




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 10 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 3 / 0 |
Primary Stats
| Strength | 22 (base 22) |
| Dexterity | 15 (base 15) |
| Constitution | 15 (base 15) |
| Magic | 16 (base 16) |
| Willpower | 10 (base 10) |
| Cunning | 11 (base 10) |
Resources
| Life | 262/262 |
| Mana | 136/136 |
| Stamina | 127/127 |
| Healing Factor | 1.4766931110215 |
| Regeneration | 0.36917327775537 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 55 |
| Accuracy | 47 |
| Crit Chance | 1% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 16 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 3% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 20.137011280365 (79.952380952381%) |
| Defense | 3 |
| Ranged Defense | 3 |
| Fatigue | 12 |
| Physical Save | 15 |
| Spell Save | 10 |
| Mental Save | 8 |
Defense: Resistances
| Lightning | + 20%(100%) |
| Fire | + 24%(100%) |
| All | + 10%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Main armor | This item will automatically be transmogrified when you leave the level.impenetrable iron mail armour of fire resistance (2 def, 10 armour) Requires: - Strength 14 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +10 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +15% fire A suit of armour made of mail. |
| In main hand | This item will automatically be transmogrified when you leave the level.Velalraba (27-40.5 power, 1 apr) Requires: - Strength 11 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 27.0 - 40.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% Burst (radius 1) on hit: +12 mind When wielded/worn: Changes stats: +1 Cun Psi when hit: +0.08 Mental crit. chance: +2% Massive two-handed mauls. |
Inventory
Achievements
Log
You collect a new ingredient: green worm (1).
golem (servant of Amanda) hits Green worm mass for 66 physical damage.
golem (servant of Amanda) killed Green worm mass!
Can not give orders to this creature.
Resting starts...
Rested for 28 turns (stop reason: all resources and life at maximum).
Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
Can not give orders to this creature.
You don't see how to get there...
You don't see how to get there...
Ran for 29 turns (stop reason: interesting terrain).
There is a previous level here (press '' or right click to use).
You give iron longsword to Amanda.
You give rough leather belt to Amanda.
You give a tooth to Amanda.
You give zircon to Amanda.
You gain 0.30 gold from the transmogrification of supercharged elm wand of conjuration [power 127] (12 cooldown).
You gain 0.30 gold from the transmogrification of supercharged iron torque of thermal psionic shield [power 35] (24 cooldown).
You gain 2.04 gold from the transmogrification of surging elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.










