Samathaire the level 11 Cornac Adventurer by ThatKoolDewdSam

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp11 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 18)
Dexterity12 (base 12)
Constitution26 (base 12)
Magic26 (base 24)
Willpower15 (base 12)
Cunning33 (base 27)

Resources

Life330/330
Mana175/185
Stamina102/102
Vim140/140
Healing Factor1.2624489795918
Regeneration8.2804903570831

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite9
See Stealth10

Offense: Barehand

Damage29
Accuracy25
Crit Chance21%
APR3
Speed1.00

Offense: Spell

Spellpower26
Crit Chance10%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+10%
Darkness+11%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)25.551211628464 (74.117647058824%)
Defense20
Ranged Defense21
Fatigue25
Physical Save27
Spell Save24
Mental Save31

Defense: Resistances

Nature+ 10%( 70%)
Darkness+ 25%( 70%)
Light+ 41%( 70%)
All+ 4%( 70%)

Defense: Immunities

Pinning Resistance30%
Teleport Resistance10%
Silence Resistance5%
Instadeath Resistance100%
Blind Resistance5%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
3/5
1/5
1/5
0/5
Technique / Combat veteran1.00
1/5
2/5
1/5
0/5
Spell / Fire1.00
5/5
2/5
0/5
0/5
Technique / Bloodthirst1.00
2/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.20
1/5
2/5
0/5
0/5
Corruption / Demonic strength1.00
1/5
1/5
0/5
0/5
Steamtech / Blacksmith1.00
2/5
2/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done

Equipment

Tool
On fingers
On feet
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Samathaire the Cornac Adventurer level 10
1st Flare 122nd year of Ascendancy at 17:14
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Samathaire the Cornac Adventurer level 7
3rd Mirth 122nd year of Ascendancy at 01:18
see stats

Log

Ran for 5 turns (stop reason: didn't move).

Bought:
healing infusion of the warrior (heal 92) for 29.36 gold.
You already have too many of this inscription.

You are now inscribed with Infusion: Healing.


Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Ran for 20 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ran for 10 turns (stop reason: didn't move).


Bought:
enlightening steel plate armour (4 def, 9 armour) for 91.55 gold.
Samathaire wears (replacing
rough leather armour (1 def, 2 armour)): enlightening steel plate armour (4 def, 9 armour).
Samathaire deactivates Striking Stance.


Talent Striking Stance is ready to use.

Samathaire is too heavily armoured to use this talent.

Samathaire deactivates Arcane Feed.

Samathaire deactivates Arcane Combat.