Analoor the level 2 Dwarf Bulwark by Jerkster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceDwarf
ClassBulwark
Level / Exp2 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity10 (base 12)
Constitution15 (base 12)
Magic8 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life163/163
Stamina110/110
Healing Factor1.0460311219418
Regeneration0.26150778048544

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy21
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue20
Physical Save12
Spell Save7
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Analoor picks up (a.):
flaming iron greatmaul (18-28 power, 1 apr).
Norgan's skin returns to normal.

Ran for 2 turns (stop reason: hostile spotted to the north (brown mold)).


Brown mold hits Analoor for 5 physical damage.

Analoor hits Brown mold for 35 physical damage.
Analoor killed Brown mold!

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


There is no way out of this level here.

There is a next level here (press '' or right click to use).

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.86 gold from the transmogrification of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 5.31 gold from the transmogrification of
rejuvenating rough leather armour of cold resistance (3 def, 2 armour).
You gain 2.05 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.37 gold from the transmogrification of
grounding rough leather belt.
You gain 2.04 gold from the transmogrification of
surging elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.75 gold from the transmogrification of
arcing iron longsword (12-16 power, 2 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatmaul (18-28 power, 1 apr).
There is a previous level here (press '' or right click to use).