John the level 7 Higher Summoner by ALUCXRDX

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassSummoner
Level / Exp7 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity16 (base 12)
Constitution16 (base 11)
Magic14 (base 10)
Willpower24 (base 26)
Cunning21 (base 21)

Resources

Life-11/205
Equilibrium8
Healing Factor1.0483870967742
Regeneration0.89112903225807

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth21.970039208598
See Invisible21.970039208598

Offense: Mainhand

Damage8
Accuracy18
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy18
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance4%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Mind+2%
Darkness+2%

Defense: Base

Armour (hardiness)3 (35.629139072848%)
Defense19
Ranged Defense19
Fatigue1
Physical Save16
Spell Save13
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect
detrimental effect

Quests

done
done
active

Equipment

Tool
On fingers
Around waist
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log

War hound resists the blow!

War hound hits Armoured skeleton warrior for 79 physical damage.
Armoured skeleton warrior uses Shield Pummel.

Armoured skeleton warrior misses War hound.

Armoured skeleton warrior hits War hound for 30 physical damage.
Armoured skeleton warrior killed War hound!
3-headed hydra breathes acid!

3-headed hydra hits Armoured skeleton warrior for 127 acid damage.
3-headed hydra killed Armoured skeleton warrior!

John activates a trap, and its magical energies change.

Ran for 1 turns (stop reason: trap).


3-headed hydra fails to disarm a trap (spinning beam trap).

3-headed hydra activates a trap, and its magical energies change.

Ran for 2 turns (stop reason: taken damage).

John is stunned!

Spinning beam trap hits
John for 44 darkness damage.

John picks up (i.):
spiked rough leather armour (1 def, 2 armour).
3-headed hydra is stunned!

Spinning beam trap hits
John for 44 darkness damage.
Spinning beam trap hits 3-headed hydra for
42 darkness damage.
Your summoned 3-headed hydra disappears.
Spinning beam trap hits
John for 44 darkness damage.

Spinning beam trap hits
John for 44 darkness damage.
Saving game...