Maeldiar the level 1 Higher Wyrmic by maeldiar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassWyrmic
Level / Exp1 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic11 (base 10)
Willpower17 (base 16)
Cunning10 (base 10)

Resources

Life-3/114
Equilibrium22
Healing Factor1
Regeneration13.75

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy15
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.9
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense1.35
Ranged Defense1.35
Fatigue6
Physical Save9.45
Spell Save9.8
Mental Save9.45

Defense: Resistances

Physical 0%( 70%)
Cold+ 1%( 70%)
Lightning+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: hostile spotted to the southwest (rogue)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (rogue)).

Rogue deactivates Stealth.

Rogue hits Maeldiar for 13 physical, 6 darkness, 7 physical (26 total damage).

Maeldiar tries to swallow Rogue!
Maeldiar misses Rogue.
Rogue hits Maeldiar for 13 physical, 6 darkness, 7 physical (26 total damage).
Maeldiar uses Ice Claw.


Rogue performs a melee critical strike against Maeldiar!
Maeldiar hits Rogue for 24 cold damage.
Rogue hits Maeldiar for 13 physical, 6 darkness, 11 physical (30 total damage).

Maeldiar hits Rogue for 14 physical damage.
Rogue hits Maeldiar for 13 physical, 6 darkness, 6 physical (25 total damage).

Maeldiar misses Rogue.
Rogue uses Infusion: Regeneration.

Rogue starts regenerating health quickly.


Maeldiar uses Gift of the Highborn.

Maeldiar starts regenerating health quickly.


Maeldiar misses Rogue.
Rogue hits Maeldiar for 14 physical, 6 darkness, 7 physical (27 total damage).

Saving game...