Summertimes the level 10 Yeek Sun Paladin by Vamp_master

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceYeek
ClassSun Paladin
Level / Exp10 / 72%
Sizesmall
Lifes / Deaths

Primary Stats

Strength23 (base 23)
Dexterity12 (base 10)
Constitution8 (base 12)
Magic34 (base 34)
Willpower22 (base 10)
Cunning30 (base 10)

Resources

Life-95/265
Positive37/77
Stamina151/157
Healing Factor0.97959106305132
Regeneration1.2244888288141

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage18
Accuracy37
Crit Chance23%
APR4
Speed1.00

Offense: Spell

Spellpower28
Crit Chance16%
Speed1

Offense: Mind

Mindpower24
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%
Acid+9%
Fire+5%
All0%

Offense: Damage Penetration

Physical+15%
Acid+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense29
Ranged Defense29
Fatigue0
Physical Save10
Spell Save21
Mental Save28

Defense: Resistances

Lightning+ 15%( 70%)
Light+ 23%( 70%)
Nature+ 12%( 70%)
Mind+ 6%( 70%)
Arcane+ 5%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance50%
Confusion Resistance88%
Instadeath Resistance100%
Poison Resistance50%
Silence Resistance53%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
3/5
1/5
0/5
Celestial / Sun1.30
4/5
1/5
3/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
3/5
0/5
0/5

Effects

Quests

active
done
done
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Summertimes the Yeek Sun Paladin level 10
7th Mirth 122nd year of Ascendancy at 07:08
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Summertimes the Yeek Sun Paladin level 10
8th Mirth 122nd year of Ascendancy at 17:07
see stats

Log

Summertimes picks up (h.): Halenarirek the Flashsweep (22-31 power, 3 apr).
Summertimes picks up (f.):
horrifying mossy mindstar of resolve (2-3 power, 12 apr, nature damage).
Summertimes picks up (g.):
horrifying vined mindstar of balance (5-6 power, 18 apr, nature damage).
Summertimes picks up (k.):
mindwoven woollen robe (0 def, 0 armour).
Summertimes picks up (v.):
thought-forged pouch of steel shots of erosion (18/19, 18-22 power, 2 apr).
Summertimes picks up (l.):
grounding pair of rough leather boots (0 def, 1 armour).
Summertimes picks up (n.):
insulating rough leather cap (0 def, 1 armour).
Summertimes picks up (p.):
cured leather armour of resilience (6 def, 4 armour).
Summertimes picks up (c.):
restful copper amulet of strength (+3).
Summertimes picks up (h.):
horrifying thorny mindstar of life (10-11 power, 24 apr, nature damage).
Summertimes picks up (l.):
fungal iron steamgun of dampening.
Summertimes wears (replacing
iron greatmaul 'Hazerigor' (18-26 power, 1 apr)): Darkwend the elm starstaff (10-12 power, 2 apr, light element).
Ritch flamespitter spits flames!
Ritch flamespitter hits Summertimes for 42 fire damage.
Talent Infusion: Wild is ready to use.

Summertimes wears:
restful copper amulet of strength (+3).
Ritch flamespitter spits flames!
Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits Summertimes for 63 fire damage.
Talent Sun Ray is ready to use.
Talent Wave of Power is ready to use.

Summertimes uses
Infusion: Wild.
Summertimes lessens the pain.

Summertimes is moving at extreme speed!

Ritch flamespitter spits flames!
Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits Summertimes for 46 fire damage.
Summertimes the level 10 yeek sun paladin was combusted to death by a ritch flamespitter on level 2 of Trollmire.