Magi-Tek the level 15 Cornac Archmage by telamonian_ajax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceCornac
ClassArchmage
Level / Exp15 / 20%
Sizebig
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic44 (base 35)
Willpower40 (base 25)
Cunning34 (base 24)

Resources

Life220/220
Mana103/103
Healing Factor1.0500003099961
Regeneration0.26250007749902

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible3

Offense: Mainhand

Damage18
Accuracy13
Crit Chance12%
APR2
Speed1.00

Offense: Spell

Spellpower37
Crit Chance14%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower35
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+12%
Acid+19%
Cold+6%
Arcane+6%
Fire+6%
Nature+5%

Offense: Damage Penetration

Nature+10%

Defense: Base

Armour (hardiness)13 (30%)
Defense7
Ranged Defense14
Fatigue0
Physical Save22
Spell Save33
Mental Save37

Defense: Resistances

Acid+ 10%( 70%)
Light+ 32%( 70%)
Nature+ 16%( 70%)
Arcane+ 23%( 70%)
Cold+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance19%
Confusion Resistance20%
Instadeath Resistance100%
Stun Resistance10%
Poison Resistance20%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Meta1.30
1/5
5/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
1/5
3/5
Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
1/5
1/5
Spell / Wildfire1.30
1/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
5/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

active
done
done
active
done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Magi-Tek the Cornac Archmage level 10
6th Mirth 122nd year of Ascendancy at 22:02
see stats
Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Magi-Tek the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 14:05
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Magi-Tek the Cornac Archmage level 8
3rd Mirth 122nd year of Ascendancy at 11:47
see stats

Log

You gain 9.80 gold from the transmogrification of brass lantern 'Skylash'.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (16/16, 12-18 power, 5 apr).
You gain 1.78 gold from the transmogrification of
exposing iron shield of reflection (0 def, 2 armour, 18.5 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 8.50 gold from the transmogrification of
Rimeweeper the rough leather armour (3 def, 2 armour).
You gain 8.79 gold from the transmogrification of
Helltrencher the pair of rough leather boots (0 def, 13 armour).
You gain 0.89 gold from the transmogrification of
nightruned rough leather belt of the mystic.
You gain 2.51 gold from the transmogrification of
shimmering elm magestaff of might (10-12 power, 2 apr, fire element).
You gain 1.24 gold from the transmogrification of
potent elm magestaff (13-16 power, 2 apr, fire element).
You gain 1.12 gold from the transmogrification of
mossy mindstar of resolve (2-3 power, 12 apr, nature damage).
You gain 4.59 gold from the transmogrification of
truestriking iron mace of paradox (11-15 power, 2 apr).
There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

The furious lightning storm around Magi-Tek calms down and disappears.