











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.0 |
Addons | Glove Stats 1.0.6Shows glove combat stats with all classes. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.6.0Donators/Buyers bonus! Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Slightly More Adventurous 1.1.0Allows Adventurer characters to use some talent trees from addon-provided classes that would otherwise be inaccessible. More specifically: Adventurers typically are allowed to use talent trees for classes added by addons, unless those classes are flagged as not for use on random bosses. This addon bypasses that check, making talent trees from classes so flagged available to Adventurers. Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Better Item Description 1.5.10This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Starting Equipment 1.6.0 Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! Possessor Bonus Class 1.6.0Donators/Buyers bonus! Shimmer Pack: Pyromania 1.6.0Cosmetic pack! |
Campaign | Orcs |
Mode | Normal Exploration |
Sex | Male |
Race | Orc |
Class | Shadowblade |
Level / Exp | 34 / 61% |
Size | big |
Lifes / Deaths | Killed by steam giant berserker at level 9 on the 32nd Retaking 124th year of Ascendancy at 13:58 / 187Killed by High Guard Talosis at level 9 on the 32nd Retaking 124th year of Ascendancy at 17:29 Killed by sunwall vindicator at level 11 on the 44th Retaking 124th year of Ascendancy at 21:10 Killed by sunwall vindicator at level 11 on the 44th Retaking 124th year of Ascendancy at 22:49 Killed by sunwall archer at level 11 on the 45th Retaking 124th year of Ascendancy at 00:28 Killed by sunwall archer at level 11 on the 45th Retaking 124th year of Ascendancy at 01:29 Killed by sunwall archer at level 11 on the 45th Retaking 124th year of Ascendancy at 02:38 Killed by sunwall guard at level 11 on the 45th Retaking 124th year of Ascendancy at 06:39 Killed by sun-mage at level 11 on the 45th Retaking 124th year of Ascendancy at 09:02 Killed by sun-mage at level 11 on the 45th Retaking 124th year of Ascendancy at 10:31 Killed by sun-mage at level 11 on the 45th Retaking 124th year of Ascendancy at 19:11 Killed by sunwall guard at level 12 on the 46th Retaking 124th year of Ascendancy at 14:14 Killed by sunwall guard at level 12 on the 46th Retaking 124th year of Ascendancy at 15:53 Killed by sun-mage recruit at level 12 on the 47th Retaking 124th year of Ascendancy at 03:09 Killed by sunwall guard at level 13 on the 48th Retaking 124th year of Ascendancy at 03:35 Killed by stale sewer water at level 13 on the 13rd Revenge 124th year of Ascendancy at 12:32 Killed by faerlhing at level 13 on the 15th Revenge 124th year of Ascendancy at 02:42 Killed by faerlhing at level 13 on the 15th Revenge 124th year of Ascendancy at 04:22 Killed by Hallowed Ghost at level 15 on the 17th Revenge 124th year of Ascendancy at 08:33 Killed by troll captain at level 15 on the 18th Revenge 124th year of Ascendancy at 00:03 Killed by Beaenian the human at level 17 on the 39th Revenge 124th year of Ascendancy at 04:09 Killed by Hallowed Ghost at level 17 on the 39th Revenge 124th year of Ascendancy at 04:49 Killed by Hallowed Ghost at level 17 on the 39th Revenge 124th year of Ascendancy at 05:48 Killed by Stabber at level 17 on the 39th Revenge 124th year of Ascendancy at 07:29 Killed by Hallowed Ghost at level 17 on the 39th Revenge 124th year of Ascendancy at 09:00 Killed by Hallowed Ghost at level 17 on the 39th Revenge 124th year of Ascendancy at 10:01 Killed by Stabber at level 17 on the 39th Revenge 124th year of Ascendancy at 11:03 Killed by Hallowed Ghost at level 17 on the 39th Revenge 124th year of Ascendancy at 12:24 Killed by Hallowed Ghost at level 17 on the 39th Revenge 124th year of Ascendancy at 13:10 Killed by Hallowed Ghost at level 17 on the 39th Revenge 124th year of Ascendancy at 14:10 Killed by Hallowed Ghost at level 17 on the 39th Revenge 124th year of Ascendancy at 14:51 Killed by Hallowed Ghost at level 17 on the 39th Revenge 124th year of Ascendancy at 15:34 Killed by Hallowed Ghost at level 17 on the 42nd Revenge 124th year of Ascendancy at 02:23 Killed by Hallowed Ghost at level 17 on the 42nd Revenge 124th year of Ascendancy at 03:42 Killed by Betywen the Guardian at level 17 on the 42nd Revenge 124th year of Ascendancy at 17:17 Killed by Lisebrethra the Guardian at level 18 on the 43rd Revenge 124th year of Ascendancy at 03:27 Killed by Lisebrethra the Guardian at level 18 on the 43rd Revenge 124th year of Ascendancy at 04:14 Killed by Velywyn the Guardian at level 18 on the 43rd Revenge 124th year of Ascendancy at 07:04 Killed by Hallowed Ghost at level 18 on the 43rd Revenge 124th year of Ascendancy at 08:18 Killed by Adybreselle the Guardian at level 18 on the 43rd Revenge 124th year of Ascendancy at 11:58 Killed by Arariathra the Guardian at level 18 on the 44th Revenge 124th year of Ascendancy at 00:37 Killed by Adakira the wolf at level 19 on the 1st Pain 124th year of Ascendancy at 00:34 Killed by Aramivena the fiery orc wyrmic at level 20 on the 2nd Pain 124th year of Ascendancy at 10:41 Killed by Aramivena the fiery orc wyrmic at level 20 on the 2nd Pain 124th year of Ascendancy at 12:58 Killed by Lashing Tentacle at level 20 on the 2nd Pain 124th year of Ascendancy at 13:43 Killed by luminous horror at level 20 on the 12nd Pain 124th year of Ascendancy at 10:48 Killed by luminous horror at level 20 on the 12nd Pain 124th year of Ascendancy at 11:41 Killed by luminous horror at level 20 on the 12nd Pain 124th year of Ascendancy at 12:34 Killed by blade horror at level 20 on the 12nd Pain 124th year of Ascendancy at 13:24 Killed by luminous horror at level 20 on the 12nd Pain 124th year of Ascendancy at 14:26 Killed by Betonn the wolf at level 21 on the 12nd Pain 124th year of Ascendancy at 19:20 Killed by war hound at level 21 on the 12nd Pain 124th year of Ascendancy at 20:50 Killed by tiger at level 21 on the 12nd Pain 124th year of Ascendancy at 21:39 Killed by Ce'Namikira the sunwall guard at level 21 on the 13rd Pain 124th year of Ascendancy at 14:45 Killed by Astral-Infused Yeti at level 21 on the 14th Pain 124th year of Ascendancy at 03:01 Killed by Star Gazer at level 22 on the 14th Pain 124th year of Ascendancy at 10:18 Killed by Star Gazer at level 22 on the 14th Pain 124th year of Ascendancy at 11:46 Killed by Star Gazer at level 22 on the 14th Pain 124th year of Ascendancy at 13:49 Killed by Star Gazer at level 22 on the 14th Pain 124th year of Ascendancy at 14:08 Killed by Star Gazer at level 22 on the 14th Pain 124th year of Ascendancy at 15:53 Killed by Star Gazer at level 22 on the 14th Pain 124th year of Ascendancy at 17:26 Killed by Star Gazer at level 22 on the 14th Pain 124th year of Ascendancy at 18:35 Killed by Star Gazer at level 22 on the 14th Pain 124th year of Ascendancy at 20:35 Killed by Star Gazer at level 22 on the 14th Pain 124th year of Ascendancy at 21:36 Killed by Achla the human at level 22 on the 10th Dearth 124th year of Ascendancy at 11:26 Killed by Velatta the whitehoof ghoul at level 23 on the 18th Dearth 124th year of Ascendancy at 11:41 Killed by Velatta the whitehoof ghoul at level 23 on the 18th Dearth 124th year of Ascendancy at 12:46 Killed by Gota the ink squid at level 24 on the 19th Dearth 124th year of Ascendancy at 21:41 Killed by Nektosh the One-Horned at level 24 on the 20th Dearth 124th year of Ascendancy at 02:48 Killed by orc cryomancer at level 25 on the 30th Dearth 124th year of Ascendancy at 23:50 Killed by orc blood mage at level 25 on the 31st Dearth 124th year of Ascendancy at 01:53 Killed by skeleton mage at level 25 on the 31st Dearth 124th year of Ascendancy at 04:00 Killed by orc corruptor at level 25 on the 31st Dearth 124th year of Ascendancy at 05:40 Killed by orc corruptor at level 25 on the 31st Dearth 124th year of Ascendancy at 07:19 Killed by orc corruptor at level 25 on the 31st Dearth 124th year of Ascendancy at 08:35 Killed by orc corruptor at level 25 on the 31st Dearth 124th year of Ascendancy at 09:40 Killed by ritch larva at level 27 on the 33rd Dearth 124th year of Ascendancy at 03:52 Killed by Neribretha the ritch larva at level 27 on the 33rd Dearth 124th year of Ascendancy at 08:26 Killed by ritch hive mother at level 27 on the 33rd Dearth 124th year of Ascendancy at 12:48 Killed by larvae bloated ritch mother at level 28 on the 33rd Dearth 124th year of Ascendancy at 15:25 Killed by larvae bloated ritch mother at level 28 on the 33rd Dearth 124th year of Ascendancy at 19:50 Killed by ritch larva at level 28 on the 33rd Dearth 124th year of Ascendancy at 22:49 Killed by ritch hive mother at level 28 on the 34th Dearth 124th year of Ascendancy at 00:37 Killed by larvae bloated ritch mother at level 28 on the 34th Dearth 124th year of Ascendancy at 03:27 Killed by worm that walks at level 29 on the 47th Dearth 124th year of Ascendancy at 12:26 Killed by worm that walks at level 29 on the 47th Dearth 124th year of Ascendancy at 16:45 Killed by dreaming horror at level 30 on the 48th Dearth 124th year of Ascendancy at 08:08 Killed by dreaming horror at level 30 on the 48th Dearth 124th year of Ascendancy at 09:26 Killed by dream seed at level 30 on the 48th Dearth 124th year of Ascendancy at 12:08 Killed by dreaming horror at level 30 on the 48th Dearth 124th year of Ascendancy at 12:54 Killed by dreaming horror at level 30 on the 48th Dearth 124th year of Ascendancy at 14:25 Killed by ravaging entropic rip at level 30 on the 48th Dearth 124th year of Ascendancy at 16:50 Killed by ravaging entropic rip at level 30 on the 48th Dearth 124th year of Ascendancy at 21:37 Killed by ravaging entropic rip at level 30 on the 48th Dearth 124th year of Ascendancy at 23:15 Killed by ravaging entropic rip at level 30 on the 49th Dearth 124th year of Ascendancy at 00:26 Killed by saw horror at level 30 on the 49th Dearth 124th year of Ascendancy at 22:16 Killed by gigantic gravity worm at level 30 on the 50th Dearth 124th year of Ascendancy at 00:22 Killed by saw horror at level 30 on the 50th Dearth 124th year of Ascendancy at 01:41 Killed by netherworm mass at level 30 on the 50th Dearth 124th year of Ascendancy at 03:15 Killed by luminous horror at level 30 on the 51st Dearth 124th year of Ascendancy at 05:47 Killed by Grgglck the Devouring Darkness at level 30 on the 51st Dearth 124th year of Ascendancy at 08:35 Killed by Grgglck the Devouring Darkness at level 30 on the 51st Dearth 124th year of Ascendancy at 10:14 Killed by Grgglck's Tentacle at level 30 on the 51st Dearth 124th year of Ascendancy at 12:04 Killed by netherworm mass at level 30 on the 51st Dearth 124th year of Ascendancy at 13:55 Killed by Yviseta the sandworm at level 31 on the 52nd Dearth 124th year of Ascendancy at 02:07 Killed by Yviseta the sandworm at level 31 on the 52nd Dearth 124th year of Ascendancy at 03:46 Killed by Dushel the shalore at level 31 on the 6th Loss 124th year of Ascendancy at 01:40 Killed by Behraavdos the shalore at level 31 on the 6th Loss 124th year of Ascendancy at 03:05 Killed by Behraavdos the shalore at level 31 on the 6th Loss 124th year of Ascendancy at 04:22 Killed by skeleton mage at level 31 on the 6th Loss 124th year of Ascendancy at 05:56 Killed by Behraavdos the shalore at level 31 on the 6th Loss 124th year of Ascendancy at 07:21 Killed by orc pyromancer (subdued) at level 32 on the 8th Loss 124th year of Ascendancy at 00:41 Killed by orc high pyromancer (subdued) at level 32 on the 8th Loss 124th year of Ascendancy at 02:10 Killed by orc pyromancer (subdued) at level 32 on the 8th Loss 124th year of Ascendancy at 03:44 Killed by orc cryomancer (subdued) at level 32 on the 8th Loss 124th year of Ascendancy at 05:38 Killed by orc summoner (subdued) at level 32 on the 8th Loss 124th year of Ascendancy at 17:50 Killed by orc blood mage (subdued) at level 32 on the 9th Loss 124th year of Ascendancy at 01:58 Killed by Polena the ogre guard at level 32 on the 9th Loss 124th year of Ascendancy at 03:15 Killed by Polena the ogre guard at level 32 on the 9th Loss 124th year of Ascendancy at 05:02 Killed by orc necromancer (subdued) at level 32 on the 9th Loss 124th year of Ascendancy at 06:24 Killed by orc corruptor (subdued) at level 32 on the 9th Loss 124th year of Ascendancy at 07:52 Killed by Aerovea the orc corruptor (subdued) at level 32 on the 9th Loss 124th year of Ascendancy at 10:02 Killed by skeleton mage at level 32 on the 9th Loss 124th year of Ascendancy at 11:23 Killed by orc blood mage (subdued) at level 32 on the 9th Loss 124th year of Ascendancy at 13:08 Killed by orc corruptor (subdued) at level 32 on the 9th Loss 124th year of Ascendancy at 14:33 Killed by skeleton mage at level 32 on the 9th Loss 124th year of Ascendancy at 15:52 Killed by Polena the ogre guard at level 32 on the 9th Loss 124th year of Ascendancy at 17:21 Killed by Aerovea the orc corruptor (subdued) at level 32 on the 9th Loss 124th year of Ascendancy at 18:19 Killed by orc necromancer (subdued) at level 32 on the 9th Loss 124th year of Ascendancy at 19:37 Killed by orc blood mage (subdued) at level 32 on the 9th Loss 124th year of Ascendancy at 20:51 Killed by ogre rune-spinner at level 32 on the 9th Loss 124th year of Ascendancy at 22:10 Killed by orc blood mage (subdued) at level 32 on the 10th Loss 124th year of Ascendancy at 01:07 Killed by Ioshari the shalore at level 33 on the 14th Loss 124th year of Ascendancy at 00:14 Killed by Cyrilenne the treant at level 33 on the 22nd Loss 124th year of Ascendancy at 08:50 Killed by Cyrilenne the treant at level 33 on the 22nd Loss 124th year of Ascendancy at 10:11 Killed by Cyrilenne the treant at level 33 on the 22nd Loss 124th year of Ascendancy at 11:28 Killed by giant venus flytrap at level 33 on the 22nd Loss 124th year of Ascendancy at 18:23 Killed by Glorykira the treant at level 33 on the 22nd Loss 124th year of Ascendancy at 19:45 Killed by giant venus flytrap at level 33 on the 22nd Loss 124th year of Ascendancy at 21:37 Killed by Glorykira the treant at level 33 on the 22nd Loss 124th year of Ascendancy at 23:09 Killed by Glorykira the treant at level 33 on the 23rd Loss 124th year of Ascendancy at 00:31 Killed by giant fire ant at level 33 on the 23rd Loss 124th year of Ascendancy at 01:55 Killed by red crystal at level 33 on the 23rd Loss 124th year of Ascendancy at 04:46 Killed by white crystal at level 33 on the 23rd Loss 124th year of Ascendancy at 11:20 Killed by crystalbark at level 33 on the 23rd Loss 124th year of Ascendancy at 13:42 Killed by black crystal at level 34 on the 23rd Loss 124th year of Ascendancy at 15:59 Killed by red crystal at level 34 on the 23rd Loss 124th year of Ascendancy at 19:30 Killed by red crystal at level 34 on the 24th Loss 124th year of Ascendancy at 01:34 Killed by red crystal at level 34 on the 24th Loss 124th year of Ascendancy at 03:08 Killed by Xyba the crystalbark at level 34 on the 24th Loss 124th year of Ascendancy at 08:49 Killed by Adegamina the crystalbark at level 34 on the 24th Loss 124th year of Ascendancy at 11:33 Killed by Adegamina the crystalbark at level 34 on the 24th Loss 124th year of Ascendancy at 12:49 Killed by Adegamina the crystalbark at level 34 on the 24th Loss 124th year of Ascendancy at 14:51 Killed by Adegamina the crystalbark at level 34 on the 24th Loss 124th year of Ascendancy at 15:35 Killed by Adegamina the crystalbark at level 34 on the 24th Loss 124th year of Ascendancy at 16:26 Killed by Adegamina the crystalbark at level 34 on the 24th Loss 124th year of Ascendancy at 17:37 Killed by treant at level 34 on the 24th Loss 124th year of Ascendancy at 21:28 Killed by Bethamina the treant at level 34 on the 25th Loss 124th year of Ascendancy at 00:04 Killed by Bethamina the treant at level 34 on the 25th Loss 124th year of Ascendancy at 01:25 Killed by ritch flamespitter at level 34 on the 25th Loss 124th year of Ascendancy at 03:32 Killed by Vorolemira the treant at level 34 on the 25th Loss 124th year of Ascendancy at 04:28 Killed by High Sun Paladin Aeryn at level 34 on the 34th Loss 124th year of Ascendancy at 11:44 Killed by High Sun Paladin Aeryn at level 34 on the 34th Loss 124th year of Ascendancy at 13:21 Killed by High Sun Paladin Aeryn at level 34 on the 34th Loss 124th year of Ascendancy at 14:40 Killed by High Sun Paladin Aeryn at level 34 on the 34th Loss 124th year of Ascendancy at 16:30 Killed by High Sun Paladin Aeryn at level 34 on the 34th Loss 124th year of Ascendancy at 18:19 Killed by High Sun Paladin Aeryn at level 34 on the 34th Loss 124th year of Ascendancy at 19:57 Killed by High Sun Paladin Aeryn at level 34 on the 34th Loss 124th year of Ascendancy at 21:35 Killed by High Sun Paladin Aeryn at level 34 on the 34th Loss 124th year of Ascendancy at 23:07 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 01:09 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 02:33 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 03:57 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 05:01 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 07:08 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 08:53 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 10:49 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 13:13 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 14:50 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 16:21 Killed by High Sun Paladin Aeryn at level 34 on the 35th Loss 124th year of Ascendancy at 18:12 Killed by sun-mage at level 34 on the 35th Loss 124th year of Ascendancy at 22:38 Killed by sun paladin at level 34 on the 36th Loss 124th year of Ascendancy at 00:32 Killed by sunwall archer at level 34 on the 36th Loss 124th year of Ascendancy at 02:45 Killed by anorithil at level 34 on the 36th Loss 124th year of Ascendancy at 04:28 Killed by sunwall archer at level 34 on the 36th Loss 124th year of Ascendancy at 05:35 Killed by anorithil at level 34 on the 36th Loss 124th year of Ascendancy at 06:00 Killed by anorithil at level 34 on the 36th Loss 124th year of Ascendancy at 07:31 |
Primary Stats
Strength | 34 (base 23) |
Dexterity | 57 (base 40) |
Constitution | 30 (base 22) |
Magic | 36 (base 33) |
Willpower | 28 (base 16) |
Cunning | 54 (base 36) |
Resources
Life | 951/951 |
Mana | 338/338 |
Stamina | 217/217 |
Steam | 100/100 |
Healing Factor | 1.3600000000001 |
Regeneration | 9.8600000000007 |
Speed
Mental | -10% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 5 |
Infravision | 7 |
See Stealth | 43.753403342673 |
See Invisible | 45.753403342673 |
ESP Range | 10 |
ESP Kinds | dragon |
Offense: Mainhand
Damage | 56 |
Accuracy | 47 |
Crit Chance | 36% |
APR | 26 |
Speed | 1.11 |
Offense: Offhand
Damage | 44 |
Accuracy | 47 |
Crit Chance | 33% |
APR | 23 |
Speed | 1.11 |
Offense: Spell
Spellpower | 28 |
Crit Chance | 14% |
Speed | 1 |
Offense: Mind
Mindpower | 25 |
Crit Chance | 14% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +5% |
Light | +10% |
Fire | +30% |
Nature | +15% |
Physical | +6% |
Cold | +12% |
All | 0% |
Offense: Damage Penetration
Darkness | +17% |
Mind | +27% |
All | +7% |
Defense: Base
Armour (hardiness) | 29 (35.629139072848%) |
Defense | 42 |
Ranged Defense | 42 |
Fatigue | 0 |
Physical Save | 28 |
Spell Save | 36 |
Mental Save | 30 |
Defense: Resistances
Acid | + 7%( 70%) |
Light | + 30%( 70%) |
Lightning | + 34%( 70%) |
Darkness | + 20%( 70%) |
Arcane | + 10%( 70%) |
Cold | + 36%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Stun Resistance | 40% |
Confusion Resistance | 100% |
Pinning Resistance | 20% |
Knockback Resistance | 50% |
Instadeath Resistance | 100% |
Blind Resistance | 20% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Won't Break Stealth: 100% Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (0 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Cunning / Shadow magic | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Technique / Combat techniques | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Cunning / Stealth | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Spell / Temporal | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Technique / Duelist | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Spell / Phantasm | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.00 |
| 1/5 |
| 2/5 |
| 4/5 |
| 2/5 |
Cunning / Dirty fighting | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Generic Talents
Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 5/5 |
Race / Orc | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Steamtech / Physics | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Steamtech / Chemistry | 1.00 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.00 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Precise Strikes |
talent | Shadow Combat |
beneficial effect | Increases defense by 12. Mobile Defense |
beneficial effect | Parrying melee and ranged attacks: Has a 62% chance to deflect up to 17 damage from the next 2.6 attack(s). Parried attacks cannot crit. Parrying |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the ErĂșan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | done |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united. | done |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | done |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | active |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | done |
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. | active |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active |
A group of trolls from the Kar'HaĂŻb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | done |
You found a yeti mind control tinker. If you can tame 8 wild yetis and send them back to Kruk Pride they can be trained and sent back to you at your request using a psychoportation beacon. Yeti ReinforcementsWild yetis are mostly found in yeti's caves. * Captured eight yetis (will be available to summon at level 20). | done |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
On feet | ![]() 3.0 T3 feet armor [Rare] Master While equipped: Stats +2 Wil +3 Con dps ---------- Res.pen +20% mind Melee Ret 8 mind ----- def ----- Armour +4 Fatigue -4% Phys.save +8 (+4 eff.) ---------- misc Max.enc +32 Infravis +3 Telepathy Dragon Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Light source | ![]() 1.0 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(81 power, based on Willpower). Uses 9 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
On head | ![]() 2.0 T3 head armor [Plot Item] Arcane/Psionic While equipped: Stats +8 Cun +4 Wil dps ---------- Phys.pwr -10 (-4 eff.) Spell.pwr -10 (-5 eff.) Mind.pwr -10 (-5 eff.) ----- def ----- Defense -10 (-4 eff.) Resists +10% cold +10% darkness +10% arcane Mind.save +12 (+6 eff.) Confus- +100% Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. |
On hands | ![]() 1.0 T3 hands armor [Unique] Nature This would be great with a mighty matching belt. While equipped: Stats +4 Str ----- def ----- Armour +2 Resists +10% lightning +10% cold Max.HP +60.00 Knockbk- +50% ---------- misc Talents +1 Sand Shredder Unarmed combat: Power 115% Range: 1.1x Uses 40% Dex, 40% Str, 40% Cun Dmg Physical Acc+ +0.2% crit / acc Apr +1 Crit +4.0% Atk.spd 100% Melee+ +10 lightning +10 cold On Hit: 25% Call Lightning 5 Throw Boulder: Level 2.0 Pwr.cost 6 out of 6/6. Range 10 Travel.spd instantaneous Is a nature gift Description: Throw a huge boulder, dealing 110.45 physical damage and knocking targets back 5 tiles within radius 1. The damage will increase with your Strength. Attackspeed is 100% for non-Brawlers! Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
Tool | ![]() 2.0 T1 torque charm [Ego] Psionic Blast the opponent's mind dealing 77 mind damage and silencing them for 4 turns Puts all charms on 14 cooldown 100% to reduce fatigue by 21% for 2 turns. Torques are made by powerful psionics to store psionic powers. |
On fingers | ![]() 0.1 T3 ring jewelry [Rare] Arcane While equipped: dps ---------- Dmg.mod +6% physical Phasing +20% Acc +6 (+2 eff.) Apr +5 ----- def ----- Die.at -40.00 life Blind- +20% Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Infravis +4 See.Stealth +9 See.Invis +11 Rings can have magical properties. |
On fingers | ![]() 0.1 T3 ring jewelry [Rare] Master While equipped: Stats +4 Con dps ---------- Phys.pwr +2 (+1 eff.) ----- def ----- Armour +2 Phys.save +3 (+2 eff.) Spell.save +13 (+6 eff.) Max.HP +60.00 Pinning- +20% ---------- misc Stam/turn +3.00 Max.stam +13.00 Rings can have magical properties. |
Around neck | ![]() 0.1 T1 amulet jewelry [Rare] Master While equipped: Stats +5 Str +7 Dex +5 Wil dps ---------- Phys.pwr +4 (+2 eff.) Dmg.mod +6% cold ----- def ----- Armour +8 ---------- misc Stam/turn +3.00 Amulets can have magical properties. |
In main hand | ![]() 1.0 T2 dagger 1H weapon [Unique] Arcane Power 129% Range: 1.3x Uses 45% Cun, 45% Dex, 10% Mag Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit / acc Apr +10 Crit +9.0% Atk.spd 100% Dmg.conv 50% darkness On Hit: * 20% chance to make the target bleed shadows. You heal for 15 whenever you hit an enemy bleeding shadows. * chills your foe dealing 21 damage and slowing them by one tenth of a turn While equipped: Stats +4 Cun +4 Mag dps ---------- Dmg.mod +5% darkness Res.pen +10% darkness ----- def ----- Resists +10% darkness Stealth +10 Invoke Darkness: Level 3.0 Pwr.cost 18 out of 20/20. Range 10 Travel.spd 2000% of base Is a spell Description: Conjures up a bolt of darkness, doing 97.17 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
Around waist | ![]() 1.0 T3 belt armor [Rare] Master While equipped: dps ---------- Phys.pwr +5 (+2 eff.) Dmg.mod +6% cold +15% nature +30% fire ----- def ----- Fatigue -16% Spell.save +8 (+4 eff.) ---------- misc Max.enc +40 Size +1 A belt that goes around your waist. |
In off hand | ![]() 1.0 T3 dagger 1H weapon [Ego] Master/Psionic Power 131% Range: 1.3x Uses 45% Cun, 45% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit / acc Apr +7 Crit +6.0% Atk.spd 100% Melee+ +6 darkness Against +12% Living On Hit: * chills your foe dealing 22 damage and slowing them by one tenth of a turn Sharp, short and deadly. |
Cloak | ![]() 2.0 T3 cloak armor [Ego] Master While equipped: Stats +1 Cun +1 Dex ----- def ----- Armour +7 Defense +2 (+0 eff.) Resists +24% lightning +10% cold Stun/Frz- +40% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | ![]() 9.0 T2 light armor [Ego++] Nature While equipped: ----- def ----- Armour +6 Defense +6 (+2 eff.) Fatigue +7% Resists +7% acid +6% cold Max.HP +37.00 HP.reg +7.00 Heal.mod +11% ---------- misc Breathe water A suit of armour made of leather. |
Inventory
![]() 0.1 T1 implant scroll [Ego] Steamtech When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 1 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a steamtech power Description: Medical injector allows using therapeutics with 118% efficiency and cooldown mod of 52%. Its effects scale with your Cunning stat. Implant on your skin.. Steamtech implants can be grafted on the users skin.. |
![]() 0.1 T1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 6 Cooldown 14 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to teleport up to 6 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 21%, your defense is increased by 21 and all your resistances by 21%. Its effects scale with your Cunning stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 17 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Won't Break Stealth 100% Is a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 612% for 10 turns (0 total) and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
![]() 0.1 T2 amulet jewelry [Unique] Arcane/Steamtech While equipped: dps ---------- Steampwr +8 (+3 eff.) Dmg.mod +10% light +10% fire ----- def ----- Resists +10% cold ---------- misc Steam/turn +1.00 This strange stone shines with the heat of the Sun. Perhaps it could be used to generate more steam? |
![]() 0.1 T2 ring jewelry [Unique] Nature/Master While equipped: Stats +4 Str +4 Wil dps ---------- Dmg.mod +8% nature +8% physical ----- def ----- Resists +10% nature Phys.save +8 (+4 eff.) HP.reg +3.00 Heal.mod +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
![]() 0.1 T2 ring jewelry [Unique] Arcane While equipped: Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50. Uses 1 power out of 1/1 "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
![]() 0.1 T3 ring jewelry [Normal] Rings can have magical properties. |
![]() 1.0 T3 dagger 1H weapon [Unique] Arcane Potentially it would go with a sword in the future. Power 129% Range: 1.3x Uses 0% Cun, 50% Mag, 50% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit / acc Apr +20 Crit +20.0% Atk.spd 111% Melee+ +5 temporal Dmg.conv 30% temporal While equipped: dps ---------- Mov.spd +20% Dmg.mod +5% temporal ----- def ----- Defense +10 (+3 eff.) Spell.save +10 (+5 eff.) Def/telep +10 Res/telep +5% Dur/telep +15% ---------- misc Masteries +0.10 Chronomancy/Blade Threading +0.10 Chronomancy/Temporal Guardian Legend has it this blade is one of a pair: twin blades forged in the earliest of days of the Wardens. To an untrained wielder it is less than perfect; to a Warden, it represents the opportunity to learn from the mistakes of the past. |
![]() 1.0 T2 dagger 1H weapon [Rare] Master Power 106% Range: 1.3x Uses 45% Cun, 45% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit / acc Apr +6 Crit +5.0% Atk.spd 100% On Hit: * 20% chance to reduce all saves and defense by 0 While equipped: dps ---------- Acc +8 (+3 eff.) ----- def ----- Armour +8 Defense +7 (+2 eff.) Resists +5% arcane Crit.dmg- 10.00% Disarm- +48% Sharp, short and deadly. |
![]() 1.0 T3 dagger 1H weapon [Unique] Arcane The star shines alone in a moonless sky. Power 100% Range: 1.3x Uses 20% Cun, 20% Dex Dmg Light Mastery Dagger Mastery Acc+ +0.2% crit / acc Atk.spd 125% On Hit: * Deal 70 Light damage. While equipped: ---------- misc Light +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
![]() 1.0 T5 dagger 1H weapon [Ego] Nature/Psionic Power 147% Range: 1.3x Uses 45% Cun, 45% Dex Dmg Physical Mastery Dagger Mastery Acc+ +0.2% crit / acc Apr +9 Crit +10.0% Atk.spd 100% Melee+ +11 mind +9 nature On Hit: * 19% chance to reduce all saves and defense by 0 While equipped: Stats +4 Cun +2 Wil Sharp, short and deadly. |
![]() 5.0 T2 staff 2H weapon [Unique] Arcane Power 117% Range: 1.2x Uses 110% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +8% Spell.pwr +12 (+6 eff.) Dmg.mod +15% darkness +15% physical +15% light +15% temporal ---------- misc Talents +1 Command Staff Cooldown Twilight -1 Moonlight Ray -1 Searing Light -1 This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
![]() 3.0 T3 steamsaw 1H weapon [Ego] Arcane/Master/Steamtech Power 122% Range: 1.5x Uses 100% Str Dmg Phys.bleed Acc+ +0.2% crit / acc Apr +14 Crit +3.0% Atk.spd 100% Block +52 On Crit: * Splash the target with acid dealing 78 damage over 5 turns and reducing armor and accuracy by 10 Uses 1.0 Steam While equipped: ----- def ----- Armour +4 Defense +6 (+2 eff.) Fatigue +8% Resists +21% acid ---------- misc Talents +2 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
![]() 1.0 T3 belt armor [Rare] Master While equipped: Stats +2 Cun +9 Mag dps ---------- Phys.pwr +5 (+2 eff.) S.pwr/crit +8 Melee Ret 4 arcane ----- def ----- Resists +6% darkness Spell.save +7 (+4 eff.) ---------- misc Size +1 A belt that goes around your waist. |
![]() 1.0 T3 belt armor [Random Unique] Nature/Master/Psionic While equipped: dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +3% nature Res.pen +15% light ----- def ----- Resists +9% fire +12% nature +10% cold Phys.save +10 (+5 eff.) Max.HP +30.00 A belt that goes around your waist. |
![]() 2.0 T3 cloth armor [Rare] Nature While equipped: Stats +6 Str +6 Mag +5 Wil dps ---------- Mind.crit +8% Dmg.mod +12% lightning +7% physical +9% mind +8% cold Res.pen +25% light ----- def ----- Defense +15 (+5 eff.) Resists +7% lightning +8% cold Mind.save +6 (+3 eff.) ---------- misc Max.hate +6.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() 2.0 T2 feet armor [Unique] Master While equipped: Stats +3 Cun ----- def ----- Armour +1 Defense +2 (+0 eff.) Fatigue +2% ---------- misc Masteries +0.20 Cunning/Survival Boost speed by 47% (based on Cunning). Uses 45 power out of 50/50 The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
![]() 1.0 T2 hands armor [Unique] Arcane/Master While equipped: Stats +3 Mag dps ---------- Spell.crit +3% Spell.pwr +2 (+1 eff.) S.pwr/crit +4 Dmg.mod +8% darkness +8% temporal Res.pen +10% darkness +10% temporal ----- def ----- Resists +8% darkness +8% temporal Unarmed combat: Power 109% Range: 1.1x Uses 40% Cun, 40% Str, 20% Mag 40% Dex Dmg Physical Acc+ +0.2% crit / acc Apr +3 Crit +6.0% Atk.spd 100% Dmg.conv 100% void On Hit: 15% Dust to Dust 1 On Hit: 10% Mind Blast 1 On Hit: 10% Turn Back the Clock 1 On Spell Hit: 10% Dust to Dust 2 Attackspeed is 100% for non-Brawlers! Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
![]() 7.0 T3 hands armor [Unique] Arcane While equipped: dps ---------- Dmg.mod +10% acid +5% physical Res.pen +15% acid +15% physical ----- def ----- Armour +7 Fatigue +10% Resists +20% acid +10% physical Res.Cap +10% acid +5% physical ---------- misc Cooldown Clinch -2 Unarmed combat: Power 132% Range: 1.4x Uses 30% Cun, 30% Dex, 60% Str Dmg Physical Acc+ +0.1% dam / acc Apr +15 Crit +5.0% Atk.spd 83% Melee+ +10 acid On Hit: 10% Corrosive Mist 1 On Hit: 20% Earthen Missiles 3 Attackspeed is 100% for non-Brawlers! Fashioned in ancient times by cultists of Harkor'Zun, these heavy granite gauntlets were designed to protect the wearer from the wrath of their dark master. |
![]() 2.0 T3 head armor [Ego+] Master While equipped: Stats +3 Cun +3 Dex dps ---------- Apr +5 ----- def ----- Armour +3 Fatigue +3% Mind.save +0 (+0 eff.) A hat made of leather. Very stylish. |
![]() 9.0 T3 light armor [Random Unique] Nature/Master While equipped: Stats +5 Dex +1 Wil +5 Cun dps ---------- Melee+ 7 fire Ranged+ 7 fire Res.pen +15% fire Melee Ret 6 fire ----- def ----- Armour +17 Defense +13 (+4 eff.) Fatigue +8% Resists +19% lightning +10% physical +16% fire ---------- misc Infravis +1 A suit of armour made of leather. |
![]() 0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 blue gem [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+3 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+4 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+4 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 demonic misc [Legendary] Arcane 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
![]() 3.0 T3 digger tool [Ego+] Master While equipped: Stats +2 Str ----- def ----- Max.HP +21.00 ---------- misc Max.stam +15.00 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
![]() 2.0 forbidden tome [Unique] Unknown Read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
![]() 0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 2.0 T4 injector tool [Unique] Steamtech While equipped: Stats +5 Cun ----- def ----- Defense +12 (+4 eff.) Phys.save +15 (+8 eff.) Spell.save +15 (+6 eff.) Mind.save +15 (+7 eff.) Inject yourself with painkillers, reducing all incoming damage by 5. Stacks up to 5 times. When the effect ends, lose 5% of your max life per stack. Uses 4 power out of 20/20 Activation is instant. This injecting unit is complemented by a belt of tiny vials, containing some sickly yellow liquid. The papers describe the contents as 'invigorating' and 'increasing the combat potency.' |
![]() 1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 23 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 94.41 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 94.41 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
![]() 2.0 T1 lite [Ego] Nature/Master While equipped: ----- def ----- Max.HP +44.00 ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Mirror of Reflection (Portable) Mirror of Reflection (Portable)0.0 mirror [Plot Item] Unknown Change your appearance. Uses 1 power out of 1/1 A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. |
![]() 0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() 0.0 power tinker [Plot Item] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
![]() 0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 182 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() 0.0 T4 steamtech tinker [Plot Item] Steamtech Yetis left to call: 8 Call a trained yeti for help. Uses 1 power out of 8/8 Call a trained yeti to your side. |
![]() 2.0 T2 torque charm [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Phys.pwr +3 (+1 eff.) Mind.pwr +3 (+2 eff.) Dmg.mod +6% physical ----- def ----- Resists +5% physical Phys.save +12 (+6 eff.) Psionic Pull: Level 3.0 Pwr.cost 17 out of 35/35. Range melee/personal Travel.spd instantaneous Description: Pull all foes toward you in radius 5 while dealing 44 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
![]() 2.0 T2 torque charm [Unique] Psionic While equipped: Stats +4 Cun dps ---------- Dmg.mod +10% mind +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
![]() 2.0 T3 torque charm [Ego+] Psionic Blast the opponent's mind dealing 406 mind damage and silencing them for 4 turns Puts all charms on 20 cooldown Torques are made by powerful psionics to store psionic powers. |
![]() 2.0 T3 totem charm [Ego] Nature Sting an enemy dealing 280 nature damage over 7 turns and reducing their healing by 50% Puts all charms on 14 cooldown Natural totems are made by powerful wilders to store nature power. |
![]() 0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Stabber the Orc Shadowblade level 12
48th Retaking 124th year of Ascendancy at 01:22 see stats
By Stabber the Orc Shadowblade level 26
32nd Dearth 124th year of Ascendancy at 15:00 see stats
By Stabber the Orc Shadowblade level 24
20th Dearth 124th year of Ascendancy at 02:00 see stats
By Stabber the Orc Shadowblade level 10
32nd Retaking 124th year of Ascendancy at 18:42 see stats
By Stabber the Orc Shadowblade level 20
2nd Pain 124th year of Ascendancy at 05:30 see stats
By Stabber the Orc Shadowblade level 30
47th Dearth 124th year of Ascendancy at 20:40 see stats
By Stabber the Orc Shadowblade level 33
10th Loss 124th year of Ascendancy at 12:32 see stats
By Stabber the Orc Shadowblade level 21
12nd Pain 124th year of Ascendancy at 20:27 see stats
By Stabber the Orc Shadowblade level 15
18th Revenge 124th year of Ascendancy at 07:54 see stats
Log
Elven astromancer casts Lunar Orb.
Stabber killed Sunwall archer!
Elven astromancer casts Gravity Spike.
Stabber is drawn in by the singularity!
Elven astromancer hits Stabber for 111 physical damage.
Zubukira the sun paladin casts Flame Leash.
Something hits Stabber for 109 darkness damage.
Something hits Zubukira the sun paladin for 126 darkness damage.
Stabber the level 34 orc shadowblade was swallowed by the void to death by an anorithil on level 1 of Gates of Morning.
Stabber is no longer inspired.
Stabber deactivates Shadow Combat.
Stabber deactivates Precise Strikes.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Something killed Stabber!
Saving done.
Talent Shadow Combat is ready to use.
Stabber activates Shadow Combat.
Talent Precise Strikes is ready to use.
Stabber activates Precise Strikes.
You are sent back to the material plane!
Saving game...
Saving done.
Stabber deactivates Precise Strikes.
Stabber deactivates Shadow Combat.