Halebar the level 17 Ghoul Berserker by Hawkptui

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBerserker
Level / Exp17 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength70 (base 44)
Dexterity12 (base 11)
Constitution58 (base 35)
Magic10 (base 10)
Willpower25 (base 10)
Cunning24 (base 10)

Resources

Life746/746
Stamina207/226
Healing Factor1.3157894736842
Regeneration12.185916869917

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage154
Accuracy52
Crit Chance17%
APR15
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower26
Crit Chance9%
Speed1

Offense: Damage Bonus

Darkness+12%
Mind+3%
Fire+5%
Cold+6%
All0%

Offense: Damage Penetration

All+14%

Defense: Base

Armour (hardiness)55.723073231957 (93.924050632911%)
Defense22
Ranged Defense22
Fatigue18
Physical Save32
Spell Save24
Mental Save33

Defense: Resistances

Darkness+ 24%( 70%)
Temporal+ 6%( 70%)
Blight+ 7%( 70%)
Fire+ 5%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance25%
Bleed Resistance100%
Confusion Resistance50%
Fear Resistance100%
Stun Resistance70%
Poison Resistance80%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Berserker's strength1.30
1/5
2/5
1/5
0/5
Technique / Bloodthirst1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
1/5
1/5
1/5
Technique / Combat veteran1.30
1/5
2/5
1/5
5/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
1/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
5/5
0/5
4/5
4/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
active
failed
done
done
done
active
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Halebar the Ghoul Berserker level 10
15th Dusk 122nd year of Ascendancy at 00:32
see stats
The Arena Unlocked Arena mode.
By Halebar the Ghoul Berserker level 10
15th Dusk 122nd year of Ascendancy at 19:11
see stats
The secret city Discovered the truth about mages.
By Halebar the Ghoul Berserker level 8
10th Dusk 122nd year of Ascendancy at 13:51
see stats

Log


Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Halebar wears (replacing
hateful dwarven-steel greatmaul of vileness (42-63 power, 2 apr)): Lisera the voratun battleaxe (72.5-108.75 power, 4 apr).

You gain 1.60 gold from the transmogrification of
dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
You gain 8.94 gold from the transmogrification of
Weepwake (0 def, 6 armour).
Halebar wears (replacing
iron helm 'Betima' (20 def, 3 armour)): hardened leather cap 'Hathalagrim' (10 def, 3 armour).

You gain 15.25 gold from the transmogrification of
quick yew wand of conjuration [power 160] (11 cooldown).
You gain 4.35 gold from the transmogrification of
duelist's cured leather armour (10 def, 8 armour).
You gain 1.45 gold from the transmogrification of
dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour).
You gain 0.55 gold from the transmogrification of
mindwoven woollen robe (0 def, 0 armour).
You gain 8.92 gold from the transmogrification of
Floemonster the cashmere cloak (2 def, 0 armour).
You gain 0.75 gold from the transmogrification of
dwarven-steel waraxe (22-30.8 power, 4 apr).
You gain 3.56 gold from the transmogrification of
earthen ash vilestaff of warding (15-18 power, 3 apr, blight element).
You gain 2.60 gold from the transmogrification of
earthen ash magestaff of might (15-18 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, acid element).
You gain 15.48 gold from the transmogrification of
Aeryra the Tidehacker (20-24 power, 4 apr, lightning element).
You gain 1.30 gold from the transmogrification of
ranger's cured leather sling.
You gain 12.08 gold from the transmogrification of
enhanced ash longbow of piercing.
You gain 4.88 gold from the transmogrification of
flaming steel greatmaul of ruin (29-43.5 power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron battleaxe of erosion (14-21 power, 1 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel battleaxe (31.5-47.25 power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 18%; magical; dur 4; cd 14).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 2; cd 16).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.