Enoz the level 12 Cornac Archmage by Enogem0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp12 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity12 (base 10)
Constitution20 (base 20)
Magic45 (base 35)
Willpower24 (base 19)
Cunning13 (base 11)

Resources

Life214/214
Mana247/247
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Stealth10
See Invisible10

Offense: Mainhand

Damage19
Accuracy19
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower40
Crit Chance14%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+16%
Fire+19%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)8 (30%)
Defense25
Ranged Defense25
Fatigue0
Physical Save21
Spell Save25
Mental Save18

Defense: Resistances

Temporal+ 13%( 70%)
Lightning+ 12%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/5)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
4/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active
done

Equipment

On feet
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By Enoz the Cornac Archmage level 10
12nd Dusk 122nd year of Ascendancy at 09:14
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Enoz the Cornac Archmage level 3
75th Pyre 122nd year of Ascendancy at 02:20
see stats

Log

Ran for 8 turns (stop reason: interesting terrain).

Ran for 2 turns (stop reason: interesting terrain).


You don't see how to get there...


There is an exit to the worldmap here (press '' or right click to use).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 17th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.


Today is the 18th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:38.


You don't see how to get there...

Ran for 5 turns (stop reason: didn't move).


Today is the 19th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.


You don't see how to get there...


You don't see how to get there...

Today is the 20th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:23.

Ran for 4 turns (stop reason: interesting terrain).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).