Minds the level 9 Yeek Summoner by DinoBrando

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp9 / 93%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity13 (base 12)
Constitution10 (base 15)
Magic10 (base 10)
Willpower32 (base 22)
Cunning36 (base 22)

Resources

Life-17/159
Equilibrium9
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision7
See Stealth46.254036314199
See Invisible46.254036314199

Offense: Mainhand

Damage9
Accuracy28
Crit Chance15%
APR15
Speed1.00

Offense: Offhand

Damage7
Accuracy28
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower32
Crit Chance12%
Speed1

Offense: Damage Bonus

Nature+15%
Physical+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense16
Ranged Defense16
Fatigue2
Physical Save17
Spell Save21
Mental Save31

Defense: Resistances

Acid+ 6%( 70%)
Temporal+ 5%( 70%)
Nature+ 20%( 70%)
Lightning+ 17%( 70%)
Cold+ 7%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%
Poison Resistance70%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
5/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
4/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Minds rearms.
Talent Ritch Flamespitter is ready to use.

Minds uses Infusion: Healing.

Minds receives 50 healing from Infusion: Healing.
Minds uses Infusion: Regeneration.

Minds starts regenerating health quickly.

Talent War Hound is ready to use.

Minds stops regenerating health quickly.

Talent Hydra is ready to use.

Talent Infusion: Regeneration is ready to use.

Talent Infusion: Healing is ready to use.

Skeleton archer shoots!


Minds summons a Ritch Flamespitter!

Minds's mind surges with critical power!
Skeleton archer's Shoot performs a ranged critical strike against Minds!
Skeleton archer's Shoot hits
Minds for 57 physical damage.
Skeleton archer shoots!


Ritch flamespitter spits flames!

Ritch flamespitter hits Skeleton archer for 59 fire damage.
Skeleton archer's Shoot performs a ranged critical strike against Minds!
Skeleton archer's Shoot hits
Minds for 70 physical damage.
Skeleton archer shoots!

Saving game...