Sir Arthur the level 1 Cornac Sun Paladin by GramphsPerson

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 18)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic14 (base 14)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life-15/110
Positive0/50
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+90.909090909091%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy15
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.596689338462 (59.10447761194%)
Defense6
Ranged Defense10
Fatigue18
Physical Save9
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%
Blind Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
1/5
0/5
0/5
0/5
Celestial / Radiance1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
1/5
0/5

Effects

detrimental effect
detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the southwest (orc warrior)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (orc warrior)).


Orc cryomancer casts Phase Door.

Orc warrior misses Sir Arthur.

Orc cryomancer casts Tidal Wave.

A
wave of icy water erupts from the ground!
Orc warrior uses Infusion: Sun.

Orc cryomancer shrugs off the effect 'Blinded'!
Orc master assassin loses sight!

Sir Arthur loses sight!

Sir Arthur has been illuminated.


Something performs a melee critical strike against Sir Arthur!
Ran for 2 turns (stop reason: taken damage).

Sir Arthur shrugs off the effect 'Deadly Poison'!
Something misses
Sir Arthur.
Sir Arthur slows down.

Sir Arthur's Infusion: Regeneration is disrupted by crippling poison!
Talent Infusion: Regeneration is ready to use.
Something hits
Sir Arthur for 77 nature damage.
Something misses
Sir Arthur.
Something misses
Sir Arthur.
Something misses
Sir Arthur.

Ran for 2 turns (stop reason: taken damage).

Saving game...