Alanhud the level 8 Dwarf Wyrmic by jrd_2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp8 / 91%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity8 (base 10)
Constitution24 (base 18)
Magic8 (base 10)
Willpower40 (base 30)
Cunning13 (base 10)

Resources

Life505/505
Equilibrium10
Healing Factor1.2172674059366
Regeneration5.940670184693

Speed

Mental0%
Attack0%
Movement+41.317881892239%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision4
See Stealth6
See Invisible7

Offense: Mainhand

Damage33
Accuracy34
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Blight+4%
Fire+3%
Cold+10%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)26.568844876573 (62.32946707186%)
Defense0
Ranged Defense0
Fatigue13
Physical Save28
Spell Save26
Mental Save25

Defense: Resistances

Lightning+ 19%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Blight+ 5%( 70%)
Physical+ 1%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
4/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
5/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
3/5
1/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

On feet
On fingers
On fingers
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Alanhud the Dwarf Wyrmic level 6
18th Voratun 122nd year of Ascendancy at 19:21
see stats

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 10.00 gold from the transmogrification of
Planar Beacon.
You gain 4.17 gold from the transmogrification of
iron shield 'Camakalthorand' (0 def, 5 armour, 7-8 power, 19.5 block).
You gain 1.09 gold from the transmogrification of
insulating rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 6.47 gold from the transmogrification of
Nightstreak the pair of iron boots (0 def, 3 armour).
You gain 6.36 gold from the transmogrification of
Obsidianvortex the linen cloak (1 def, 0 armour).
You gain 0.47 gold from the transmogrification of
rough leather belt of the mystic.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (18-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 1.80 gold from the transmogrification of
rogue's copper ring of light (+22%).
You gain 2.25 gold from the transmogrification of
marksman's copper ring of power.
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 3rd Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:20.


Today is the 1st Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.


There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).