(0) The Fool the level 2 Cornac Cursed by Ancient Tower

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceCornac
ClassCursed
Level / Exp2 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 21)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic10 (base 10)
Willpower12 (base 14)
Cunning10 (base 10)

Resources

Life227/227
Hate100/100
Healing Factor0.99932575284332
Regeneration0.24983143821083

Speed

Mental+15%
Attack+15%
Movement-66.666666666667%
Spell+15%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy21
Crit Chance4%
APR1
Speed0.87

Offense: Spell

Spellpower10
Crit Chance1%
Speed0.8695652173913

Offense: Mind

Mindpower21
Crit Chance1%
Speed0.8695652173913

Defense: Base

Armour (hardiness)14 (30%)
Defense20
Ranged Defense20
Fatigue8
Physical Save11
Spell Save7
Mental Save7

Defense: Resistances

Acid+ 15%( 70%)
Lightning+ 8%( 70%)
Cold+ 24%( 70%)
Physical+ 18%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
2/5
0/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
active
done
active
active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

The secret city (Madness (Adventure) difficulty) Discovered the truth about mages.
By (0) The Fool the Cornac Cursed level 2
51st Dusk 122nd year of Ascendancy at 05:59
see stats

Log

(0) The Fool uses Infusion: Healing.
(0) The Fool receives 45 healing from Infusion: Healing.
(0) The Fool uses
Infusion: Regeneration.
(0) The Fool starts regenerating health quickly.

Skeleton magus casts
Flame.
(0) The Fool is on fire!

Skeleton magus hits (0) The Fool for 90 fire damage.
Burning from Skeleton magus hits
(0) The Fool for 30 fire damage.

Infusion: Healing is still on cooldown for 11 turns.

Burning from Skeleton magus hits
(0) The Fool for 30 fire damage.

Talent Dominate is ready to use.
Burning from Skeleton magus hits
(0) The Fool for 30 fire damage.

(0) The Fool stops burning.


Talent Slash is ready to use.

(0) The Fool stops regenerating health quickly.


Skeleton magus casts
Flame.
Skeleton magus hits (0) The Fool for 90 fire damage.
(0) The Fool the level 2 cornac cursed was burnt to death by a skeleton magus on level 2 of Trollmire.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton magus killed (0) The Fool!
Saving game...

Saving done.