Balestir the level 11 Whitehoof Alchemist by relict

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassAlchemist
Level / Exp11 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity9 (base 10)
Constitution15 (base 13)
Magic48 (base 36)
Willpower8 (base 11)
Cunning25 (base 22)

Resources

Life295/295
Mana160/160
Steam100/100
Healing Factor1.0405405405405
Regeneration0.26013513513514

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage24
Accuracy3
Crit Chance7%
APR3
Speed1.00

Offense: Spell

Spellpower41
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+14%

Defense: Base

Armour (hardiness)3 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save24
Spell Save22
Mental Save29

Defense: Resistances

Acid+ 15%( 70%)
Temporal+ 11%( 70%)
Cold+ 29%( 70%)
Lightning+ 30%( 70%)
Fire+ 15%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance22%
Bleed Resistance100%
Silence Resistance50%
Stun Resistance22%
Pinning Resistance21%
Poison Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Energy alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
2/5
3/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Balestir the Whitehoof Alchemist level 10
23rd Retaking 124th year of Ascendancy at 13:08
see stats

Log

Golem (servant of Balestir) hits Elven astromancer for 0 physical, 8 darkness (8 total damage).
Elven astromancer's Lunar Orb hits Golem (servant of Balestir) for
(22 absorbed), 0 physical, (42 absorbed), 31 darkness (31 total damage).
Golem (servant of Balestir) reflects damage back to Elven astromancer!
Golem (servant of Balestir) hits Elven astromancer for 2 physical damage.
Elven astromancer's Galactic Pulse hits Golem (servant of Balestir) for
8 physical, 26 darkness (34 total damage).
Golem (servant of Balestir) killed Elven astromancer!
Golem (servant of Balestir) reflects damage back to Elven astromancer!
Elven astromancer's Lunar Orb hits Golem (servant of Balestir) for
22 physical, 74 darkness (97 total damage).

Golem (servant of Balestir) reflects damage back to Elven astromancer!
Elven astromancer's Solar Orb hits Golem (servant of Balestir) for
17 physical, 52 light (70 total damage).
Elven astromancer's Solar Orb killed Golem (servant of Balestir)!
Talent Throw Bomb is ready to use.

Elven astromancer's Lunar Orb hits
Balestir for 24 physical, 80 darkness (106 total damage).
Balestir the level 11 whitehoof alchemist was darkened to death by an elven astromancer on level 2 of Sunwall Outpost.
You have 3 life(s) left.
Balestir deactivates
Lightning Infusion.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Elven astromancer's Lunar Orb killed Balestir!
Elven astromancer's Lunar Orb hits
Balestir for 0 physical, 0 darkness (0 total damage).
Saving done.


Talent Rune: Shielding is ready to use.

Talent Lightning Infusion is ready to use.

Saving game...