Dwarf lives matter the level 4 Dwarf Bulwark by shalashaska188

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp4 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 20)
Dexterity12 (base 12)
Constitution18 (base 15)
Magic8 (base 10)
Willpower14 (base 11)
Cunning10 (base 10)

Resources

Life215/215
Stamina99/99
Healing Factor1.063829787234
Regeneration1.6489361702128

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage32
Accuracy25
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)18.564659403382 (63.098591549296%)
Defense9
Ranged Defense13
Fatigue23
Physical Save14
Spell Save7
Mental Save14

Defense: Resistances

Blight+ 6%( 70%)
Nature+ 5%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance51%
Instadeath Resistance100%
Knockback Resistance51%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On hands
Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Talent Infusion: Healing is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 85 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dwarf lives matter picks up (g.):
spinel.
Dwarf lives matter picks up (l.):
citrine.
Dwarf lives matter picks up (d.):
iron waraxe of erosion (11-15.4 power, 2 apr).
Dwarf lives matter picks up (c.):
iron mace of massacre (16.5-23.1 power, 2 apr).
Dwarf lives matter picks up (g.):
rough leather armour (1 def, 2 armour).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Dwarf lives matter wears (replacing
brass lantern): scorching brass lantern of clarity.

You gain 1.64 gold from the transmogrification of
deadly quiver of elm arrows of erosion (16/16, 25-35 power, 5 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.38 gold from the transmogrification of
iron waraxe of erosion (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (12.5-17.5 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (16.5-23.1 power, 2 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Dwarf lives matter deactivates Shield Wall.