AnnihilatorTechno the level 50 Whitehoof Archmage by Lord Regal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.1
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 919%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 10)
Dexterity12 (base 10)
Constitution31 (base 29)
Magic103 (base 60)
Willpower81 (base 60)
Cunning91 (base 60)

Resources

Life1135/1135
Mana589/589
Steam95/95
Positive177/177
Healing Factor1.3067164179104
Regeneration0.3266791044776

Speed

Mental0%
Attack0%
Movement+111.20512205326%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision4

Offense: Mainhand

Damage45
Accuracy15
Crit Chance29%
APR13
Speed1.00

Offense: Spell

Spellpower96
Crit Chance67%
Speed1

Offense: Mind

Mindpower64
Crit Chance25%
Speed1

Offense: Damage Bonus

Physical+43%
Lightning+105%
Fire+62%
Temporal+37%
Cold+62%
Arcane+96%
Mind+9%
All0%

Offense: Damage Penetration

Arcane+34%
Lightning+108%
Fire+25%
Cold+25%

Defense: Base

Armour (hardiness)31 (30%)
Defense40
Ranged Defense52
Fatigue5
Physical Save41
Spell Save51
Mental Save65

Defense: Resistances

Blight+ 35%( 70%)
Arcane+ 39%( 70%)
Cold+ 35%( 70%)
All+ 19%( 70%)
Lightning+ 68%( 70%)
Light+ 37%( 70%)
Physical+ 23%( 70%)
Darkness+ 34%( 70%)
Nature+ 35%( 70%)

Defense: Immunities

Stun Resistance100%
Poison Resistance100%
Blind Resistance38%
Silence Resistance100%
Bleed Resistance100%
Pinning Resistance100%
Disarm Resistance100%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Implants
Runes
Runes
Implants

Class Talents

Spell / Occult technomancy1.40
4/5
4/5
2/5
3/5
Spell / Storm1.30
5/5
2/5
5/5
5/5
Spell / Air1.30
3/5
4/5
5/5
4/5
Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Galvanic technomancy1.40
4/5
4/5
3/5
2/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
4/5
4/5
4/5
0/5
Steamtech / Chemistry1.00
5/5
3/5
4/5
2/5
Steamtech / Physics1.00
5/5
4/5
7/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Whitehooves1.00
4/5
1/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
done
done
failed
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By AnnihilatorTechno the Whitehoof Archmage level 13
37th Retaking 124th year of Ascendancy at 01:42
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By AnnihilatorTechno the Whitehoof Archmage level 9
28th Retaking 124th year of Ascendancy at 18:19
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By AnnihilatorTechno the Whitehoof Archmage level 28
24th Revenge 124th year of Ascendancy at 16:47
see stats
Exterminator Killed 1000 creatures.
By AnnihilatorTechno the Whitehoof Archmage level 27
24th Revenge 124th year of Ascendancy at 15:12
see stats
I did not want that! Tricked Nektosh into killing one of his own people.
By AnnihilatorTechno the Whitehoof Archmage level 17
48th Retaking 124th year of Ascendancy at 16:17
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By AnnihilatorTechno the Whitehoof Archmage level 50
21st Destruction 124th year of Ascendancy at 22:25
see stats
Level 10 Got a character to level 10.
By AnnihilatorTechno the Whitehoof Archmage level 10
28th Retaking 124th year of Ascendancy at 18:19
see stats
Level 20 Got a character to level 20.
By AnnihilatorTechno the Whitehoof Archmage level 20
11st Revenge 124th year of Ascendancy at 01:45
see stats
Level 30 Got a character to level 30.
By AnnihilatorTechno the Whitehoof Archmage level 30
41st Revenge 124th year of Ascendancy at 08:23
see stats
Level 40 Got a character to level 40.
By AnnihilatorTechno the Whitehoof Archmage level 40
51st Pain 124th year of Ascendancy at 04:02
see stats
Level 50 Got a character to level 50.
By AnnihilatorTechno the Whitehoof Archmage level 50
18th Destruction 124th year of Ascendancy at 16:08
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By AnnihilatorTechno the Whitehoof Archmage level 47
9th Loss 124th year of Ascendancy at 08:48
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By AnnihilatorTechno the Whitehoof Archmage level 46
41st Dearth 124th year of Ascendancy at 16:31
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By AnnihilatorTechno the Whitehoof Archmage level 31
42nd Revenge 124th year of Ascendancy at 18:22
see stats
Size is everything Did over 1500 damage in one attack.
By AnnihilatorTechno the Whitehoof Archmage level 44
40th Dearth 124th year of Ascendancy at 19:38
see stats
Size matters Did over 600 damage in one attack.
By AnnihilatorTechno the Whitehoof Archmage level 31
6th Pain 124th year of Ascendancy at 09:46
see stats
That was close Killed your target while having only 1 life left.
By AnnihilatorTechno the Whitehoof Archmage level 31
4th Pain 124th year of Ascendancy at 21:46
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By AnnihilatorTechno the Whitehoof Archmage level 50
21st Destruction 124th year of Ascendancy at 17:41
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By AnnihilatorTechno the Whitehoof Archmage level 33
9th Pain 124th year of Ascendancy at 04:37
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By AnnihilatorTechno the Whitehoof Archmage level 20
11st Revenge 124th year of Ascendancy at 22:51
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By AnnihilatorTechno the Whitehoof Archmage level 47
10th Loss 124th year of Ascendancy at 02:57
see stats
Treasure Hunter Amassed 1000 gold pieces.
By AnnihilatorTechno the Whitehoof Archmage level 27
24th Revenge 124th year of Ascendancy at 16:35
see stats

Log

Talent Arcane Reconstruction is ready to use.
Talent Healing Light is ready to use.
Rested for 80 turns (stop reason: all resources and life at maximum).


AnnihilatorTechno picks up (o.):
blazebringer's dwarven-steel longsword of erosion (23.5-32.9 power, 4 apr).
AnnihilatorTechno picks up (o.):
enhanced steel greatmaul of projection (26.5-39.75 power, 2 apr).
AnnihilatorTechno picks up (H.):
pair of hardened leather boots of invasion (0 def, 3 armour).
AnnihilatorTechno picks up (Q.):
Death's Embrace (18 def, 18 armour).
AnnihilatorTechno picks up (q.):
Bloomsoul (8-8.8 power, 13 apr, nature damage).
AnnihilatorTechno picks up (s.):
Telos's Staff (Top Half) (35-42 power, 0 apr, cold element).
Lore found:
Death's Embrace
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Bloomsoul
You can read all your collected lore in the game menu, by pressing Escape.

Lore found:
Telos's Staff (Top Half)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 7 turns (stop reason: dialog is displayed).


AnnihilatorTechno deactivates
Tempest.
AnnihilatorTechno deactivates
Hurricane.
Galen's Flowing Robe activates and resets AnnihilatorTechno's Tempest cooldown!
AnnihilatorTechno deactivates
Chant of Fortitude.
AnnihilatorTechno deactivates
Metaphasic Spin.
AnnihilatorTechno deactivates
Arcane Shield.
AnnihilatorTechno deactivates
Thunderstorm.
The furious lightning storm around AnnihilatorTechno calms down and disappears.
AnnihilatorTechno deactivates
Feather Wind.
AnnihilatorTechno deactivates
Galvanic Arcing.
Galen's Flowing Robe activates and resets AnnihilatorTechno's Metaphasic Spin cooldown!
AnnihilatorTechno deactivates
Shielding.