Ariselle the level 9 Skeleton Brawler by 7ur1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassBrawler
Level / Exp9 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 20)
Dexterity40 (base 24)
Constitution14 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 18)

Resources

Life285/285
Stamina124/124
Healing Factor1.0326086956521
Regeneration3.5028916097916

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth10

Offense: Barehand

Damage41
Accuracy33
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower19
Crit Chance3%
Speed1

Offense: Damage Bonus

Mind+10%

Offense: Damage Penetration

Physical+5%

Defense: Base

Armour (hardiness)10 (30%)
Defense14
Ranged Defense17
Fatigue3
Physical Save22
Spell Save7
Mental Save9

Defense: Resistances

Darkness+ 14%( 70%)
Light+ 6%( 70%)
Fire+ 17%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
2/5
1/5
0/5
Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Technique / Finishing moves1.30
1/5
2/5
1/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
1/5
2/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
done
active
active
done

Equipment

On feet
On hands
Tool
On fingers
Around neck
Main armor
Around waist
Cloak
Light source

Inventory

Achievements

Log

Ariselle picks up (b.): acidic steel greatmaul (28.5-42.75 power, 2 apr).
Ariselle picks up (l.):
topaz.
Ariselle picks up (i.):
enlightening dwarven-steel plate armour (5 def, 11 armour).
Talent Double Strike is ready to use.

Ariselle picks up (c.):
potent ash vilestaff of might (19-22.8 power, 3 apr, fire element).
You pickup 0.50 gold pieces.


Ariselle picks up (a.):
regeneration infusion (heal 178 over 5 turns).

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

You are crushed by the collapsing tunnel! You suffocate!

Ran for 4 turns (stop reason: taken damage).

Unstable sand tunnel hits
Ariselle for (12 resist armour), 130 physical (130 total damage).

The unstable sand tunnel collapses!

Ran for 2 turns (stop reason: taken damage).

Something hits
Ariselle for (12 resist armour), 160 physical (160 total damage).
Ariselle the level 9 skeleton brawler was crushed to death by Sandworm Queen and swallowed whole on level 4 of Sandworm lair.
You have 3 life(s) left.
Ariselle deactivates Striking Stance.

The illusion covering Ariselle disappears.
Ariselle deactivates Precise Strikes.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Ariselle!

Saving done.