Despia the level 6 Orc Gunslinger by xifortis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceOrc
ClassGunslinger
Level / Exp6 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity30 (base 29)
Constitution12 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning18 (base 17)

Resources

Life164/164
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth14
See Invisible11

Offense: Mainhand

Damage18
Accuracy33
Crit Chance7%
APR1
Speed1.00

Offense: Offhand

Damage18
Accuracy33
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+9%
All0%

Defense: Base

Armour (hardiness)9 (57.155997060385%)
Defense43
Ranged Defense43
Fatigue0
Physical Save19
Spell Save7
Mental Save15

Defense: Resistances

Fire+ 5%( 70%)
Cold+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
0/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
3/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done
active

Equipment

Quiver
On fingers
On head
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log

Ran for 10 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


You gain 10.00 gold from the melting of
steel torque of gale force [power 150] (15 cooldown).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
reinforced iron shield (0 def, 4 armour, 37.5 block).
You gain 0.74 gold from the melting of
clarifying linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.91 gold from the melting of
iron gauntlets of magic (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.40 gold from the melting of
iron gauntlets of dexterity (+3) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.88 gold from the melting of
shocking iron steamsaw (11-16 power, 0 apr).
You gain 0.70 gold from the melting of
copper amulet of magic (+3).
There is a ladder to the previous level here (press '' or right click to use).