skeleman the level 6 Skeleton Archer by taylormellen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp6 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 18)
Dexterity43 (base 27)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life-5/182
Stamina115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage50
Accuracy42
Crit Chance7%
APR5
Speed0.95

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+5%
Temporal+9%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)20.317011280365 (72.903125182002%)
Defense23
Ranged Defense23
Fatigue16
Physical Save20
Spell Save19
Mental Save7

Defense: Resistances

Temporal+ 35%( 70%)
Lightning+ 23%( 70%)
Arcane+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Lore found:
journal page (kor'pul)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: taken damage).

Skeleman is encased in ice!

Something hits
skeleman for 87 cold damage.

Skeleman casts
Rune: Shatter Afflictions.
Skeleman is free from the ice.

A shield forms around skeleman.

Skeleman shoots!
Skeleman's Shoot hits Large white snake for
98 physical damage.
Your shield crumbles under the damage!

The shield around skeleman crumbles.

Skeleman's Shoot killed Large white snake!
Something hits
skeleman for (50 absorbed), 19 physical (19 total damage).

Talent Steady Shot is ready to use.

Resting starts...

Talent Rune: Shatter Afflictions is ready to use.
Rested for 11 turns (stop reason: taken damage).

Something hits
skeleman for 87 cold damage.
skeleman the level 6 skeleton archer was frozen to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.