











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.0Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Easy Exploration |
| Sex | Female |
| Race | Higher |
| Class | Berserker |
| Level / Exp | 36 / 44% |
| Size | huge |
| Lifes / Deaths | Killed by thief at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:18 / 301Killed by thief at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:29 Killed by bandit at level 2 on the 75th Pyre 122nd year of Ascendancy at 09:55 Killed by thief at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:14 Killed by thief at level 2 on the 75th Pyre 122nd year of Ascendancy at 10:37 Killed by Claroo the Invoker at level 16 on the 72nd Dusk 122nd year of Ascendancy at 12:41 Killed by Harand the Bringer of Doom at level 16 on the 72nd Dusk 122nd year of Ascendancy at 14:46 Killed by Rgiel at level 16 on the 1st Haze 122nd year of Ascendancy at 17:48 Killed by corrupted gigantic corrosive tunneler at level 16 on the 3rd Haze 122nd year of Ascendancy at 02:01 Killed by Rgiel at level 17 on the 3rd Haze 122nd year of Ascendancy at 09:16 Killed by Rgiel at level 17 on the 5th Haze 122nd year of Ascendancy at 00:30 Killed by uruivellas at level 18 on the 28th Haze 122nd year of Ascendancy at 11:12 Killed by skeleton assassin at level 18 on the 28th Haze 122nd year of Ascendancy at 11:23 Killed by uruivellas at level 18 on the 28th Haze 122nd year of Ascendancy at 11:34 Killed by uruivellas at level 18 on the 28th Haze 122nd year of Ascendancy at 11:54 Killed by uruivellas at level 18 on the 28th Haze 122nd year of Ascendancy at 12:07 Killed by armoured skeleton warrior at level 18 on the 28th Haze 122nd year of Ascendancy at 12:59 Killed by degenerated skeleton warrior at level 18 on the 28th Haze 122nd year of Ascendancy at 13:16 Killed by armoured skeleton warrior at level 18 on the 28th Haze 122nd year of Ascendancy at 13:30 Killed by armoured skeleton warrior at level 18 on the 28th Haze 122nd year of Ascendancy at 16:23 Killed by dread at level 18 on the 28th Haze 122nd year of Ascendancy at 17:43 Killed by skeleton archer at level 19 on the 30th Haze 122nd year of Ascendancy at 12:55 Killed by ravaging entropic rip at level 19 on the 30th Haze 122nd year of Ascendancy at 13:46 Killed by faerlhing at level 19 on the 32nd Haze 122nd year of Ascendancy at 01:14 Killed by faerlhing at level 19 on the 32nd Haze 122nd year of Ascendancy at 01:24 Killed by Animated runic yew longbow of piercing at level 19 on the 32nd Haze 122nd year of Ascendancy at 19:34 Killed by Poltergeist Great Caller at level 19 on the 32nd Haze 122nd year of Ascendancy at 20:35 Killed by Poltergeist Great Caller at level 19 on the 32nd Haze 122nd year of Ascendancy at 20:54 Killed by Poltergeist Great Caller at level 19 on the 32nd Haze 122nd year of Ascendancy at 21:08 Killed by Poltergeist Great Caller at level 19 on the 32nd Haze 122nd year of Ascendancy at 21:18 Killed by Poltergeist Great Caller at level 19 on the 32nd Haze 122nd year of Ascendancy at 21:29 Killed by Poltergeist Great Caller at level 19 on the 32nd Haze 122nd year of Ascendancy at 22:13 Killed by Animated plaguebringer's dwarven-steel greatsword at level 20 on the 32nd Haze 122nd year of Ascendancy at 23:52 Killed by Poltergeist Eye of Winter at level 20 on the 33rd Haze 122nd year of Ascendancy at 07:08 Killed by Poltergeist Eye of Winter at level 20 on the 33rd Haze 122nd year of Ascendancy at 08:06 Killed by Poltergeist Eye of Winter at level 20 on the 33rd Haze 122nd year of Ascendancy at 09:55 Killed by Borfast the Broken at level 20 on the 34th Haze 122nd year of Ascendancy at 02:19 Killed by Borfast the Broken at level 20 on the 34th Haze 122nd year of Ascendancy at 05:13 Killed by orc archer at level 21 on the 35th Haze 122nd year of Ascendancy at 22:44 Killed by grave wight at level 21 on the 36th Haze 122nd year of Ascendancy at 00:18 Killed by master vampire at level 21 on the 36th Haze 122nd year of Ascendancy at 00:36 Killed by fiery orc wyrmic at level 21 on the 36th Haze 122nd year of Ascendancy at 01:14 Killed by skeleton master archer at level 21 on the 36th Haze 122nd year of Ascendancy at 03:01 Killed by skeleton master archer at level 21 on the 36th Haze 122nd year of Ascendancy at 04:39 Killed by ghoul at level 21 on the 36th Haze 122nd year of Ascendancy at 05:41 Killed by ghoul at level 21 on the 36th Haze 122nd year of Ascendancy at 06:20 Killed by skeleton mage at level 21 on the 36th Haze 122nd year of Ascendancy at 07:38 Killed by orc warrior at level 21 on the 36th Haze 122nd year of Ascendancy at 09:36 Killed by forest wight at level 21 on the 36th Haze 122nd year of Ascendancy at 11:28 Killed by orc assassin at level 21 on the 36th Haze 122nd year of Ascendancy at 12:53 Killed by banshee at level 21 on the 36th Haze 122nd year of Ascendancy at 14:29 Killed by orc grand master assassin at level 21 on the 36th Haze 122nd year of Ascendancy at 15:52 Killed by orc grand master assassin at level 21 on the 38th Haze 122nd year of Ascendancy at 04:00 Killed by orc grand master assassin at level 21 on the 38th Haze 122nd year of Ascendancy at 05:10 Killed by orc grand master assassin at level 21 on the 38th Haze 122nd year of Ascendancy at 06:47 Killed by vampire lord at level 21 on the 38th Haze 122nd year of Ascendancy at 07:55 Killed by skeleton master archer at level 21 on the 38th Haze 122nd year of Ascendancy at 14:13 Killed by vampire lord at level 21 on the 39th Haze 122nd year of Ascendancy at 00:38 Killed by skeleton warrior at level 21 on the 39th Haze 122nd year of Ascendancy at 02:39 Killed by rogue at level 21 on the 39th Haze 122nd year of Ascendancy at 04:04 Killed by skeleton magus at level 21 on the 39th Haze 122nd year of Ascendancy at 05:06 Killed by netherworm mass at level 21 on the 39th Haze 122nd year of Ascendancy at 06:56 Killed by orc high pyromancer at level 21 on the 39th Haze 122nd year of Ascendancy at 09:29 Killed by orc high pyromancer at level 21 on the 39th Haze 122nd year of Ascendancy at 10:20 Killed by orc high pyromancer at level 21 on the 39th Haze 122nd year of Ascendancy at 11:22 Killed by orc high pyromancer at level 21 on the 39th Haze 122nd year of Ascendancy at 12:57 Killed by orc high cryomancer at level 21 on the 39th Haze 122nd year of Ascendancy at 15:32 Killed by orc high pyromancer at level 21 on the 39th Haze 122nd year of Ascendancy at 20:51 Killed by skeleton magus at level 21 on the 40th Haze 122nd year of Ascendancy at 00:26 Killed by fire wyrm at level 22 on the 41st Haze 122nd year of Ascendancy at 21:54 Killed by skeleton magus at level 22 on the 42nd Haze 122nd year of Ascendancy at 16:47 Killed by The Master at level 23 on the 42nd Haze 122nd year of Ascendancy at 22:11 Killed by vampire lord at level 23 on the 43rd Haze 122nd year of Ascendancy at 03:47 Killed by The Master at level 23 on the 43rd Haze 122nd year of Ascendancy at 05:51 Killed by The Master at level 23 on the 43rd Haze 122nd year of Ascendancy at 06:59 Killed by skeleton warrior at level 23 on the 43rd Haze 122nd year of Ascendancy at 08:33 Killed by armoured skeleton warrior at level 23 on the 43rd Haze 122nd year of Ascendancy at 11:38 Killed by The Master at level 23 on the 43rd Haze 122nd year of Ascendancy at 12:29 Killed by The Master at level 23 on the 43rd Haze 122nd year of Ascendancy at 14:16 Killed by The Master at level 23 on the 43rd Haze 122nd year of Ascendancy at 15:52 Killed by Lord of Skulls (bone giant) at level 23 on the 43rd Haze 122nd year of Ascendancy at 17:37 Killed by The Master at level 23 on the 43rd Haze 122nd year of Ascendancy at 18:53 Killed by elven tempest at level 23 on the 64th Haze 122nd year of Ascendancy at 00:03 Killed by elven tempest at level 23 on the 64th Haze 122nd year of Ascendancy at 13:24 Killed by Grand Corruptor at level 23 on the 65th Haze 122nd year of Ascendancy at 13:23 Killed by Grand Corruptor at level 23 on the 65th Haze 122nd year of Ascendancy at 14:37 Killed by Grand Corruptor at level 23 on the 65th Haze 122nd year of Ascendancy at 16:13 Killed by Grand Corruptor at level 23 on the 65th Haze 122nd year of Ascendancy at 17:52 Killed by elven cultist at level 23 on the 65th Haze 122nd year of Ascendancy at 19:21 Killed by elven cultist at level 23 on the 65th Haze 122nd year of Ascendancy at 20:36 Killed by Grand Corruptor at level 23 on the 65th Haze 122nd year of Ascendancy at 22:11 Killed by Grand Corruptor at level 23 on the 66th Haze 122nd year of Ascendancy at 00:07 Killed by Grand Corruptor at level 23 on the 66th Haze 122nd year of Ascendancy at 01:49 Killed by Grand Corruptor at level 23 on the 66th Haze 122nd year of Ascendancy at 03:37 Killed by snow giant boulder thrower at level 23 on the 7th Decay 122nd year of Ascendancy at 00:24 Killed by snow giant thunderer at level 24 on the 7th Decay 122nd year of Ascendancy at 21:11 Killed by Rgiel at level 25 on the 10th Decay 122nd year of Ascendancy at 05:01 Killed by Rgiel at level 25 on the 10th Decay 122nd year of Ascendancy at 07:19 Killed by Chronolith Twin at level 25 on the 10th Decay 122nd year of Ascendancy at 09:39 Killed by Rgiel at level 25 on the 10th Decay 122nd year of Ascendancy at 12:03 Killed by Rgiel at level 25 on the 10th Decay 122nd year of Ascendancy at 14:38 Killed by Chronolith Twin at level 25 on the 10th Decay 122nd year of Ascendancy at 17:00 Killed by Rgiel at level 25 on the 10th Decay 122nd year of Ascendancy at 20:43 Killed by Rgiel at level 25 on the 1st Wintertide 123rd year of Ascendancy at 00:37 Killed by Rgiel at level 25 on the 1st Wintertide 123rd year of Ascendancy at 04:40 Killed by Rgiel at level 25 on the 1st Wintertide 123rd year of Ascendancy at 07:02 Killed by Rgiel at level 25 on the 1st Wintertide 123rd year of Ascendancy at 10:17 Killed by Rgiel at level 25 on the 1st Wintertide 123rd year of Ascendancy at 16:30 Killed by Adivea the elven warrior at level 26 on the 3rd Allure 123rd year of Ascendancy at 08:32 Killed by Adivea the elven warrior at level 26 on the 3rd Allure 123rd year of Ascendancy at 10:14 Killed by elven blood mage at level 26 on the 3rd Allure 123rd year of Ascendancy at 20:36 Killed by elven cultist at level 26 on the 3rd Allure 123rd year of Ascendancy at 23:29 Killed by elven blood mage at level 26 on the 4th Allure 123rd year of Ascendancy at 03:13 Killed by Assassin Lord at level 26 on the 12nd Regrowth 123rd year of Ascendancy at 07:38 Killed by Vorothra the Guardian at level 26 on the 74th Regrowth 123rd year of Ascendancy at 19:19 Killed by Vorothra the Guardian at level 26 on the 74th Regrowth 123rd year of Ascendancy at 21:06 Killed by Vorothra the Guardian at level 26 on the 74th Regrowth 123rd year of Ascendancy at 22:29 Killed by Vorothra the Guardian at level 26 on the 74th Regrowth 123rd year of Ascendancy at 23:39 Killed by Vorothra the Guardian at level 26 on the 75th Regrowth 123rd year of Ascendancy at 00:17 Killed by Xanedanor the Guardian at level 27 on the 76th Regrowth 123rd year of Ascendancy at 03:48 Killed by skeleton archer at level 27 on the 14th Pyre 123rd year of Ascendancy at 03:01 Killed by Lord of Skulls (mage) at level 27 on the 14th Pyre 123rd year of Ascendancy at 04:24 Killed by The Master at level 27 on the 14th Pyre 123rd year of Ascendancy at 06:10 Killed by ghoulking at level 27 on the 14th Pyre 123rd year of Ascendancy at 07:38 Killed by lava floor at level 27 on the 14th Pyre 123rd year of Ascendancy at 09:10 Killed by The Master at level 27 on the 14th Pyre 123rd year of Ascendancy at 10:29 Killed by skeleton mage at level 27 on the 14th Pyre 123rd year of Ascendancy at 11:41 Killed by skeleton mage at level 27 on the 14th Pyre 123rd year of Ascendancy at 13:21 Killed by The Master at level 27 on the 14th Pyre 123rd year of Ascendancy at 14:58 Killed by The Master at level 27 on the 14th Pyre 123rd year of Ascendancy at 16:40 Killed by skeleton mage at level 27 on the 14th Pyre 123rd year of Ascendancy at 17:58 Killed by The Master at level 27 on the 15th Pyre 123rd year of Ascendancy at 13:52 Killed by The Master at level 27 on the 15th Pyre 123rd year of Ascendancy at 15:19 Killed by ghoulking at level 27 on the 15th Pyre 123rd year of Ascendancy at 16:52 Killed by The Master at level 27 on the 15th Pyre 123rd year of Ascendancy at 18:23 Killed by The Master at level 27 on the 15th Pyre 123rd year of Ascendancy at 19:50 Killed by elder vampire at level 27 on the 15th Pyre 123rd year of Ascendancy at 21:17 Killed by elder vampire at level 27 on the 15th Pyre 123rd year of Ascendancy at 23:05 Killed by The Master at level 27 on the 16th Pyre 123rd year of Ascendancy at 00:49 Killed by armoured skeleton warrior at level 27 on the 16th Pyre 123rd year of Ascendancy at 02:16 Killed by lava floor at level 27 on the 16th Pyre 123rd year of Ascendancy at 12:05 Killed by elder vampire at level 27 on the 16th Pyre 123rd year of Ascendancy at 13:18 Killed by Lord of Skulls (mage) at level 27 on the 16th Pyre 123rd year of Ascendancy at 14:32 Killed by The Master at level 27 on the 16th Pyre 123rd year of Ascendancy at 16:26 Killed by The Master at level 27 on the 16th Pyre 123rd year of Ascendancy at 17:47 Killed by Lord of Skulls (warrior) at level 27 on the 16th Pyre 123rd year of Ascendancy at 19:23 Killed by Poltergeist Crooked Club at level 29 on the 21st Dusk 123rd year of Ascendancy at 22:16 Killed by Salagara the armoured skeleton warrior at level 30 on the 22nd Dusk 123rd year of Ascendancy at 22:56 Killed by Salagara the armoured skeleton warrior at level 30 on the 23rd Dusk 123rd year of Ascendancy at 00:58 Killed by Urkis, the High Tempest at level 30 on the 16th Haze 123rd year of Ascendancy at 00:31 Killed by Urkis, the High Tempest at level 30 on the 16th Haze 123rd year of Ascendancy at 02:00 Killed by Urkis, the High Tempest at level 30 on the 16th Haze 123rd year of Ascendancy at 03:35 Killed by Xanina the crimson ooze at level 32 on the 30th Haze 123rd year of Ascendancy at 05:54 Killed by Emelarin the crimson ooze at level 32 on the 30th Haze 123rd year of Ascendancy at 11:32 Killed by Emelarin the crimson ooze at level 32 on the 30th Haze 123rd year of Ascendancy at 13:31 Killed by Silyrikira the slimy ooze at level 32 on the 30th Haze 123rd year of Ascendancy at 21:37 Killed by Emelywe the brittle clear ooze at level 32 on the 30th Haze 123rd year of Ascendancy at 23:36 Killed by Adynne the white ooze at level 32 on the 31st Haze 123rd year of Ascendancy at 07:13 Killed by ritch flamespitter at level 32 on the 31st Haze 123rd year of Ascendancy at 08:28 Killed by war hound at level 32 on the 31st Haze 123rd year of Ascendancy at 09:48 Killed by war hound at level 32 on the 31st Haze 123rd year of Ascendancy at 10:57 Killed by green jelly at level 32 on the 31st Haze 123rd year of Ascendancy at 13:01 Killed by Xatta the slimy ooze at level 32 on the 31st Haze 123rd year of Ascendancy at 14:41 Killed by Malevolent Dimensional Jelly at level 32 on the 31st Haze 123rd year of Ascendancy at 16:09 Killed by Malevolent Dimensional Jelly at level 32 on the 31st Haze 123rd year of Ascendancy at 18:00 Killed by Xatta the slimy ooze at level 32 on the 31st Haze 123rd year of Ascendancy at 19:17 Killed by Xatta the slimy ooze at level 32 on the 31st Haze 123rd year of Ascendancy at 20:45 Killed by Xatta the slimy ooze at level 32 on the 31st Haze 123rd year of Ascendancy at 22:40 Killed by Xatta the slimy ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 00:06 Killed by Xatta the slimy ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 01:32 Killed by Nereda the crimson ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 03:15 Killed by shadow at level 32 on the 32nd Haze 123rd year of Ascendancy at 04:59 Killed by Veluritira the crimson ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 06:58 Killed by Ivyvea the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 08:08 Killed by Gluba the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 09:23 Killed by Arathra the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 10:38 Killed by Arathra the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 11:55 Killed by Arathra the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 12:55 Killed by Gylenne the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 14:26 Killed by Gylenne the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 15:53 Killed by Ivyvea the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 17:11 Killed by Ivyvea the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 18:17 Killed by Ivyvea the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 19:33 Killed by Isynne the crimson ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 20:36 Killed by Ivyvea the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 21:45 Killed by Ivyvea the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 23:03 Killed by Ivyvea the poison ooze at level 32 on the 32nd Haze 123rd year of Ascendancy at 23:42 Killed by Ivyvea the poison ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 00:21 Killed by Isynne the crimson ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 01:49 Killed by Ivyvea the poison ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 03:38 Killed by Ivyvea the poison ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 04:55 Killed by Ivyvea the poison ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 06:31 Killed by Zuboldama the slimy ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 07:43 Killed by Ivyvea the poison ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 09:06 Killed by Ivyvea the poison ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 10:12 Killed by Ivyvea the poison ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 12:20 Killed by Gathra the slimy ooze at level 32 on the 33rd Haze 123rd year of Ascendancy at 14:27 Killed by Rgiel at level 32 on the 37th Regrowth 124th year of Ascendancy at 04:43 Killed by ravaging entropic rip at level 32 on the 37th Regrowth 124th year of Ascendancy at 15:39 Killed by worm that walks at level 32 on the 38th Regrowth 124th year of Ascendancy at 00:20 Killed by Rgiel at level 32 on the 40th Regrowth 124th year of Ascendancy at 00:23 Killed by worm that walks at level 32 on the 40th Regrowth 124th year of Ascendancy at 06:36 Killed by runed bone giant at level 32 on the 15th Pyre 124th year of Ascendancy at 02:17 Killed by minotaur at level 32 on the 15th Pyre 124th year of Ascendancy at 06:05 Killed by Eilinubeth the ritch larva at level 32 on the 15th Pyre 124th year of Ascendancy at 07:07 Killed by Eilinubeth the ritch larva at level 32 on the 15th Pyre 124th year of Ascendancy at 08:47 Killed by Eilinubeth the ritch larva at level 32 on the 15th Pyre 124th year of Ascendancy at 10:28 Killed by Eilinubeth the ritch larva at level 32 on the 15th Pyre 124th year of Ascendancy at 11:51 Killed by Xerorivea the poison ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 07:44 Killed by Gathra the slimy ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 08:42 Killed by Eilinyriakira the poison ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 10:03 Killed by Yvomikira the crimson ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 11:17 Killed by Xanomina the poison ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 13:46 Killed by Salytha the slimy ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 14:58 Killed by Gathra the slimy ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 16:06 Killed by Eilinymina the slimy ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 17:09 Killed by Eilinymina the slimy ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 18:09 Killed by Eilinymina the slimy ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 19:31 Killed by Salytha the slimy ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 20:46 Killed by Eilinymina the slimy ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 22:02 Killed by Eilinyra the crimson ooze at level 32 on the 19th Pyre 124th year of Ascendancy at 23:07 Killed by Gylenne the poison ooze at level 32 on the 20th Pyre 124th year of Ascendancy at 00:23 Killed by Salytha the slimy ooze at level 32 on the 20th Pyre 124th year of Ascendancy at 01:43 Killed by Gylenne the poison ooze at level 32 on the 20th Pyre 124th year of Ascendancy at 02:53 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 04:38 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 05:53 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 07:11 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 11:25 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 12:49 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 15:29 Killed by Corrupted Oozemancer's mucus ooze at level 32 on the 20th Pyre 124th year of Ascendancy at 16:43 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 17:57 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 18:59 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 20:29 Killed by Corrupted Oozemancer at level 32 on the 20th Pyre 124th year of Ascendancy at 21:40 Killed by Yvomikira the crimson ooze at level 32 on the 20th Pyre 124th year of Ascendancy at 22:51 Killed by Eilinymina the slimy ooze at level 32 on the 20th Pyre 124th year of Ascendancy at 23:47 Killed by armoured skeleton warrior at level 33 on the 3rd Flare 124th year of Ascendancy at 11:38 Killed by Aribreba the ancient elven mummy at level 33 on the 18th Dusk 124th year of Ascendancy at 00:36 Killed by Aribreba the ancient elven mummy at level 33 on the 18th Dusk 124th year of Ascendancy at 01:40 Killed by Aribreba the ancient elven mummy at level 33 on the 18th Dusk 124th year of Ascendancy at 02:57 Killed by Aribreba the ancient elven mummy at level 33 on the 18th Dusk 124th year of Ascendancy at 04:19 Killed by Aribreba the ancient elven mummy at level 33 on the 18th Dusk 124th year of Ascendancy at 05:38 Killed by armoured skeleton warrior at level 33 on the 18th Dusk 124th year of Ascendancy at 16:05 Killed by armoured skeleton warrior at level 33 on the 18th Dusk 124th year of Ascendancy at 17:58 Killed by armoured skeleton warrior at level 33 on the 18th Dusk 124th year of Ascendancy at 19:12 Killed by orc high pyromancer at level 33 on the 19th Dusk 124th year of Ascendancy at 19:05 Killed by orc high cryomancer at level 33 on the 20th Dusk 124th year of Ascendancy at 16:56 Killed by orc archer at level 33 on the 21st Dusk 124th year of Ascendancy at 06:12 Killed by Greater Mummy Lord at level 34 on the 21st Dusk 124th year of Ascendancy at 15:16 Killed by Greater Mummy Lord at level 34 on the 21st Dusk 124th year of Ascendancy at 16:36 Killed by Greater Mummy Lord at level 34 on the 21st Dusk 124th year of Ascendancy at 17:36 Killed by Greater Mummy Lord at level 34 on the 21st Dusk 124th year of Ascendancy at 18:54 Killed by Greater Mummy Lord at level 34 on the 21st Dusk 124th year of Ascendancy at 20:39 Killed by Greater Mummy Lord at level 34 on the 21st Dusk 124th year of Ascendancy at 21:41 Killed by Greater Mummy Lord at level 34 on the 21st Dusk 124th year of Ascendancy at 22:39 Killed by Greater Mummy Lord at level 34 on the 21st Dusk 124th year of Ascendancy at 23:48 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 05:30 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 06:43 Killed by orc high pyromancer at level 34 on the 22nd Dusk 124th year of Ascendancy at 07:56 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 11:04 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 12:24 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 13:43 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 14:51 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 16:08 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 16:39 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 19:12 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 20:49 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 22:04 Killed by Greater Mummy Lord at level 34 on the 22nd Dusk 124th year of Ascendancy at 23:18 Killed by Greater Mummy Lord at level 34 on the 23rd Dusk 124th year of Ascendancy at 00:29 Killed by Greater Mummy Lord at level 34 on the 23rd Dusk 124th year of Ascendancy at 02:20 Killed by Greater Mummy Lord at level 34 on the 23rd Dusk 124th year of Ascendancy at 03:45 Killed by Greater Mummy Lord at level 34 on the 23rd Dusk 124th year of Ascendancy at 05:14 Killed by Greater Mummy Lord at level 34 on the 23rd Dusk 124th year of Ascendancy at 08:16 Killed by assassin at level 34 on the 49th Dusk 124th year of Ascendancy at 00:01 Killed by Kra'Tor the Gluttonous at level 34 on the 49th Dusk 124th year of Ascendancy at 11:07 Killed by orc master assassin at level 34 on the 50th Dusk 124th year of Ascendancy at 05:34 Killed by luminous horror at level 34 on the 50th Dusk 124th year of Ascendancy at 06:58 Killed by Cultist at level 34 on the 50th Dusk 124th year of Ascendancy at 13:04 Killed by orc grand master assassin at level 34 on the 50th Dusk 124th year of Ascendancy at 15:44 Killed by Sileminor the forest troll at level 34 on the 50th Dusk 124th year of Ascendancy at 19:36 Killed by Gona the stone troll at level 34 on the 50th Dusk 124th year of Ascendancy at 20:56 Killed by Gona the stone troll at level 35 on the 52nd Dusk 124th year of Ascendancy at 00:37 Killed by orc pyromancer at level 35 on the 52nd Dusk 124th year of Ascendancy at 02:38 Killed by Xanirekira the Blightborn at level 35 on the 52nd Dusk 124th year of Ascendancy at 05:08 Killed by Xanirekira the Blightborn at level 35 on the 52nd Dusk 124th year of Ascendancy at 06:16 Killed by Xanirekira the Blightborn at level 35 on the 52nd Dusk 124th year of Ascendancy at 07:19 Killed by Xanirekira the Blightborn at level 35 on the 52nd Dusk 124th year of Ascendancy at 09:20 Killed by Xanirekira the Blightborn at level 35 on the 52nd Dusk 124th year of Ascendancy at 11:13 Killed by Xanirekira the Blightborn at level 35 on the 52nd Dusk 124th year of Ascendancy at 12:02 Killed by Golbug the Destroyer at level 35 on the 64th Dusk 124th year of Ascendancy at 15:17 Killed by orc soldier at level 35 on the 64th Dusk 124th year of Ascendancy at 17:09 Killed by orc soldier at level 35 on the 64th Dusk 124th year of Ascendancy at 19:05 Killed by Golbug the Destroyer at level 35 on the 64th Dusk 124th year of Ascendancy at 20:58 Killed by Golbug the Destroyer at level 35 on the 64th Dusk 124th year of Ascendancy at 23:36 Killed by Golbug the Destroyer at level 35 on the 65th Dusk 124th year of Ascendancy at 01:28 Killed by Polalrawe the awoken tentacle tree at level 36 on the 65th Dusk 124th year of Ascendancy at 05:33 Killed by Polalrawe the awoken tentacle tree at level 36 on the 65th Dusk 124th year of Ascendancy at 07:41 Killed by Polalrawe the awoken tentacle tree at level 36 on the 65th Dusk 124th year of Ascendancy at 16:44 Killed by Polalrawe the awoken tentacle tree at level 36 on the 65th Dusk 124th year of Ascendancy at 18:46 |
| Antimagic | Follower |
Primary Stats
| Strength | 75 (base 59) |
| Dexterity | 38 (base 25) |
| Constitution | 67 (base 36) |
| Magic | 7 (base 17) |
| Willpower | 44 (base 24) |
| Cunning | 37 (base 19) |
Resources
| Life | 1140/1140 |
| Stamina | 220/220 |
| Equilibrium | 0 |
| Healing Factor | 1.6635014349578 |
| Regeneration | 20.205142049726 |
Speed
| Mental | -1.1102230246252E-14% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 119 |
| Accuracy | 50 |
| Crit Chance | 13% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10.5 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +19% |
| Acid | +10% |
| Light | +14% |
| Nature | +12% |
| Darkness | +40% |
| Physical | +19% |
| Fire | +10% |
| All | +4% |
Offense: Damage Penetration
| Acid | +54% |
| Blight | +5% |
| Nature | +16% |
| Fire | +25% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 27.292304923968 (87.807182003187%) |
| Defense | 23 |
| Ranged Defense | 23 |
| Fatigue | 17 |
| Physical Save | 55 |
| Spell Save | 57 |
| Mental Save | 27 |
Defense: Resistances
| Acid | + 41%( 70%) |
| Blight | + 24%( 70%) |
| Arcane | + 15%( 70%) |
| Cold | + 33%( 70%) |
| All | + 10%( 70%) |
| Darkness | + 26%( 70%) |
| Light | + 37%( 70%) |
| Temporal | + 24%( 70%) |
| Fire | + 24%( 70%) |
| Nature | + 28%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Disarm Resistance | 31% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: PrimalUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 14% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 2 each turn for 4 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: Wild GrowthUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 49.66 physical damage and 93.48 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. |
Class Talents
| Technique / Superiority | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Berserker's strength | 1.30 |
| 2/5 |
| 5/5 |
| 1/5 |
| 4/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 2/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Two-handed assault | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 4/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Fungus | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 2/5 |
| 2/5 |
| 4/5 |
| 2/5 |
| Race / Parasite | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 5/5 |
| 2/5 |
| 4/5 |
| 4/5 |
| 0/5 |
Effects
| talent | Daunting Presence |
| talent | Berserker Rage |
| talent | Shattering Impact |
| talent | Onslaught |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | active |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Dexterity by +5. | done |
You failed to protect the lone alchemist from death by Rgiel. Escort: lone alchemist (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You abandoned lone alchemist, to death. Escort: lone alchemist (level 2 of Trollmire) | failed |
You successfully escorted the lone alchemist to the recall portal on level 5 of Dreadfell. Escort: lone alchemist (level 5 of Dreadfell)As a reward you improved Dexterity by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Strength by +5. | done |
You failed to protect the lost warrior from death by hornet swarm. Escort: lost warrior (level 4 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 3 of Dreadfell. Escort: repented thief (level 3 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Dreadfell. Escort: worried loremaster (level 2 of Dreadfell)As a reward you improved Strength by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 112. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within6 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of hardened leather boots 'Nightsquall' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Damage when hit (Melee): 6 acid / 8 darkness Changes stats: +6 Str / +5 Con Changes resistances penetration: +5% acid Changes damage: +3% acid / +7% physical / +21% darkness Size category: +1 A pair of boots made of leather. |
| Quiver | quiver of elven-wood arrows 'Growwell' (46/46, 167% power, 14 apr)Requires: - Dexterity 35 Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / arrow ; tier 4 Power: 168% Range: 1.4x Uses stats: 70% Dex, 50% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +14.5% Capacity: 46 On weapon hit: * 20% chance to slow global speed by 48% * 10 arcane resource burn * 20% chance to knock the target back 3 spaces and deal 128 physical damage On weapon crit: * Wound the target dealing 238 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +33 physical / +20 nature Damage (radius 2) on crit: +12 nature When wielded/worn: Ammo reloads per turn: +5 Arrows are used with bows to pierce your foes to death. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(101 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | Fanged Collar Fanged Collar0.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It's a head... but is it yours? |
| Tool | soothing dwarven-steel torque of gale force [power 235] (15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to project a gust of wind in a cone knocking all creatures back 9 spaces and dealing 280 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Heal for 51. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 4 tidal wave that expands slowly over 7 turns, dealing 16.48 cold and 16.48 physical damage (based on Willpower) each turn, knocking opponents back, and lowering their stun resistance Activation costs 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| On fingers | Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 (+3 eff.) Life regen: +3.00 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around waist | AeryvenaInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Changes stats: +4 Str / +4 Con Changes resistances: +15% temporal / +3% darkness / +5% arcane Changes damage: +3% acid Physical save: +5 (+2 eff.) Size category: +1 A belt that goes around your waist. |
| In main hand | Sootreek of the Blightspawn (140% power, 2 apr)Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 3 It must be held with both hands. Power: 141% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * Projects up to 5 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Damage (Melee): +17 darkness Damage (radius 2) on crit: +20 acid / +35 nature Damage against: +16% Living When wielded/worn: Armour penetration: +10 Damage when hit (Melee): 4 arcane Changes stats: -12 Str / +12 Con Changes resistances penetration: +29% acid / +16% nature Critical mult.: +10.00% Spellpower: +15 (+4 eff.) Spell crit. chance: +2% Massive two-handed swords. |
| On hands | scouring voratun gauntlets of the juggernaut (0 def, 3 armour)Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Armour: +3 Fatigue: +5% Effects when hit in melee: * 17 arcane resource burn Changes stats: +3 Con Physical save: +20 (+6 eff.) Spell save: +21 (+6 eff.) Mental save: +4 (+2 eff.) Disarm immunity: +31% When used to modify unarmed attacks: Power: 135% Range: 1.4x Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +10.0% Attack speed: 83% When this weapon hits: Juggernaut (10% chance level 1). On weapon hit: * 24 arcane resource burn Damage (Melee): +12 physical Activating this item is instant. It can be used to activate talent Juggernaut, placing all other charms into a 30 cooldown : Effective talent level: 5.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 36% and provides a 21% chance to shrug off critical damage for 20 turns. Metal gloves protecting the hands up to the middle of the lower arm. |
| Main armor | dwarven-steel mail armour 'Heatwill' (3 def, 8 armour)Requires: - Heavy armour training - Strength 28 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+1 eff.) Fatigue: +12% Changes resistances: +19% acid / +15% fire Changes resistances penetration: +20% acid / +25% fire Changes damage: +15% darkness / +6% fire A suit of armour made of mail. |
| Cloak | Jetfury of the Blightspawn (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / cloak ; tier 3 When wielded/worn: Physical power: +15 (+4 eff.) Defense: +2 (+1 eff.) Damage when hit (Melee): 6 physical Changes stats: +3 Str / +2 Dex / -11 Mag / +11 Wil / +3 Cun / +1 Con Changes resistances penetration: +5% blight Critical mult.: +10.00% Physical save: +8 (+3 eff.) Mental save: +8 (+4 eff.) Only die when reaching: -50.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Fanged CollarPowered by unknown forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +10 Cun / -5 Wil Changes resistances: +15% blight / +15% darkness / +15% acid Physical save: +15 (+5 eff.) Spell save: +15 (+4 eff.) Mental save: -7 (-4 eff.) Maximum life: +20.00 You have died, but that does not bother the collar at all... This strange creature seems to melt around your neck, keeping its mouth open just wide enough so that its teeth do not touch you. You suspect that in the case your head somehow goes missing, the creature is going to make itself at home in your neck stump. |
Inventory
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
Daneth's NeckguardCrafted by a master 2.00 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con Changes resistances: +20% physical A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
Feathersteel AmuletCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Defense: +15 (+7 eff.) Fatigue: -20% Maximum encumbrance: +20 Movement speed: +25% Slows Projectiles: +15% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
RimecutInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes resistances: +14% lightning / +9% fire Changes resistances penetration: +15% mind / +25% cold Changes damage: +9% cold Stun/Freeze immunity: +31% Amulets make your neck look great! |
voratun amulet 'Spiderquick'Infused by nature 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +17 (+6 eff.) Armour: +4 Defense: +19 (+9 eff.) Changes stats: +16 Lck / +8 Str Changes resistances: +29% fire / +30% cold Changes damage: +12% nature Spell save: +12 (+3 eff.) Mental save: +9 (+4 eff.) Poison immunity: +10% Silence immunity: +10% Reduce all damage from unseen attackers: 19% Amulets make your neck look great! |
NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+3 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+6 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 50/50) : Effective talent level: 2.0 Power cost: 50 out of 50/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
sneakthief's gold ring of luminosityPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +7 (+2 eff.) Damage (Melee): 13 light Damage (Ranged): 14 light Changes stats: +5 Dex / +4 Mag / +7 Cun Changes damage: +13% light Rings make your fingers look great! |
steel ring 'Nelin'Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +11 (+4 eff.) Armour penetration: +9 Defense: +9 (+4 eff.) Effects on melee hit: * 20% chance to reduce armor by 15% Changes stats: +5 Cun / +5 Wil Changes resistances: +6% nature / +3% darkness Stun/Freeze immunity: +25% Life regen: +2.00 Mindpower: +7 (+4 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 3 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 107% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
stralite ring of miseryInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 11% chance to reduce all saves and defense by 22 Damage (Melee): 14 physical Effects on ranged hit: * 14% chance to reduce all saves and defense by 22 Damage (Ranged): 21 physical Changes stats: +1 Cun Hate when firing a critical mind attack: +1.00 Maximum hate: +6.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 144% weapon damage. If the attack hits, the target will bleed for 276% weapon damage over 7 turns, and all healing will be reduced by 48%. Rings make your fingers look great! |
Gyba (135% power, 2 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / battleaxe ; tier 3 It must be held with both hands. Power: 135% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% When this weapon hits: Curse of Vulnerability (20% chance level 3). When this weapon hits: Epidemic (20% chance level 3). On weapon hit: * 20% chance to reduce strength, dexterity, and constitution by 6 On weapon crit: * Wound the target dealing 238 physical damage across 5 turns and reducing healing by 50% Damage (Melee): +12 blight When wielded/worn: Physical crit. chance: +10.0% Physical power: +12 (+3 eff.) Changes stats: +6 Str / +1 Wil Changes damage: +9% blight Disease immunity: +27% Massive two-handed battleaxes. |
Bill's Tree Trunk (136% power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 1 It must be held with both hands. Power: 137% Range: 1.7x Uses stat: 130% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +7 Crit. chance: +1.5% Attack speed: 100% When wielded/worn: It can be used to activate talent Shattering Blow (costing 20 power out of 20/20) : Effective talent level: 2.6 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Hits the target with your weapon, doing 130% damage. If the attack hits, the target's armour and saves are reduced by 14 for 6 turns. Also if the target is protected by a temporary damage shield there is 51% chance to shatter it. Armor reduction chance increases with your Physical Power. This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
Tirakai's Maul (139% power, 6 apr)Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 2 It must be held with both hands. Power: 139% Range: 1.3x Uses stats: 10% Mag, 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: No gem It can be used to imbue the hammer with a gem of your choice Activation costs 10 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
Unstoppable Mauler (159% power, 15 apr)Requires: - Strength 40 Crafted by a master 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Power: 160% Range: 1.5x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +15 Crit. chance: +3.0% Attack speed: 100% When this weapon hits: Sunder Armour (15% chance level 3). When wielded/worn: Accuracy: +20 (+7 eff.) Pinning immunity: +100% Knockback immunity: +100% It can be used to activate talent Fearless Cleave (costing 18 power out of 18/18) : Effective talent level: 3.9 Power cost: 18 out of 18/18. Range: melee/personal Travel Speed: instantaneous Description: Take a step toward your foes then use the momentum to cleave all creatures adjacent to you for 135% weapon damage. A huge greatmaul of incredible weight. Wielding it, you feel utterly unstoppable. |
Arilebeth (140% power, 5 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Power: 140% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Accuracy: +23 (+8 eff.) Armour penetration: +9 Defense: +5 (+2 eff.) Damage when hit (Melee): 4 physical Changes stats: +6 Str Changes resistances: +3% blight Changes resistances penetration: +9% physical Changes damage: +9% physical Massive two-handed swords. |
stralite longsword 'Bleakrigor' (142% power, 5 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Power: 142% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +8 mind Damage (radius 1) on hit: +13 fire Damage (radius 2) on crit: +8 darkness When wielded/worn: Changes stats: +4 Cun Changes resistances: +9% darkness Mindpower: +15 (+8 eff.) Mental crit. chance: +5% Sharp, long, and deadly. |
Nature's Vengeance (150% power, 4 apr)Requires: - Strength 42 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 3 Power: 150% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +9.0% Attack speed: 100% Damage (Melee): +10 silence / +18 nature When wielded/worn: Accuracy: +6 (+2 eff.) It can be used to activate talent Rush (costing 15 power out of 25/25) : Effective talent level: 3.9 Power cost: 15 out of 25/25. Range: 9 Travel Speed: instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. This thick-set mace was used by the Spellhunter Vorlan, who crafted it from the wood of an ancient oak that was uprooted during the Spellblaze. Many were the wizards and witches felled by this weapon, brought to justice for the crimes they committed against nature. |
Poltergeist's Crooked Club (129% power, 4 apr)Requires: - Strength 20 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 2 Power: 129% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Reduce targets accuracy and powers by 5 (stacks 5 times) Damage (Melee): +14 % chance of confusion / +30 physical When wielded/worn: Accuracy: +12 (+4 eff.) Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con An oddly twisted club with a hefty weight on the end. There's something very strange about it. |
elemental dwarven-steel mace of crippling (128% power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 3 Power: 128% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * Create an explosion dealing 15 fire damage (1/turn) On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% When wielded/worn: Physical crit. chance: +8.0% Changes resistances penetration: +15% fire Changes damage: +14% fire Blunt and deadly. |
Plague-Fire Sceptre (127% power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 Power: 127% Range: 1.2x Uses stat: 125% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% blight / +20% fire Spellpower: +27 (+6 eff.) Spell crit. chance: +7% Plaguefire detonates when its victim dies, spreading to other enemies up to two times. It can be used to fire a bolt of plaguefire, dealing damage over time based on your magic stat Activation costs 15 power out of 15/15. The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more. |
stormbringer's orite trident of crippling (150% power, 13 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 4 It must be held with both hands. Power: 150% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +13 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Damage (radius 2) on crit: +13 lightning / +40 cold When wielded/worn: Physical crit. chance: +10.0% Changes resistances penetration: +24% lightning / +30% cold Movement speed: +45% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
truestriking deep-steel trident of enduring (132% power, 10 apr)Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / trident ; tier 3 It must be held with both hands. Power: 133% Range: 1.6x Uses stat: 120% Str Damage type: Physical Mastery: Exotic Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +10 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +12 (+4 eff.) Armour penetration: +12 Changes stats: +16 Con / +12 Wil Changes resistances penetration: +7% physical Maximum life: +52.00 A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
Emblem of EvasionCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 4 When wielded/worn: Ranged Defense: +20 (+10 eff.) Changes stats: +12 Dex / +10 Cun / +8 Lck Deflect projectiles away: +15% Slows Projectiles: +30% Activating this item is instant. It can be used to activate talent Evasion (costing 30 power out of 30/30) : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 28% chance to evade melee and ranged attacks and 23 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
noble's rough leather belt of dampeningInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +5% acid / +6% fire / +6% lightning / +5% cold Damage against: +15% Summoned Reduced damage from: +16% Summoned A belt that goes around your waist. |
Aerylema the Bleakslice (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes stats: +2 Str / +2 Con Changes resistances: +6% fire Changes resistances penetration: +25% darkness Changes damage: +9% light / +27% darkness Light radius: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Destala's Scales (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+3 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This talent will also attack with your shield, if you have one equipped. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. |
Firewalker (15 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +15 (+7 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +10 Mag Changes resistances: +50% fire / -10% cold / +11% all Changes resistances penetration: +20% fire Changes damage: +20% fire Spellpower: +12 (+3 eff.) Damage all enemies in range 4 for 40 fire damage and yourself for 5 fire damage every turn. This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
ancient silk robe of alchemy (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +3 Mag Changes resistances: +11% acid / +13% physical / +13% fire / +15% cold / +13% all Changes resistances penetration: +9% temporal / +8% physical Changes damage: +17% acid / +26% physical / +9% cold / +13% temporal / +9% fire Talent cooldown: Refit Golem (-4 turns) Reduces paradox anomalies(equivalent to willpower): +11 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
woollen robe 'Hailtooth' (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +2 Wil Changes resistances: +12% cold / +27% darkness / +9% all Changes resistances penetration: +10% arcane Changes damage: +18% darkness / +18% arcane Vim when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +10 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
The Black Boots (2 def, 1 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 (+1 eff.) Fatigue: +2% Changes stats: +4 Cun Stealth bonus: +10 Shadow Power: +5 Grants 2.5% movement speed for each point of Shadow Power. "It's a treacherous road to the top of the world." |
Wanderer's Rest (4 def, 0 armour)Infused by psionic forces 0.00 Encumbrance. [Unique] Type: armor / feet ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Fatigue: -10% Changes stats: +3 Dex Changes resistances: +5% physical Talent mastery: +0.20 Psionic / Augmented mobility Pinning immunity: +100% Movement speed: +10% It can be used to activate talent Telekinetic Leap (costing 20 power out of 20/20) : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: 5 Travel Speed: instantaneous Is: a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+1 eff.) When used to modify unarmed attacks: Power: 92% Range: 1.1x Uses stats: 40% Dex, 40% Str, 40% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +7 Crit. chance: +4.0% Attack speed: 100% When this weapon hits: Slime Spit (35% chance level 1). These gloves are coated with a thick, green liquid. |
Spellhunt Remnants (1 def, 2 armour)Requires: - Heavy armour training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Defense: +1 (+0 eff.) Changes stats: +2 Cun / +2 Wil Changes resistances penetration: +5% nature Changes damage: +5% nature Spell save: +4 (+1 eff.) Maximum life: +20.00 Mindpower: +4 (+2 eff.) Mental crit. chance: +3% When used to modify unarmed attacks: Power: 107% Range: 1.4x Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +3.0% Attack speed: 83% Damage (Melee): +10 silence Can't be worn by those with arcane powers. It can be used to destroy an arcane item (of a higher tier than the gauntlets) Activation costs 1 power out of 150/150. These once brilliant voratun gauntlets have fallen into a deep decay. Originally used in the spellhunt, they were often used to destroy arcane artifacts, curing the world of their influence. |
scouring drakeskin leather gloves of war-making (0 def, 3 armour)Infused by arcane disrupting forces Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical crit. chance: +11.0% Armour: +3 Effects when hit in melee: * 25 arcane resource burn Critical mult.: +7.00% Spell save: +18 (+5 eff.) Spell crit. chance: +10% Mental crit. chance: +5% When used to modify unarmed attacks: Power: 139% Range: 1.1x Uses stats: 40% Str, 40% Cun, 40% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +10.0% Attack speed: 100% When this weapon crits: Cripple (20% chance level 5). On weapon hit: * 23 arcane resource burn Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Crown of Burning Pain (13 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +13 (+6 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 25 power out of 50/50) : Effective talent level: 2.0 Power cost: 25 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 23.58 fire and 25.51 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
cashmere wizard hat 'Brightoath' (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Damage when hit (Melee): 6 physical Changes stats: +1 Wil / +3 Con Changes resistances: +3% fire / +21% cold Changes resistances penetration: +15% physical Changes damage: +14% cold Critical mult.: +20.00% Mindpower: +15 (+8 eff.) A pointy cloth hat, very wizardly... |
dwarven-steel helm 'Nightraptor' (0 def, 4 armour)Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Effects on melee hit: * 20% chance to reduce damage dealt by 18% Changes resistances: +10% lightning / +8% temporal Changes resistances penetration: +15% mind Changes damage: +21% mind / +12% cold A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+2 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +10% Changes stats: +5 Str / +3 Con Maximum encumbrance: +20 Knockback immunity: +50% Life regen: +2.00 Stamina each turn: +1.00 Maximum life: +45.00 Maximum stamina: +45.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
Ivawyn (20 def, 8 armour)Requires: - Strength 20 Powered by arcane forces Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Physical power: +7 (+2 eff.) Armour: +8 Defense: +20 (+10 eff.) Fatigue: +8% Changes resistances: +19% temporal / +8% arcane / +3% darkness Critical mult.: +15.00% Spell save: +17 (+5 eff.) Pinning immunity: +20% Mana when firing critical spell: +2.00 Damage Shield penetration: +30% A suit of armour made of leather. |
Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+6 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
Black Mesh (8 def, 2 armour, 150% power, 120 block)Requires: - Shield usage training - Strength 20 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When used to attack (with talents): Power: 150% Range: 1.2x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +5.0% Block value: +120 When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +6% On shield block: * Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Changes stats: +5 Wil Changes resistances: +25% blight / +25% darkness Talent granted: +1 Block Special effect on block: Up to once per turn, pull an attacker up to 15 spaces away into melee range, pinning and asphyxiating it Black, interwoven tendrils form this mesh that can be used as a shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
Titanic (20 def, 18 armour, 159% power, 320 block)Requires: - Shield usage training - Strength 37 Crafted by a master 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When used to attack (with talents): Power: 160% Range: 1.2x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +4.5% Block value: +320 When wielded/worn: Armour: +18 Armour Hardiness: +20% Defense: +20 (+10 eff.) Ranged Defense: +10 (+5 eff.) Fatigue: +30% Talent granted: +1 Block This shield made of the darkest stralite is huge, heavy and very solid. |
Velildalaith the stralite shield (0 def, 8 armour, 158% power, 146 block)Requires: - Shield usage training - Strength 35 Powered by arcane forces Infused by psionic forces 7.00 Encumbrance. [Random Unique] Type: armor / shield ; tier 4 When used to attack (with talents): Power: 159% Range: 1.2x Uses stat: 100% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +4.5% Block value: +146 On weapon hit: * 20% chance to reduce strength, dexterity, and constitution by 6 Damage (Melee): +17 physical / +4 mind / +13 fire Damage (radius 1) on hit: +4 blight Damage (radius 2) on crit: +24 light / +22 fire When wielded/worn: Armour: +8 Fatigue: +8% Damage when hit (Melee): 8 fire On shield block: * Deals 15 light and fire damage to each enemy blocked Changes stats: +3 Str / +3 Wil Changes resistances: +3% blight / +24% fire / +9% light / +14% physical Changes damage: +6% blight Talent granted: +1 Block Disease immunity: +15% Slows Projectiles: +20% Bonus block near projectiles: +12 Handheld deflection devices. It was changed by the digestive sack. |
Wrathroot's Barkwood (9 def, 10 armour, 134% power, 60 block)Requires: - Shield usage training - Strength 25 Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 2 When used to attack (with talents): Power: 134% Range: 1.4x Uses stat: 150% Str Damage type: Physical Accuracy bonus: +2.0% proc dam (max 200%) Crit. chance: +2.0% Block value: +60 When wielded/worn: Armour: +10 Defense: +9 (+4 eff.) Fatigue: +14% Changes resistances: +20% cold / +20% darkness / +20% nature Talent granted: +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 100 power out of 100/100. The very essence of bearness! |
Hornet Stingers (20/20, 117% power, 10 apr)Requires: - Dexterity 18 Infused by nature 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 2 Power: 117% Range: 1.4x Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +5.0% Capacity: 20 On weapon hit: * afflicts the target with a poison dealing 20 damage per turn and causing actions to fail 20% of the time for 6 turns A vile poison drips from the tips of these arrows. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "The Illusory Castle"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Plumpkin PlumpkinPowered by unknown forces 15.00 Encumbrance. [Plot Item] Type: misc / plant ; tier 3 When carried: Changes damage: +2% all Damage against: +20% Immovable It can be used to become the plumpkin Activation costs 100 power out of 100/100. The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Telekinetic CoreInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Physical power: +3 (+1 eff.) Changes stats: +5 Wil Changes resistances: +5% physical Changes damage: +6% physical Physical save: +12 (+4 eff.) Mindpower: +3 (+2 eff.) It can be used to activate talent Psionic Pull (costing 18 power out of 35/35) : Effective talent level: 3.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Pull all foes toward you in radius 5 while dealing 57 physical damage. The damage will increase with your mindpower. This heavy torque appears to draw nearby matter towards it. |
The JoltInfused by psionic forces 2.00 Encumbrance. [Unique] Type: charm / torque ; tier 2 When wielded/worn: Changes stats: +4 Cun Changes damage: +10% mind / +10% lightning Your mind is attuned to electricity. Any lightning damage you do that is more than 10% of the victim's maximum life will attempt to brainlock the target. Upon taking lightning damage >10% of your max life, your mind fires back, dealing 30% of the original damage as mind and trying to brainlock the target. Upon taking mind damage >10% of your max life, you reflexively trigger the jolt, sending an arc of dazing lightning toward the target (damage based on mindpower). This item can have up to 2 charges, with each charge having 4 turn cooldown. This torque feels tingly to the touch, but seems to enhance your thinking. |
supercharged stralite torque of clear mind [power 3] (30 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 4 It can be used to remove 1 confusion or silence effect and prevent the application of 3 detrimental mental effects for 5 turns Activation puts all charms on cooldown for 30 turns. Torques are made by powerful psionics to store psionic powers. |
evasive dragonbone totem of summon tentacle [power 330] (25 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 It can be used to summon a resilient tentacle up to 5 spaces away for 8 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 720 Base Damage: 400 Armor: 24 All Resist: 35 Activation puts all charms on cooldown for 25 turns. When used: * Gain a 22% chance to evade weapon attacks for 2 turns. Natural totems are made by powerful wilders to store nature power. |
4 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) When used to imbue an object: Defense: +10 (+5 eff.) Physical save: +10 (+3 eff.) Spell save: +10 (+3 eff.) Mental save: +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Ran for 14 turns (stop reason: at exit).
There is a next level here (press '' or right click to use).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 37 turns (stop reason: at exit).
There is a A gate into the old kingdom of Reknor here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 67th Dusk of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:40.
Saving done.
Today is the 68th Dusk of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.
There is a Last Hope (Town) here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).
There is a Last Hope (Town) here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...
Saving done.
You don't see how to get there...
Ran for 4 turns (stop reason: didn't move).

































































































































