shadowdin the level 11 Cornac Alchemist by shadowdin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassAlchemist
Level / Exp11 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution25 (base 25)
Magic39 (base 36)
Willpower13 (base 11)
Cunning10 (base 10)

Resources

Life-19/264
Mana232/232
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage50
Accuracy4
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower17.75
Crit Chance6%
Speed1

Offense: Mind

Mindpower18.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense2
Ranged Defense2
Fatigue1
Physical Save18.25
Spell Save24.1
Mental Save13.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
4/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
0/5
0/5

Generic Talents

Spell / Staff combat1.50
5/5
5/5
0/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

failed
done
done
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By shadowdin the Cornac Alchemist level 10
9th Mirth 122nd year of Ascendancy at 14:28
see stats

Log

Ran for 2 turns (stop reason: interesting character).
Talent Throw Bomb is ready to use.
Talent Infusion: Regeneration is ready to use.

Saving done.

Shadowdin casts Refit Golem.

Refitting starts...

Refitted for 21 turns.

Golem (servant of shadowdin) is not stunned anymore.


Resting starts...

Talent Refit Golem is ready to use.
Rested for 87 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Assassin Lord casts Shadow Veil.

Assassin Lord is covered in a veil of shadows!

Golem (servant of shadowdin) uses Block.

Shadowblade hits shadowdin for 17 physical, 4 darkness, 13 physical, 6 mind, 4 darkness (44 total damage).

Assassin Lord performs a melee critical strike against shadowdin!
Assassin Lord hits shadowdin for 147 darkness, 6 nature, 8 temporal, 16 darkness, 16 darkness (194 total damage).
Shadowblade performs a melee critical strike against shadowdin!
Character control switched to golem (servant of shadowdin).

Shadowblade hits Shadowdin for 15 physical, 4 darkness, 26 physical (45 total damage).
Shadowblade killed Shadowdin!
Golem (servant of shadowdin) uses Self-destruction.

Character control switched to shadowdin.
Saving game...