Aldber the level 5 Drem Doombringer by Hawkptui

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassDoombringer
Level / Exp5 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity11 (base 10)
Constitution13 (base 12)
Magic16 (base 14)
Willpower12 (base 10)
Cunning11 (base 11)

Resources

Life203/203
Stamina117/117
Vim116/116
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage46
Accuracy29
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)17.317011280365 (72.903125182002%)
Defense3
Ranged Defense3
Fatigue8
Physical Save20
Spell Save9
Mental Save8

Defense: Resistances

Acid+ 3%( 70%)
Blight+ 4%( 70%)
Cold+ 3%( 70%)
Lightning+ 18%( 70%)
Light+ 4%( 70%)
Temporal+ 3%( 70%)
Darkness+ 3%( 70%)
Fire+ 3%( 70%)
Nature+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Torture1.30
4/5
2/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
0/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

active
done

Equipment

Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Dendritic hemospinner's Eyal's Wrath hits Aldber for 7 nature damage.
Resting starts...

Talent Draining Assault is ready to use.
Talent Incinerating Blows is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


Talent Rush is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Aldber wears:
rough leather belt of carrying.

Aldber wears:
stabilizing linen wizard hat of decomposition (1 def, 0 armour).

Aldber wears (replacing
iron mail armour (2 def, 4 armour)): impenetrable iron mail armour of lightning resistance (2 def, 9 armour).

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
Resting starts...

Talent Abduction is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.