Sun Boi the level 5 Ogre Sun Paladin by zEK

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp5 / 57%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 25)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic21 (base 19)
Willpower8 (base 10)
Cunning14 (base 10)

Resources

Life-24/210
Positive12/32
Stamina97/107
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth7
See Invisible7

Offense: Mainhand

Damage19
Accuracy23
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+11%
Cold+11%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)32.416050405667 (76.629213483146%)
Defense7
Ranged Defense11
Fatigue27
Physical Save14
Spell Save10
Mental Save20

Defense: Resistances

Cold+ 38%( 70%)
Temporal+ 5%( 70%)
Blight+ 11%( 70%)
Fire+ 5%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance24%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
2/5
1/5
0/5
0/5
Technique / Shield offense1.10
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Talent Path of the Sun is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).


Sun Boi picks up (a.):
iron longsword (11-15.4 power, 2 apr).
Ran for 3 turns (stop reason: hostile spotted to the south (elven guard - offscreen)).


Sun Boi casts Sun Ray.

Sun Boi's spell attains critical power!

Sun Boi casts Path of the Sun.

Elven tempest casts Lightning.


Elven tempest hits Sun Boi for 62 lightning damage.
Sun Boi casts Wave of Power.

Sun Boi hits Elven guard for 31 physical, 6 temporal, 10 light (47 total damage).
Elven tempest fires a bolt of
lightning energy from his elm starstaff!

Thunderstorm hits
Sun Boi for 7 lightning damage.
Sun Boi uses Shield Pummel.

Elven guard is stunned!

Sun Boi hits Elven guard for 19 physical, 12 light, 28 physical, 12 light (72 total damage).
Elven tempest's lightning bolt hits
Sun Boi for 20 lightning damage.
Elven guard misses Sun Boi.

Thunderstorm hits
Sun Boi for 6 lightning damage.
Sun Boi misses Elven guard.
Elven guard misses Sun Boi.
Elven tempest casts Lightning.

Elven tempest casts Lightning.

Saving game...