Dracula the level 1 Cornac Wyrmic by arablex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp1 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 15)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic10 (base 10)
Willpower15 (base 15)
Cunning10 (base 10)

Resources

Life118/118
Equilibrium15
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage18
Accuracy14
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower18
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save9
Spell Save8
Mental Save8

Defense: Resistances

Acid+ 1%( 70%)
Physical+ 1%( 70%)
Lightning+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Dracula spits acid!
Dracula's mind surges with critical power!
Yellow ooze splits in two!

Dracula hits Yellow ooze for 42 acid damage.
Dracula killed Yellow ooze!

Yellow ooze misses Dracula.

Dracula hits Yellow ooze for 27 physical damage.
Dracula killed Yellow ooze!

Talent Acidic Spray is ready to use.

Dracula picks up (b.):
flaming iron greatsword (14.5-23.2 power, 1 apr).

Dracula wears (replacing
iron battleaxe (17-25.5 power, 1 apr)): flaming iron greatsword (14.5-23.2 power, 1 apr).

You are now inscribed with Infusion: Healing.

You have no more
healing infusion (heal 50).

Ran for 2 turns (stop reason: hostile spotted to the west (white worm mass)).


Dracula hits White worm mass for 28 physical damage.
Dracula killed White worm mass!

Talent Infusion: Healing is ready to use.

Saving game...

Saving done.

Dracula deactivates Wild Growth.