implant of the wizard (efficiency 114% / cooldown 75%).
There is a ladder to the previous level here (press '' or right click to use).
Saving game...

Saving done.

Doomguy deactivates
Grinding Shield.