Armored concept the level 11 Cornac Adventurer by d.fi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignArena
ModeInsane Roguelike
SexFemale
RaceCornac
ClassAdventurer
Level / Exp11 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity12 (base 12)
Constitution16 (base 12)
Magic12 (base 12)
Willpower27 (base 27)
Cunning27 (base 27)

Resources

Life-2/250
Hate98/100
Equilibrium0
Psi87/117
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision4

Offense: Barehand

Damage33
Accuracy27
Crit Chance10%
APR5
Speed0.80

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save10
Spell Save13
Mental Save18

Defense: Resistances

Darkness+ 17%( 70%)
Light+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.00
1/5
0/5
0/5
0/5
Cursed / Predator1.00
1/5
1/5
1/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.00
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.00
4/5
1/5
1/5
0/5
Cunning / Stealth1.00
4/5
1/5
1/5
0/5

Generic Talents

Psionic / Mentalism1.00
2/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.00
1/5
1/5
1/5
0/5
Technique / Unarmed training1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
0/5
0/5

Effects

Quests

active

Equipment

Psionic focus
Main armor
On hands
Light source
On head
On fingers

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Armored concept the Cornac Adventurer level 10
75th Pyre 122nd year of Ascendancy at 04:46
see stats

Log

Red crystal's Flame Bolt hits Armored concept for (4 flat reduction), 42 fire (43 total damage).
Burning from Red crystal hits
Armored concept for (4 flat reduction), 17 fire (17 total damage).
Poison from Armored concept hits Giant fire ant for
16 nature damage.
LIFE LOST WARNING!

Keyboard input temporarily disabled.
Mouse input temporarily disabled.
Mouse input temporarily disabled.
Armored concept uses
Infusion: Wild.
Armored concept stops burning.

Armored concept is cured!

Armored concept lessens the pain.

Giant acid ant is poisoned!

Talent Infusion: Regeneration is ready to use.
Giant fire ant spits flames!
Giant acid ant speeds up.

Giant fire ant hits Armored concept for (4 flat reduction), 4 fire (5 total damage).
Poison from Armored concept hits Giant fire ant for
33 nature damage.
Poison from Armored concept hits Giant acid ant for
16 nature damage.

Red crystal casts
Flame Bolt.
Armored concept speeds up.

Red crystal casts
Flame Bolt.
Giant acid ant hits Armored Concept's mucus ooze for 15 acid, 5 acid (20 total damage).
Talent Realign is ready to use.
Armored Concept's mucus ooze misses Giant acid ant.
Giant fire ant spits flames!
Giant fire ant hits Armored concept for (4 flat reduction), 4 fire (5 total damage).
Poison from Armored concept hits Giant fire ant for
46 nature damage.
Armored concept the level 11 cornac adventurer was blazed to death by a giant fire ant on level 15 of The Arena.