Living the level 10 Cornac Adventurer by kopfstand

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp10 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity17 (base 12)
Constitution12 (base 12)
Magic32 (base 26)
Willpower32 (base 26)
Cunning16 (base 12)

Resources

Life255/262
Mana226/234
Stamina162/162
Equilibrium15
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth6
See Invisible7

Offense: Mainhand

Damage18
Accuracy24
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower31
Crit Chance11%
Speed1

Offense: Mind

Mindpower25
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Darkness+10%
Fire+22%
Nature+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue8
Physical Save9
Spell Save24
Mental Save16

Defense: Resistances

Acid+ 15%( 70%)
Nature+ 10%( 70%)
Lightning+ 15%( 70%)
Cold+ 15%( 70%)
Arcane+ 5%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance22%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.00
2/5
0/5
0/5
0/5
Spell / Explosive admixtures1.00
5/5
5/5
3/5
0/5
Spell / Wildfire1.00
0/5
0/5
0/5
0/5
Spell / Fire1.00
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
5/5
2/5
3/5
0/5
Wild-gift / Harmony1.00
2/5
0/5
0/5
0/5
Spell / Stone alchemy1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Living the Cornac Adventurer level 10
6th Flare 122nd year of Ascendancy at 17:50
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Living the Cornac Adventurer level 10
8th Flare 122nd year of Ascendancy at 09:56
see stats

Log

There is an exit to Derth here (press '' or right click to use).

You gain 5.00 gold from the transmogrification of
Eden's Guile (2 def, 1 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (13.5-18.9 power, 3 apr).
You gain 1.44 gold from the transmogrification of
steady rough leather sling.
There is an exit to the worldmap here (press '' or right click to use).
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Living deactivates Flame Infusion.

Living activates Flame Infusion.

Living deactivates Wild Growth.

Living activates Wild Growth.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Today is the 9th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:23.


Today is the 10th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.


Today is the 1st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Living deactivates Wild Growth.

Living deactivates Flame Infusion.

Living deactivates Arcane Combat.