Dob the level 8 Cornac Wanderer by dimriver

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassWanderer
Level / Exp8 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution14 (base 12)
Magic12 (base 12)
Willpower30 (base 30)
Cunning22 (base 22)

Resources

Life259/259
Hate36/100
Equilibrium45
Healing Factor1.0372895330004
Regeneration0.2593223832501

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision9
See Stealth59.972855452493
See Invisible49.972855452493

Offense: Mainhand

Damage12
Accuracy29
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance5%
Speed1

Offense: Mind

Mindpower34
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+10%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense14
Ranged Defense14
Fatigue1
Physical Save9
Spell Save14
Mental Save18

Defense: Resistances

Lightning+ 13%( 70%)
Temporal+ 21%( 70%)
Blight+ 16%( 70%)
Acid+ 15%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Superiority1.00
0/5
0/5
0/5
0/5
Cursed / Punishments1.20
5/5
2/5
0/5
0/5
Celestial / Twilight1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.20
5/5
4/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.20
5/5
4/5
0/5
0/5
Cunning / Survival1.20
5/5
1/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
2/5
0/5
0/5

Effects

Quests

done
done
done
active

Equipment

On hands
On head
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

You pickup 0.70 gold pieces.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dob picks up (e.):
cruel elm magestaff (10-12 power, 2 apr, cold element).
There is a way to the previous level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!


Dob wears (replacing
rough leather armour (3 def, 2 armour)): Silk Current (12 def, 0 armour).

Dob wears:
grounding rough leather cap (0 def, 1 armour).

You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 21 block).
You gain 1.51 gold from the transmogrification of
impenetrable iron plate armour of resilience (0 def, 13 armour).
You gain 1.76 gold from the transmogrification of
thought-forged iron waraxe (12-16 power, 2 apr).
You gain 2.19 gold from the transmogrification of
cruel elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.55 gold from the transmogrification of
shatter afflictions rune (absorb 20; cd 14).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.