Sumonarium the level 14 Cornac Summoner by MasterPG

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassSummoner
Level / Exp14 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity20 (base 11)
Constitution17 (base 10)
Magic11 (base 10)
Willpower43.706123483606 (base 33)
Cunning42.608164644808 (base 31)

Resources

Life319/319
Equilibrium18
Healing Factor1.212941519274
Regeneration0.30323537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth47.25749399761
See Invisible47.25749399761

Offense: Mainhand

Damage44
Accuracy28
Crit Chance12%
APR23
Speed1.00

Offense: Offhand

Damage43
Accuracy28
Crit Chance12%
APR23
Speed1.00

Offense: Spell

Spellpower11
Crit Chance11%
Speed1

Offense: Mind

Mindpower40
Crit Chance13%
Speed1

Offense: Damage Bonus

Lightning+4%
Light+3%
Darkness+16%
Mind+6%
Fire+8%
Acid+10%

Offense: Damage Penetration

Lightning+25%

Defense: Base

Armour (hardiness)6 (30%)
Defense18
Ranged Defense18
Fatigue0
Physical Save27
Spell Save21
Mental Save30

Defense: Resistances

Lightning+ 16%( 70%)
Darkness+ 30%( 70%)
Temporal+ 29%( 70%)
Blight+ 10%( 70%)
Acid+ 26%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
3/5
4/5
0/5
0/5
Wild-gift / Summoning (advanced)1.30
3/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
3/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
3/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
5/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Sumonarium the Cornac Summoner level 10
4th Flare 122nd year of Ascendancy at 14:56
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Sumonarium the Cornac Summoner level 9
4th Mirth 122nd year of Ascendancy at 04:09
see stats

Log

Lore found: Vestments of the Conclave
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: dialog is displayed).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sumonarium picks up (F.):
hardened leather gloves of strength (+2) (0 def, 2 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


You gain 2.75 gold from the transmogrification of
brass lantern of clarity.
You gain 1.88 gold from the transmogrification of
cleansing cured leather armour of resilience (6 def, 4 armour).
You gain 2.62 gold from the transmogrification of
impenetrable dwarven-steel mail armour of fire resistance (3 def, 16 armour).
You gain 2.74 gold from the transmogrification of
stabilizing dwarven-steel helm of the depths (0 def, 4 armour).
You gain 2.16 gold from the transmogrification of
hardened leather cap of trickery (0 def, 3 armour).
You gain 1.70 gold from the transmogrification of
hardened leather gloves of strength (+2) (0 def, 2 armour).
You gain 9.60 gold from the transmogrification of
Vestments of the Conclave (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 3.19 gold from the transmogrification of
acidic dwarven-steel waraxe of paradox (18-26 power, 4 apr).
You gain 5.46 gold from the transmogrification of
yew magestaff of invocation (20-24 power, 4 apr, arcane element).
You gain 3.36 gold from the transmogrification of
potent ash vilestaff of warding (19-23 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, light element).
You gain 2.79 gold from the transmogrification of
mighty hardened leather sling of fire.
You gain 2.95 gold from the transmogrification of
wrathful vined mindstar (6-6 power, 18 apr, nature damage).
You gain 2.92 gold from the transmogrification of
steel mace of crippling (16-23 power, 3 apr).
You gain 3.10 gold from the transmogrification of
dwarven-steel longsword of crippling (24-33 power, 4 apr).
You gain 3.43 gold from the transmogrification of
balanced steel greatsword (21-34 power, 2 apr).
You gain 1.35 gold from the transmogrification of
flaming iron battleaxe of massacre (23-34 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.